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SurrounDead
PlaySurrounDead Developer
PlaySurrounDead Publisher
2022-06-24 Release
Game News Posts: 126
🎹🖱️Keyboard + Mouse
Very Positive (5796 reviews)
Patch 0.7.1b - Preparation


  • Hold space (or rebind the key) to float upwards while swimming underwater
  • You're now able to repair muzzle attachments with a weapon repair kit
  • You can skip dialogue by clicking now (Also Space Bar & Enter)
  • AI spawners (Non human) have a randomised spawn amount (eg. a spawner that use to spawn 5, can now spawn between 2 and 8 for example)
  • Added option to difficulty settings to reset vehicles/vehicle spawners
  • Keys added to building to rotate an object 90 degrees
  • Items that when placed block AI spawns now have a stat saying this
  • Display plaque added where you can display items on it
  • New items added:
    • Display Plaque

  • The base durability a muzzle attachment depletes has been increased heavily (You can reduce/increase this with the difficulty setting)
  • Increased default depletion of weapon and armor durability
  • Medical balancing - Rags, bandages and large medkit health stat have been nerfed and painkillers and small medkit buffed (For new looted items)
  • Items the player cannot craft are not highlighted, while ones you can craft are
  • Currently selected craftable item is displayed next to "Required Items"
  • Reduced crafting amount of .300 and 50cal
  • Improved/more freedom when disabling snapping mode while building
  • Trader dialogue lines have been streamlined
  • Speed that items dropped (Physics) has been slowed down. This should improve collision accuracy and stop instances where they fall through the ground
  • Improved looting progress bar visibility
  • Can now find the camping lamp at industrial areas
  • Optimized zombie pathing to player location when attacking
  • Containers can now be added to the clothing cupboard
  • Improved muzzle detection for checking if a shot will hit a wall or not
  • Slightly reduced volume of helicopter crashes
  • Reduced damage vehicles take

  • Fixed player fall damage not working
  • Fixed disassembly workbench items flashing after closing the menu and leaving those items inside it
  • Fixed issue where snapping would become broken (After looking at other buildables while trying to place)
  • Fixed issue after vaulting player seems to be bopping up and down while walking, etc
  • Fixed Robe saying it had container slots
  • Fixed not being able to use W & S properly to change dialogue options
  • Hopefully fixed issue where interaction options would be wrong for the object/NPC you are interacting with
  • Fixed normal silencers and sights on Valkyrie being in wrong position
  • Fixed an issue with the normal foundation where even though it has snapped correctly, the game thinks its overlapping and so can't place it
  • Fixed attacking while journal is open
  • Fixed quite a few buildables not giving resources after being disassembled
  • Fixed doors not snapping into doorway of buildable walls
  • Fixed not being able to place short walls above another wall with a floor
  • Fixed a possible issue where after reloading a save you wouldn't be able to remove saved player markers
  • Fixed building angle saying 99m before rotating
  • Fixed a possible issue that could give incorrect vehicle health/fuel numbers
With this patch you can see changes to durability. I've made these changes as the current values were just way too low. I also hope these default values now aren't too high and make stuff "unfun" (Allthough you can change it in difficulty settings). These default values will change dependent on community input. Look forward to next patch! Zurvivor


[ 2025-05-29 21:04:43 CET ] [ Original post ]


5 years have passed since civilization fought against the virus, but nothing has changed. The world lays in pieces, with no one to lead us to a brighter future fighting back against the zombies, people have fallen back to a dark life style.

With few remnants of civilization left, you are left to your own devices to survive in an unforgiving landscape.

Game Features:

  • Travel through a desolate post apocalyptic landscape.
  • Fight zombies and possibly worse.
  • Find many different firearms, melee weapons and equipment.
  • Trade with survivors in trader hideouts or safe zones to get that one piece of equipment you need.
  • Barricade buildings or find your self somewhere in the wilderness to escape to.
  • Loot varied locations to improve yourself, but be aware of your surroundings.
  • Weather and day/night cycles, be careful.
  • Manage your stats to stay alive.
  • And more to come. Stay Tuned.



GAMEBILLET

[ 6278 ]

13.30$ (11%)
12.42$ (17%)
13.02$ (13%)
5.87$ (16%)
26.65$ (11%)
8.19$ (18%)
17.59$ (12%)
9.98$ (67%)
8.27$ (17%)
5.03$ (16%)
13.25$ (12%)
15.11$ (24%)
16.59$ (17%)
10.77$ (64%)
16.57$ (17%)
12.59$ (16%)
49.77$ (17%)
26.65$ (11%)
16.57$ (17%)
4.87$ (19%)
4.18$ (16%)
1.50$ (90%)
16.96$ (15%)
49.77$ (17%)
12.42$ (17%)
12.42$ (17%)
49.77$ (17%)
7.37$ (82%)
17.75$ (11%)
33.17$ (17%)
GAMERSGATE

[ 2227 ]

1.28$ (91%)
3.83$ (62%)
8.5$ (83%)
0.49$ (75%)
1.5$ (90%)
3.19$ (79%)
0.68$ (91%)
2.3$ (87%)
0.6$ (88%)
5.74$ (62%)
1.02$ (91%)
0.75$ (92%)
5.95$ (70%)
12.0$ (60%)
3.06$ (83%)
3.0$ (90%)
3.4$ (91%)
1.7$ (91%)
3.0$ (50%)
5.74$ (62%)
3.87$ (70%)
1.28$ (87%)
12.74$ (58%)
2.55$ (85%)
0.43$ (91%)
8.5$ (83%)
6.38$ (57%)
0.43$ (91%)
3.0$ (50%)
0.64$ (87%)
MacGamestore

[ 1927 ]

1.99$ (87%)
2.99$ (93%)
4.24$ (79%)
1.99$ (89%)
3.99$ (73%)
2.49$ (83%)
1.99$ (60%)
1.79$ (91%)
13.96$ (30%)
1.99$ (80%)
53.99$ (10%)
1.19$ (76%)
1.19$ (76%)
1.49$ (85%)
1.09$ (95%)
1.19$ (76%)
0.99$ (80%)
7.19$ (45%)
5.99$ (85%)
2.99$ (70%)
1.19$ (88%)
1.49$ (94%)
1.49$ (75%)
2.98$ (85%)
4.99$ (50%)
1.09$ (86%)
1.71$ (91%)
1.19$ (91%)
0.99$ (80%)
15.89$ (21%)

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