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SurrounDead
PlaySurrounDead Developer
PlaySurrounDead Publisher
2022-06-24 Release
Game News Posts: 120
🎹🖱️Keyboard + Mouse
Very Positive (5458 reviews)
Patch 0.7.0 - Replenishment - Inventory rework/remake & Infestations

A new save is highly recommended due to the backend changes made to the inventory system. You will also be warned if loading up a save from a previous version

    Inventory Rework:


    • Over 500+ items recreated
    • Randomised Stats - Firearms, melee weapons and equipment all now have randomised stats they can spawn with. From damage, to armor protection. Many stats can be randomised
    • Durability System - Again firearms, melee weapons and equipment all now have durability. Think the default durability multiplier is too low or too high, you are free to change the value or if you dislike durability, you can disable it currently
    • Attachment Stats - Attachments now have specific static stats they spawn with. Certain ones will improve your weapon in a specific way compared to another one
    • Container item viewer added to inventory screen
    • Many back end changes have been made improving current systems and to adding the new ones
    • A lot of work has gone into this and it will allow me to add a lot more going into the future. For example, scrapping any item in the game to get specific resources from a pool of items and more.
    • Yes, you can still do backpack in backpack, this is still a difficulty option :)

    New Infestation System:


    • Primary Infestations - Large infestations, full of dead bodies. These have a bone like structure around them protecting it from incoming damage that must be destroyed first. Find the secondaries and take them all out around the map. Look forward to more additions to this system in the near future
    • Secondary Infestations - Connected to a primary infestation, these protect it from taking any damage. They have less health and there can be multiple
    • Random Infestations - These infestations only start appearing after you have taken out all of the primary infestations in the map. They will have the same loot as primary and increased/slightly randomised health

    Reworked locations:


    • Gun Store near the mall - Now "Buck's Gun Store & Diner" this has been completely redesigned with a lot more detail and love
    • Ellwood Buildings - Buildings near the plane were replaced to have residential buildings the player can actually explore fully

    New items:


    Some may not be listed
    • Makeshift Weapon Cleaning Kit
    • Makeshift Armor Cleaning Kit
    • Weapon Cleaning Kit
    • Armor Cleaning Kit
    • HK416
    • NSX Scope
    • 2x Aimpoint Scope
    • Black Ops Helmet
    • Black Ops Plate Carrier
    • Black Ops Jacket
    • Black Ops Pants
    • 'Marksman's Legacy' Named Sniper Rifle
    • x2 Makeshift Mufflers
    • x2 Weapon Flashlight Attachments
    • x2 Weapon Laser Attachments
    • Range Finder Attachment
    • Wooden Loot Crate
    • Metal Loot Crate
    • Polymer Loot Crate
    • Plastic
    • Electronic Parts
    • Random Tools
    • Metal Rods
    • Oil
    • Shell Casing
    • Various Junk Items
  • Nvidia DLSS and AMD FSR added
  • AMD FSR 3 Frame Generation added
  • New 'Abandoned Truck' dynamic world event
  • New and unique zombie models
  • Player feet IK added (Feet will adjust to the terrain you're standing on)
  • New and improved recoil system for more fun and smoother recoil of firearms
  • New particle effects when entering a radiation area
  • You can craft makeshift mufflers at the weapons bench
  • Screen frost around edges when snowing
  • Push vehicles when outside of them
  • You can find loot crates across the map, on the chance of finding them open them up to get a random item
  • Can manually save game with default keybind 'F5'

  • To use a world container as a player container, you need to loot it and mark it as a 'Storage Container' manually
  • Keycards are no longer locked to specific areas but are locked behind security levels (All Access keycard is still multi use and can be used anywhere)
  • Zombies can now have multiple archetypes and aren't bound to 1 type (For example; a radiated zombie can be normal, ultra radiated, acidic or a runner archetype)
  • Zombies no longer all respawn/reset after a player death
  • By default random events now spawn a world marker while this can be removed in difficulty settings
  • Recoil is now affected by the player if they are either hipfiring or crouching
  • Removed heavy radiation fog that would appear around radiation zones
  • Airdrops no longer lose their smoke trail or world marker until you loot it
  • Reduced speed required to damage AI in vehicle and increased damage done to AI itself
  • When inspecting an item you can now move it around the screen with right click
  • You now visually see the night vision goggles being used and not used
  • XM250 now uses acog scope when scoping in
  • Increased density of bushes in the swamp
  • Standard markers are no longer removed from screen when fully zooming out
  • Reduced chance of rain slightly
  • Airdrops no longer despawn after 30 minutes
  • Optimised AI collision assets
  • TAA aliasing option should be slightly more sharp and less blurry
  • Various optimisations
  • Crit damage text color changed to yellow
  • And more...

