
5 years have passed since civilization fought against the virus, but nothing has changed. The world lays in pieces, with no one to lead us to a brighter future fighting back against the zombies, people have fallen back to a dark life style.
With few remnants of civilization left, you are left to your own devices to survive in an unforgiving landscape.

Game Features:
- Travel through a desolate post apocalyptic landscape.
- Fight zombies and possibly worse.
- Find many different firearms, melee weapons and equipment.
- Trade with survivors in trader hideouts or safe zones to get that one piece of equipment you need.
- Barricade buildings or find your self somewhere in the wilderness to escape to.
- Loot varied locations to improve yourself, but be aware of your surroundings.
- Weather and day/night cycles, be careful.
- Manage your stats to stay alive.
- And more to come. Stay Tuned.

Patch 1.4.1c - Apocalypse
With Patch 1.4.0, one thing players are HIGHLY RECOMMENDED to do is to delete your SaveGames folder as shown below as previous save games will NOT work.
[olist] Open File Explorer In the search bar paste in %localappdata%\surroundead\saved
Delete SaveGames folder
[/olist]
ADDITIONS:
- Added small buildable turret that doesn't need any power to use
- Added metal barricaded metal door
- Can now snap buildables to the ground angle/rotation and reset it to normal
- New weather type added
- Added glass to laboratory doors
- Added doorway to entrance of large bunker player can build in
CHANGES:
- Increased delay before AI spawn
- Adjustment to stamina drain on nearly all melee weapons (Reduced)
- Current & max XP of passive skills now shown
- Hunger, thirst, etc will still be shown when opening inventory
- Increased chance for lockpicking to fail from 25% to 35%
- Adjusted values for weather (Thunderstorms reduced also)
- Aiming with melee now uses the combat crosshair
BUG FIXES:
- Fixed whistle not attracting AI
- Fixed main menu freezing/locking up after a couple minutes
- Fixed vaulting not being smooth
- Fixed bleed, etc not stopping on death
- Fixed laboratory doors merging with walls when opened
- Possible fix for rare occasion when your dead player body is still technically 'alive'
- Fixed Thief & Fishing max XP being 0 when starting a new game/character (To fix in a pre-existing save you will need to reset passive skills which is located in difficulty options, then 'Other')
- Fix to throwable having collisions when it shouldn't
With Patch 1.4.0, one thing players are HIGHLY RECOMMENDED to do is to delete your SaveGames folder as shown below as previous save games will NOT work.
[olist]

[/olist]
[ 2023-08-10 00:15:58 CET ] [Original Post]
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