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Developer Update - What next for 1.4.2 & beyond!
With this patch comes the beginning of a system that will soon bring lots of pieces of content to the game and lore! With this update a 'Laptop Event' will be added. Laptops can be found off dead AI human or zombies bosses, or in rare loot containers. These events will lead to quests that will consist of anything from the simple kill X at this location, to disabling a generator that is guarded by AI Bandits. A lot is possible.
In the future, quests will consist of these 'Laptop Events' to main story quests, bounties & more!
A face lift of the Journal UI was needed and coming with this update is a completely stylized UI made by Thomas Buzata.
Also included are brand new skill icons to with this.
Big QOL changes are coming for zombies and melee. The time between a zombie being able to attack the player or another survivor has been increased from 1s to a random time set between 1.25s & 2s. This will make melee with zombies less annoying however keep that fear that multiple zombies can kill you. Also the zombie attack hitbox has been halved and the player's melee attack hitbox has been doubled. More changes include; bleeding lasts for a shorter amount of time and has been basically halved, new rocket launcher sounds, new POIs and more...
At this moment in time I'm unsure if this will make it into 1.4.2 but possibly 1.4.3. The dialogue system will tie heavily into the quest system and finding out more about the world of SurrounDead. From simple conversations with survivors, to meeting bandits and either talking your way out of getting killed or telling them how you will kill them yourself. Apart from this, much more can be added and QTE like timed dialogue will also be added. In the future I hope to tie this system to other parts to make it more sophisticated to AI know the type of person you are...
[ 2023-09-18 22:31:13 CET ] [ Original post ]
Hey everyone! Patch 1.4.2 nears closer and with this I wanted to go over some of the content/features & more that will be added in this patch and going over a few things that will come in the future.
The start of the quest system
With this patch comes the beginning of a system that will soon bring lots of pieces of content to the game and lore! With this update a 'Laptop Event' will be added. Laptops can be found off dead AI human or zombies bosses, or in rare loot containers. These events will lead to quests that will consist of anything from the simple kill X at this location, to disabling a generator that is guarded by AI Bandits. A lot is possible.
In the future, quests will consist of these 'Laptop Events' to main story quests, bounties & more!
New Journal UI
A face lift of the Journal UI was needed and coming with this update is a completely stylized UI made by Thomas Buzata.
Also included are brand new skill icons to with this.
QOL changes & fixes
Big QOL changes are coming for zombies and melee. The time between a zombie being able to attack the player or another survivor has been increased from 1s to a random time set between 1.25s & 2s. This will make melee with zombies less annoying however keep that fear that multiple zombies can kill you. Also the zombie attack hitbox has been halved and the player's melee attack hitbox has been doubled. More changes include; bleeding lasts for a shorter amount of time and has been basically halved, new rocket launcher sounds, new POIs and more...
Dialogue system
At this moment in time I'm unsure if this will make it into 1.4.2 but possibly 1.4.3. The dialogue system will tie heavily into the quest system and finding out more about the world of SurrounDead. From simple conversations with survivors, to meeting bandits and either talking your way out of getting killed or telling them how you will kill them yourself. Apart from this, much more can be added and QTE like timed dialogue will also be added. In the future I hope to tie this system to other parts to make it more sophisticated to AI know the type of person you are...
Some other stuff I'm working on for after 1.4.2
- Multiplayer: Still progressing, work has slowed on it recently to get the quest system implemented but after this and in a month or two, work will increase again on MP.
- Many new POIs: New POIs from hotels, to abandoned survivor holdouts, new towns & a large city!
- Motorbikes: Main reason motorbikes haven't been added yet is due to issues with the physics of them in-game. Recently, I've been able to improve this of vehicles with two wheels, but work continues.
- Swimming: The animation system is complete for swimming and the next course of action is to start changing the map to allow swimming in the rives, lakes, etc.
- Filters for gas masks: One thing to increase the difficulty of radiated areas is to add filters you need to find to use the filter in these zones, as without you'd die in there.
[ 2023-09-18 22:31:13 CET ] [ Original post ]
SurrounDead
PlaySurrounDead
Developer
PlaySurrounDead
Publisher
2022-06-24
Release
Game News Posts:
116
🎹🖱️Keyboard + Mouse
Very Positive
(5201 reviews)
5 years have passed since civilization fought against the virus, but nothing has changed. The world lays in pieces, with no one to lead us to a brighter future fighting back against the zombies, people have fallen back to a dark life style.
With few remnants of civilization left, you are left to your own devices to survive in an unforgiving landscape.
Game Features:
- Travel through a desolate post apocalyptic landscape.
- Fight zombies and possibly worse.
- Find many different firearms, melee weapons and equipment.
- Trade with survivors in trader hideouts or safe zones to get that one piece of equipment you need.
- Barricade buildings or find your self somewhere in the wilderness to escape to.
- Loot varied locations to improve yourself, but be aware of your surroundings.
- Weather and day/night cycles, be careful.
- Manage your stats to stay alive.
- And more to come. Stay Tuned.
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