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Patch 1.4.6d - Modularity
[ 2024-04-03 22:34:28 CET ] [ Original post ]
- If you place items in a world container they will now save and also not be reset when loot refill timer is turned on
- New loot difficulty setting that adds a degradation value to all loot multipliers. For example, after 20 days finding food will be slightly more rare, etc
- If you are in close proximity to AI (Especially when first spawning in) they will not spawn
- New medical item models
- New medical bag item
- Change to depth blur when zooming in (Sight or MMB)
- Increased wood and stone from harvestable resources
- Airdrop spawn location is now more central to the map
- Improved Deadeye range and damage
- Improved zombie hitbox
- Optimization to foliage, certain models and UI
- Reduced gun powder required for crafting ammo
- Adjusted some UI menus and how they work/look
- Fixed Battle Ready Glock Suppressor not reducing noise produced by weapon
- Fixed overlap for roofing showing up as not allowed (Is allowed now)
- Fixed object distance culling
- Fixed issue for example where setting loot rarity lower would cause no meat to spawn on an animal
- Fixed an issue that could cause enemy health bars and notifications to not show
- Fixed issue where dying in water would cause weird flying movement when respawning
- Fixed issue where exiting to main menu and back after being in a body of water also caused weird flying movement (Should also fix other similar issues)
- Fixed player suicide if permadeath was active
- Player rotation now gets loaded correctly
- Fixed human AI not attacking wolves and bears
- Fixed random convoys having broken note spawns
- Fixed landmines being immune to gunfire
- Fixed turrets not correctly locking onto and attacking targets
- Launched projectiles should no longer explode in your face in first person
- Fixed AI spawning after an infestation was destroyed
- Fixed exit lockpick UI saying 'None'
- Fixed magnifier icon on world containers not showing
- Fixed shooting while on a ladder
- Fixed not being able to rebind auto walk/run
- Fixed XM250 box mag
- Change to make AI shooting through terrain hopefully fixed
[ 2024-04-03 22:34:28 CET ] [ Original post ]
SurrounDead
PlaySurrounDead
Developer
PlaySurrounDead
Publisher
2022-06-24
Release
Game News Posts:
116
🎹🖱️Keyboard + Mouse
Very Positive
(5351 reviews)
5 years have passed since civilization fought against the virus, but nothing has changed. The world lays in pieces, with no one to lead us to a brighter future fighting back against the zombies, people have fallen back to a dark life style.
With few remnants of civilization left, you are left to your own devices to survive in an unforgiving landscape.
Game Features:
- Travel through a desolate post apocalyptic landscape.
- Fight zombies and possibly worse.
- Find many different firearms, melee weapons and equipment.
- Trade with survivors in trader hideouts or safe zones to get that one piece of equipment you need.
- Barricade buildings or find your self somewhere in the wilderness to escape to.
- Loot varied locations to improve yourself, but be aware of your surroundings.
- Weather and day/night cycles, be careful.
- Manage your stats to stay alive.
- And more to come. Stay Tuned.
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