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5 years have passed since civilization fought against the virus, but nothing has changed. The world lays in pieces, with no one to lead us to a brighter future fighting back against the zombies, people have fallen back to a dark life style.
With few remnants of civilization left, you are left to your own devices to survive in an unforgiving landscape.

Game Features:

  • Travel through a desolate post apocalyptic landscape.
  • Fight zombies and possibly worse.
  • Find many different firearms, melee weapons and equipment.
  • Trade with survivors in trader hideouts or safe zones to get that one piece of equipment you need.
  • Barricade buildings or find your self somewhere in the wilderness to escape to.
  • Loot varied locations to improve yourself, but be aware of your surroundings.
  • Weather and day/night cycles, be careful.
  • Manage your stats to stay alive.
  • And more to come. Stay Tuned.
SurrounDead
PlaySurrounDeadDeveloper
PlaySurrounDeadPublisher
2022-06-24Release
🎹🖱️ Keyboard + Mouse
Very Positive (8459 reviews)
Patch 0.7.1 - Preparation

Game Description Image

  • Disassemble nearly any item in the game using the Disassembly Workbench
  • You no longer have to pickup an object to move it, you can select "move" and easily change its position
  • Continue game option added to main menu
  • Setting to hide player headgear when equipped to player
  • Trello board link added to main menu
  • Action bar setting to set if it shows a number or the keybinding
  • Keybinding to loot all of a container
  • Added indication if you have looted an AI dead body
  • Added notification that a passive skill has leveled up
  • Items added:
    [list]
  • Disassembly Workbench
[/list]
Game Description Image
  • Water Wells now slowly gather water even if not raining/snowing
  • Animal heads spawn chance reduced from 100% to 50%
  • Shakes Cones Trader and Military Trader now have more items to sell and has an increased chance to sell all available items it can (Buffed)
  • Random event markers will now be removed when you discover/get close to the event
  • Rolling now only costs 8 stamina instead of 16
  • Player footstep volume decreased, AI footstep volume increased
  • Throwables like grenades, etc now give XP on kill and count towards stats
  • Can now stack empty water bottles, jugs and canteens
  • Player will now roll in direction of last input always
  • Slightly reduced zombie boss default attack speed
  • Changed zombie boss ambient sound
  • Increased default vehicle spawn chance from 20% to 30%
  • Adjustments to dog petting (Minor stuff nothing too major)
  • Slight change to zombie animation (Technical)
  • Reduced volume of rabbit footsteps
  • Zombie bosses have a lower pitch footstep
  • Geiger sounds now fades out faster than before (from approx 12s to 6s)
  • Action bar slots now highlight if you can drag items to it
  • Lunch boxes, empty water bottles and the can opener can now be placed inside of the fridge buildable
  • When a container is fully looted (Button or keybinding option) it will automatically close the inventory
  • Empty water bottles can now be placed in the lunchbox
  • Free look camera will now reset to the direction you were facing before
  • Reduced chance to find suppressors
  • Texture optimization
Game Description Image
  • Fixed issue that could sometimes cause vehicles to be pushed with too much force
  • Fixed dead AI bodies still damaging player vehicle
  • Possible fix for interaction options for example showing "Picklock" when not looking at an object that you can picklock
  • Fixed an issue that could cause the player to not spawn if colliding with an object
  • Fixed issue where sidearm and melee weapon would be lost on death and not spawn in the "body box"
  • Fixed issue that would cause ambient sound to not play correctly
  • Fixed collision issue with head on zombie dogs and similar
  • Fixed skill points UI showing as 0 on loading up a save (Only a UI issue)
  • Fixed zombies floating
  • Fixed when a mass amount of in game notifications are made they are not in uniform to the right of the screen
  • Fixed being able to transfer items from the vicinity directly to action bar
  • Fixed oil rig code showing as 0 on notepad
  • Fixed free look in first person camera being limited dependent on what direction you are looking in the world
  • Fixed moving left or right while in free look (third person) causes player to spin

Zurvivor

[ 2025-05-16 23:21:57 CET ] [Original Post]
GAMEBILLET

[ 6530 ]

8.19$ (18%)
8.39$ (16%)
3.98$ (80%)
6.87$ (83%)
26.65$ (11%)
5.98$ (80%)
20.72$ (17%)
4.29$ (91%)
13.34$ (11%)
6.61$ (17%)
15.00$ (50%)
33.17$ (17%)
16.79$ (16%)
2.60$ (96%)
12.42$ (17%)
4.29$ (79%)
4.18$ (16%)
17.67$ (12%)
24.87$ (17%)
17.79$ (11%)
17.75$ (11%)
8.79$ (78%)
18.39$ (8%)
16.57$ (17%)
8.39$ (16%)
33.17$ (17%)
4.29$ (91%)
8.28$ (17%)
24.52$ (18%)
3.75$ (85%)
GAMERSGATE

[ 1729 ]

0.56$ (81%)
1.5$ (75%)
2.5$ (75%)
7.2$ (64%)
0.83$ (92%)
7.75$ (75%)
14.0$ (65%)
4.5$ (85%)
0.9$ (91%)
3.75$ (85%)
2.0$ (90%)
2.0$ (80%)
2.5$ (75%)
3.0$ (85%)
1.02$ (74%)
5.0$ (75%)
1.13$ (62%)
8.0$ (60%)
1.13$ (96%)
1.7$ (83%)
6.53$ (78%)
0.9$ (55%)
7.5$ (75%)
2.0$ (90%)
2.0$ (90%)
0.44$ (56%)
3.3$ (78%)
3.0$ (50%)
2.03$ (86%)
9.0$ (77%)
MacGamestore

[ 4683 ]

0.99$ (75%)
1.24$ (75%)
0.79$ (89%)
1.99$ (89%)
2.98$ (80%)
2.99$ (85%)
8.99$ (10%)
1.79$ (91%)
0.79$ (87%)
1.29$ (84%)
0.99$ (90%)
7.49$ (50%)
1.19$ (76%)
5.09$ (15%)
0.79$ (84%)
4.99$ (83%)
9.09$ (85%)
2.89$ (86%)
11.24$ (55%)
13.99$ (22%)
1.71$ (91%)
2.49$ (88%)
1.99$ (80%)
2.48$ (50%)
1.28$ (87%)
2.49$ (83%)
5.99$ (60%)
1.19$ (76%)
0.79$ (89%)
8.99$ (10%)

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