Hey everyone, just want to give an update on what is happening at this moment in time.
The 'Discovery' update:
To begin with stuff was a bit more busy than I expected today in real life. Also the issue I ran into has been fixed and stuff is looking ready. However, I want to delay it until Friday to add more content to it (Additional stuff the community wants). The POI system and other features are all done but I am eager to add a bit more for one larger update a couple days delayed. I will also look at doing a sorta impromptu AMA in one of the VCs in discord and make sure to poke me about this as the days goes on leading up to the end of the week.
The test:
I am going to create a secondary map for testing (a copy of the current map) and this version will allow it so you can destroy every single piece of furniture in buildings and a little bit more. When this test version goes up it will be used for performance testing and more so I can make sure that it doesn't adversely damage performance, saves, etc. There will also be a discord chat page created so all this talk can be localized there.
Finally:
I want to apologise for the delay, nor do I want to create this a normal thing with future patches but with the recent uptick in SurrounDead players I want to release a slightly larger update with more content, changes and bug fixes than what was slated for tonight but a bit later than expected.
This post will be available on reddit and discord too.
Zurvivor
TL;DR Patch now coming Friday with more content, changes and big fixes.
[ 2024-08-13 20:37:14 CET ] [ Original post ]