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Patch 1.4.6d - Modularity


  • If you place items in a world container they will now save and also not be reset when loot refill timer is turned on
  • New loot difficulty setting that adds a degradation value to all loot multipliers. For example, after 20 days finding food will be slightly more rare, etc
  • If you are in close proximity to AI (Especially when first spawning in) they will not spawn
  • New medical item models
  • New medical bag item

  • Change to depth blur when zooming in (Sight or MMB)
  • Increased wood and stone from harvestable resources
  • Airdrop spawn location is now more central to the map
  • Improved Deadeye range and damage
  • Improved zombie hitbox
  • Optimization to foliage, certain models and UI
  • Reduced gun powder required for crafting ammo
  • Adjusted some UI menus and how they work/look

  • Fixed Battle Ready Glock Suppressor not reducing noise produced by weapon
  • Fixed overlap for roofing showing up as not allowed (Is allowed now)
  • Fixed object distance culling
  • Fixed issue for example where setting loot rarity lower would cause no meat to spawn on an animal
  • Fixed an issue that could cause enemy health bars and notifications to not show
  • Fixed issue where dying in water would cause weird flying movement when respawning
  • Fixed issue where exiting to main menu and back after being in a body of water also caused weird flying movement (Should also fix other similar issues)
  • Fixed player suicide if permadeath was active
  • Player rotation now gets loaded correctly
  • Fixed human AI not attacking wolves and bears
  • Fixed random convoys having broken note spawns
  • Fixed landmines being immune to gunfire
  • Fixed turrets not correctly locking onto and attacking targets
  • Launched projectiles should no longer explode in your face in first person
  • Fixed AI spawning after an infestation was destroyed
  • Fixed exit lockpick UI saying 'None'
  • Fixed magnifier icon on world containers not showing
  • Fixed shooting while on a ladder
  • Fixed not being able to rebind auto walk/run
  • Fixed XM250 box mag
  • Change to make AI shooting through terrain hopefully fixed


[ 2024-04-03 22:34:28 CET ] [ Original post ]

SurrounDead
PlaySurrounDead Developer
PlaySurrounDead Publisher
2022-06-24 Release
Game News Posts: 117
🎹🖱️Keyboard + Mouse
Very Positive (5351 reviews)

5 years have passed since civilization fought against the virus, but nothing has changed. The world lays in pieces, with no one to lead us to a brighter future fighting back against the zombies, people have fallen back to a dark life style.

With few remnants of civilization left, you are left to your own devices to survive in an unforgiving landscape.

Game Features:

  • Travel through a desolate post apocalyptic landscape.
  • Fight zombies and possibly worse.
  • Find many different firearms, melee weapons and equipment.
  • Trade with survivors in trader hideouts or safe zones to get that one piece of equipment you need.
  • Barricade buildings or find your self somewhere in the wilderness to escape to.
  • Loot varied locations to improve yourself, but be aware of your surroundings.
  • Weather and day/night cycles, be careful.
  • Manage your stats to stay alive.
  • And more to come. Stay Tuned.


GAMEBILLET

[ 6045 ]

16.52$ (17%)
16.96$ (15%)
49.77$ (17%)
20.72$ (17%)
13.34$ (11%)
1.67$ (16%)
11.17$ (14%)
19.59$ (22%)
16.88$ (16%)
25.59$ (15%)
8.89$ (11%)
17.59$ (12%)
13.19$ (12%)
24.59$ (18%)
1.50$ (85%)
8.59$ (14%)
25.19$ (16%)
2.67$ (62%)
12.74$ (-28%)
16.39$ (18%)
16.97$ (15%)
26.69$ (11%)
25.46$ (15%)
11.04$ (15%)
23.99$ (20%)
16.94$ (15%)
9.36$ (63%)
21.24$ (15%)
13.34$ (11%)
12.65$ (16%)
GAMERSGATE

[ 687 ]

1.5$ (92%)
0.56$ (81%)
3.75$ (85%)
19.99$ (20%)
0.9$ (92%)
5.0$ (80%)
0.56$ (81%)
4.05$ (73%)
13.49$ (25%)
0.56$ (81%)
0.83$ (92%)
0.94$ (81%)
0.45$ (85%)
3.92$ (74%)
7.5$ (70%)
6.0$ (70%)
15.75$ (55%)
15.99$ (20%)
3.5$ (65%)
0.75$ (85%)
12.0$ (60%)
8.5$ (79%)
3.0$ (85%)
1.31$ (91%)
7.83$ (74%)
8.28$ (45%)
30.0$ (50%)
31.99$ (20%)
1.31$ (81%)
9.99$ (50%)

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