▶
Patch 1.4.5 - Vitality - Hipfire, QOL & critical bug fixes
The base building update is next and here's quickly what to expect;
[ 2024-02-02 23:14:20 CET ] [ Original post ]
Updated game engine to UE5.3
- Hipfire - You're now able to hipfire your weapon without aiming. Fight off your foes quicker and more effectively at close range
- Upgraded legendary weapons - Upgraded weapon models and new weapon attachments unique to these weapons. Be on the lookout also as certain legendary weapons only spawn at specific areas or factions
- Headshot mode - Body damage is significantly reduced when enabled
- You're now able to place items directly from the ground, no longer having to search for it in your inventory every time
- Airdrops will now drop between 1 to 3 drops per flyby
- Change to pausing of game; game will now properly pause game (You can pause and go away for 1 hour and no stats will decrease), but with this when 'save game' is selected it will boot you out of the pause menu back to the main game (Un pausing the game basically)
- You can now build continuously as long as the item is in the same container or stack
- You can place a buildable in a location like a window as long as some part of the mesh is touching the surrounding objects
- Scroll wheel now controls rotation of an object and holding shift while scrolling will move object up and down
- You no longer need to equip a specific melee weapon to salvage scrap metal
- You can now push/stomp AI by clicking the shoot/melee key binding when no item is equipped
- Zombies will no longer spawn directly next to subway travel points
- New & improved GPS model
- Heavy body armor no longer restricts sprinting but only reduces the speed
- Increased amount of puddles
- Adjustment to vehicle physics when in air
- Adjusted speed/acceleration of slower vehicles
- Improved depth of field effect
- Hitting harvestable resources now has camera shake
- Slight increase to brightness in underground areas (Will still be quite dark)
- Changes to night vision
- Increased visibility with scopes (Black marks reduced, etc)
- Reduced filter efficiency of military respirator and increased efficiency of enhanced military respirator
- Increased maximum time for AI respawning (From 100 mins to 120 mins)
- Adjustments to minimum and maximum field of view settings due to issues higher FOVs can cause
- Optimized all animations
- Fixed invisible item slots on loading of a save by adding a check into the system that spawns items in your inventory
- Fixed issues that happen when there is no space in inventory while reloading
- Possible fix for map markers not showing
- Fixed fishing causing invisible spots in inventory
- Fixed empty water bottles having a thirst value
- Fixed firearms not showing up in vicinity
- Fixed consume sound when refilling from a body of water
- Fixed issue where dropping, unequipping, etc stops player movement
- Added a check to water wells so after loading a save they shouldn't be getting the wrong amount of water
- Fixed an issue with checking for nearby walls when shooting by changing what type of objects its checking for
- Fixed crosshair showing when interacting with a container and moving away from it
- Fixed not being able to loot a container even after you removed a buildable from the vicinity
- Fixed physics bug when game is paused
- Fixed overlap of scope and AI health bar
- Fixed audio issue when game is paused
- Fixed projectiles (Grenade launcher, etc) killing player when shot
What's Next?
The base building update is next and here's quickly what to expect;
- Modular building - Modular building pieces for your base
- Revamped crafting - Remade UI and more intractability with it like adding a fuel source for a campfire
- And more
[ 2024-02-02 23:14:20 CET ] [ Original post ]
SurrounDead
PlaySurrounDead
Developer
PlaySurrounDead
Publisher
2022-06-24
Release
Game News Posts:
116
🎹🖱️Keyboard + Mouse
Very Positive
(5201 reviews)
5 years have passed since civilization fought against the virus, but nothing has changed. The world lays in pieces, with no one to lead us to a brighter future fighting back against the zombies, people have fallen back to a dark life style.
With few remnants of civilization left, you are left to your own devices to survive in an unforgiving landscape.
Game Features:
- Travel through a desolate post apocalyptic landscape.
- Fight zombies and possibly worse.
- Find many different firearms, melee weapons and equipment.
- Trade with survivors in trader hideouts or safe zones to get that one piece of equipment you need.
- Barricade buildings or find your self somewhere in the wilderness to escape to.
- Loot varied locations to improve yourself, but be aware of your surroundings.
- Weather and day/night cycles, be careful.
- Manage your stats to stay alive.
- And more to come. Stay Tuned.
GAMEBILLET
[ 6132 ]
GAMERSGATE
[ 2625 ]
FANATICAL BUNDLES
HUMBLE BUNDLES
by buying games/dlcs from affiliate links you are supporting tuxDB