  • Fixed an issue primarily causing helicopter crashes not to dynamically spawn
  • Fixed swat vehicle texture
  • Fixed zombie eyes being extremely bright
  • Adjusted POI zombie boss spawn so it doesn't pop out of the ground
  • Fixed changing firearm to melee while shooting makes you keep shooting but swing the firearm like a melee weapon (Alternate melee controls enabled)
  • Fixed multiple floating shipping containers at the port
  • Fixed logs in pine forests affecting vehicles more than they should
  • And more...

What Is Next In The Near Future?


[olist]
  • We have a new trailer! SurrounDead || Gameplay Trailer
  • New Updates:


    • Overhauled bunkers and a new laboratory dungeon
    • Improve your weapons stats, improved human AI, etc and more
    • Then quests... ;)
    • Etc... Check the roadmap
  • I will take a small break (However making sure there are no critical issues and this will only be a few days at most so I can get back to having fun deving and not just recreating items) before releasing the next moderate update and large update! [/olist] Finally. Apologies for the wait on this update and I do not to be looking at repeating a time period of this again. I hope you enjoy the update and look forward to upcoming content, changes and fixes to your favourite bugs. Zurvivor


    [ 2025-04-09 00:57:53 CET ] [ Original post ]


  • 5 years have passed since civilization fought against the virus, but nothing has changed. The world lays in pieces, with no one to lead us to a brighter future fighting back against the zombies, people have fallen back to a dark life style.

    With few remnants of civilization left, you are left to your own devices to survive in an unforgiving landscape.

    Game Features:

    • Travel through a desolate post apocalyptic landscape.
    • Fight zombies and possibly worse.
    • Find many different firearms, melee weapons and equipment.
    • Trade with survivors in trader hideouts or safe zones to get that one piece of equipment you need.
    • Barricade buildings or find your self somewhere in the wilderness to escape to.
    • Loot varied locations to improve yourself, but be aware of your surroundings.
    • Weather and day/night cycles, be careful.
    • Manage your stats to stay alive.
    • And more to come. Stay Tuned.



    GAMEBILLET

    [ 6078 ]

    24.79$ (17%)
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    20.72$ (17%)
    34.59$ (42%)
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    25.19$ (16%)
    41.96$ (16%)
    16.59$ (17%)
    16.59$ (17%)
    8.39$ (16%)
    GAMERSGATE

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    2.22$ (88%)
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    1.28$ (87%)
    1.58$ (77%)
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    1.7$ (91%)
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    0.51$ (74%)
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    1.58$ (77%)
    2.38$ (66%)
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    1.88$ (92%)
    2.55$ (87%)
    1.58$ (77%)
    1.28$ (87%)
    1.91$ (87%)
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    10.19$ (49%)
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    1.28$ (87%)
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    7.04$ (65%)
    2.09$ (87%)
    1.58$ (77%)
    1.58$ (77%)
    1.53$ (87%)
    2.38$ (66%)
    MacGamestore

    [ 4049 ]

    15.89$ (21%)
    1.28$ (87%)
    18.99$ (24%)
    1.99$ (85%)
    0.98$ (95%)
    1.19$ (76%)
    2.49$ (88%)
    1.99$ (80%)
    2.99$ (93%)
    1.89$ (81%)
    1.99$ (80%)
    13.49$ (10%)
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    1.19$ (88%)
    37.99$ (22%)
    1.99$ (85%)
    2.49$ (75%)
    42.49$ (15%)
    1.99$ (82%)
    23.96$ (20%)
    2.38$ (60%)
    1.99$ (90%)
    17.49$ (13%)
    1.99$ (80%)
    2.49$ (83%)
    2.89$ (90%)
    17.49$ (12%)
    15.99$ (20%)
    1.99$ (90%)
    1.19$ (88%)

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