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Hey everyone, So the plan at the moment is to rework the backend stuff of the inventory to the new system. Now once this is completed I will start to release experimental build updates that will start with hardly any items and go from there. Following on from these updates, I will also look at improvements once it is at a base standard to what we currently have. Now, I will also release frequent dev updates on the discord and here in 'dev updates' on steam to let everyone know how everything is going and what you're to expect. With that, the next update won't just be just this inventory stuff but it will also include the brand new infestations system (You will probably not see this in the experimental builds). Doing all this will make stuff in the future much more fluid and reduce quite a few headaches I've had with the current system. A lot is still to come and I'll let you all know what that is soon. Big and juicy updates are coming! Zurvivor TL;DR Inventory System backend changes and improvement, new infestations system and more
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