
5 years have passed since civilization fought against the virus, but nothing has changed. The world lays in pieces, with no one to lead us to a brighter future fighting back against the zombies, people have fallen back to a dark life style.
With few remnants of civilization left, you are left to your own devices to survive in an unforgiving landscape.

Game Features:
- Travel through a desolate post apocalyptic landscape.
- Fight zombies and possibly worse.
- Find many different firearms, melee weapons and equipment.
- Trade with survivors in trader hideouts or safe zones to get that one piece of equipment you need.
- Barricade buildings or find your self somewhere in the wilderness to escape to.
- Loot varied locations to improve yourself, but be aware of your surroundings.
- Weather and day/night cycles, be careful.
- Manage your stats to stay alive.
- And more to come. Stay Tuned.

Hey everyone, December is truly here and with that I have an update on 0.8, work has been going well but Christmas has been fast approaching. So to address the elephant in the room; I\'m looking to drop an [u]experimental patch around the new year[/u] and I will update on this after Christmas day/boxing day (26th) after I have had a small break from everything. Once, all issues and more are sorted in the experimental build I will push the update to stable. How long this takes will depend on what needs to be fixed, changed or even added to.
Now with that news, while I have said some of the stuff coming to 0.8, below is a larger list, stating some of the stuff coming;
Engine upgrade from 5.3 to 5.6
[/*]Upgraded bunkers (Doesn\'t include empty bunkers players can build in)
[/*]New behind the scenes player skeleton; with new animations from bolt action animations, to shotgun, to melee, fishing and more
[/*]Infection system; the player can be grabbed/bit and die from the infection without medical help
[/*]New POIs
[/*]Traders items now save until their reset at 10am every in game day
[/*]Zombies react to damage
[/*]New graphical setting to enable screen space or lumen global illumination/reflections (Disabled by default)
[/*]New difficulty settings
[/*]New zombie archetypes
[/*]More graphics settings
[/*]New items; fish, clothing, weapons, etc
[/*]Improved spawning of AI so there isn\'t a gap in the distance between you seeing them and them being able to navigate
[/*]All difficulty settings now save with your save game (Before only a few selected did)
[/*]More efficient/optimised way to refuel/repair vehicles
[/*]Adjustments to the first person camera
[/*]Optimisation to multiple aspects of the game
[/*]A multitude of fixes and more quality of life improvements
[/*]And a lot more...
[/*]
YOUR CURRENT SAVE WILL BE COMPATIBLE WITH 0.8
This is something I\'ve seen mentioned some times. With any large update I\'d always recommend creating a new save, though this is [u]not required[/u] with 0.8 and your saves will carry on!
Finally, I know a lot of people have been waiting extremely patient for 0.8 and there is still some time needed extra to get the update into your hands, so look forward to it and all the content that will follow 0.8 in the new year!
From everyone at Surroundead, Happy Holidays!
Zurvivor
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