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5 years have passed since civilization fought against the virus, but nothing has changed. The world lays in pieces, with no one to lead us to a brighter future fighting back against the zombies, people have fallen back to a dark life style.
With few remnants of civilization left, you are left to your own devices to survive in an unforgiving landscape.

Game Features:

  • Travel through a desolate post apocalyptic landscape.
  • Fight zombies and possibly worse.
  • Find many different firearms, melee weapons and equipment.
  • Trade with survivors in trader hideouts or safe zones to get that one piece of equipment you need.
  • Barricade buildings or find your self somewhere in the wilderness to escape to.
  • Loot varied locations to improve yourself, but be aware of your surroundings.
  • Weather and day/night cycles, be careful.
  • Manage your stats to stay alive.
  • And more to come. Stay Tuned.
SurrounDead
PlaySurrounDeadDeveloper
PlaySurrounDeadPublisher
2022-06-24Release
🎹🖱️ Keyboard + Mouse
Very Positive (10633 reviews)
Patch 0.7.1 - Preparation

Game Description Image

  • Disassemble nearly any item in the game using the Disassembly Workbench
  • You no longer have to pickup an object to move it, you can select "move" and easily change its position
  • Continue game option added to main menu
  • Setting to hide player headgear when equipped to player
  • Trello board link added to main menu
  • Action bar setting to set if it shows a number or the keybinding
  • Keybinding to loot all of a container
  • Added indication if you have looted an AI dead body
  • Added notification that a passive skill has leveled up
  • Items added:
    [list]
  • Disassembly Workbench
[/list]
Game Description Image
  • Water Wells now slowly gather water even if not raining/snowing
  • Animal heads spawn chance reduced from 100% to 50%
  • Shakes Cones Trader and Military Trader now have more items to sell and has an increased chance to sell all available items it can (Buffed)
  • Random event markers will now be removed when you discover/get close to the event
  • Rolling now only costs 8 stamina instead of 16
  • Player footstep volume decreased, AI footstep volume increased
  • Throwables like grenades, etc now give XP on kill and count towards stats
  • Can now stack empty water bottles, jugs and canteens
  • Player will now roll in direction of last input always
  • Slightly reduced zombie boss default attack speed
  • Changed zombie boss ambient sound
  • Increased default vehicle spawn chance from 20% to 30%
  • Adjustments to dog petting (Minor stuff nothing too major)
  • Slight change to zombie animation (Technical)
  • Reduced volume of rabbit footsteps
  • Zombie bosses have a lower pitch footstep
  • Geiger sounds now fades out faster than before (from approx 12s to 6s)
  • Action bar slots now highlight if you can drag items to it
  • Lunch boxes, empty water bottles and the can opener can now be placed inside of the fridge buildable
  • When a container is fully looted (Button or keybinding option) it will automatically close the inventory
  • Empty water bottles can now be placed in the lunchbox
  • Free look camera will now reset to the direction you were facing before
  • Reduced chance to find suppressors
  • Texture optimization
Game Description Image
  • Fixed issue that could sometimes cause vehicles to be pushed with too much force
  • Fixed dead AI bodies still damaging player vehicle
  • Possible fix for interaction options for example showing "Picklock" when not looking at an object that you can picklock
  • Fixed an issue that could cause the player to not spawn if colliding with an object
  • Fixed issue where sidearm and melee weapon would be lost on death and not spawn in the "body box"
  • Fixed issue that would cause ambient sound to not play correctly
  • Fixed collision issue with head on zombie dogs and similar
  • Fixed skill points UI showing as 0 on loading up a save (Only a UI issue)
  • Fixed zombies floating
  • Fixed when a mass amount of in game notifications are made they are not in uniform to the right of the screen
  • Fixed being able to transfer items from the vicinity directly to action bar
  • Fixed oil rig code showing as 0 on notepad
  • Fixed free look in first person camera being limited dependent on what direction you are looking in the world
  • Fixed moving left or right while in free look (third person) causes player to spin

Zurvivor

[ 2025-05-16 23:21:57 CET ] [Original Post]
GAMEBILLET

[ 6520 ]

2.40$ (84%)
24.87$ (17%)
4.18$ (16%)
17.75$ (11%)
13.02$ (13%)
9.98$ (67%)
8.39$ (16%)
16.57$ (17%)
29.02$ (17%)
8.29$ (17%)
6.61$ (17%)
2.57$ (96%)
17.75$ (11%)
4.95$ (17%)
4.95$ (17%)
8.85$ (11%)
20.72$ (17%)
16.57$ (17%)
4.95$ (17%)
8.85$ (11%)
8.27$ (17%)
24.87$ (17%)
33.17$ (17%)
4.00$ (80%)
4.00$ (80%)
17.79$ (11%)
5.03$ (16%)
12.59$ (16%)
26.65$ (11%)
1.50$ (90%)
GAMERSGATE

[ 2504 ]

30.0$ (50%)
0.34$ (91%)
0.51$ (91%)
1.91$ (87%)
2.76$ (91%)
2.55$ (91%)
0.43$ (91%)
1.05$ (85%)
1.05$ (85%)
1.84$ (74%)
1.91$ (87%)
9.0$ (77%)
5.4$ (82%)
2.55$ (91%)
0.09$ (91%)
1.7$ (91%)
4.25$ (57%)
2.55$ (87%)
0.85$ (91%)
0.64$ (87%)
4.59$ (74%)
1.7$ (83%)
3.4$ (83%)
0.79$ (89%)
5.0$ (75%)
3.4$ (83%)
1.84$ (74%)
1.45$ (91%)
1.88$ (81%)
1.79$ (74%)
MacGamestore

[ 4798 ]

38.99$ (13%)
1.19$ (88%)
2.98$ (90%)
3.99$ (90%)
1.19$ (88%)
21.99$ (27%)
17.49$ (20%)
1.10$ (93%)
1.99$ (80%)
73.99$ (8%)
1.09$ (95%)
1.42$ (93%)
1.09$ (82%)
8.99$ (10%)
3.99$ (80%)
5.99$ (85%)
1.19$ (88%)
1.49$ (85%)
3.99$ (73%)
5.24$ (65%)
1.09$ (91%)
1.19$ (88%)
1.19$ (94%)
1.10$ (84%)
27.49$ (8%)
2.49$ (75%)
13.49$ (10%)
7.99$ (84%)
6.99$ (80%)
1.99$ (80%)

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