Greetings!
Over the last few months, we've been hard at work making Deck of Souls the best-looking game it can be. Today, we want to talk about a few of these graphical changes.
Firstly, we were tasked with creating a dungeon, which is no simple task. It's an unusual location and requires a thick atmosphere with eye-catching features.
We started with a few basic shapes to define the floor and dingy walls.
After the preliminary sketches, we decided to add some variety by including a ruined wall.
The wall still looked a bit too clean (even with a big hole in it!). The brickwork was a bit dull, even after we added in a few more accessories, like a door, flags, torches, and grates.
And then we thought about a cave or a grotto. After sketching out a cave rift, we decided to add a crystal mine as a background feature. It not only adds depth and atmosphere to the area but reveals a bit more lore of the game.
It's not just a mine it's the ancient temple of the fallen angel who imbued the crystals with magic. Each crystal is a piece of the angel's soul, imbuing it with extraordinary power. Centuries later, instead of honoring the powerful being, people began to mine the crystals, and the ancient temple was rebuilt as a prison.
That's not all! In fact, more locations, the appearances of heroes and enemies, and the cards are all receiving visual updates. Additionally, we continue to tweak the balance and add new enemies and new cards. The game will look completely different in the next demo!
Thank you for supporting Deck of Souls. Join our Discord to share your impressions, and chat with other players and the developer.
Regards,
Deck of Souls Team
[ 2024-02-12 14:14:05 CET ] [ Original post ]
In Kynge's Gambit, the cards pick you
Modify your character to unlock cards based on your stats. Buy different weapons to change the style of your card attacks, increase your stats to increase their strength, each card is tied to you as a skill rather than just a card with a fixed number. Polish and modify your deck between battles and mind the stats tied to them.Watch and Predict
Unlike other card games you must also look your enemies for its tells and postures that will tell if a strong attack is coming. Each enemy is strong in its own way and you will have to create a strategy. You may need to burst some monsters, or maybe take a defensive posture and endure while winning a battle of attrition. Never lose sight of your enemy, mind their charging tells.Judge your enemies
Judge the destiny of your opponents. Choose to spare or kill them.Fight, Die, Improve and Repeat
Every time you die you'll get better, wiser and may unlock different improvements to change or tweak your run like new starter items or cards.4 Classes
- Disciples of the Moon: They rely on spells and magical defenses to overpower their opponents. Main stat: Dissidence
- Lionheart Champions: These fearsome goliats rely on pure resolve by use of huge armors and recklessness to enemy attacks. Main stat: Flux
- Holy Inquisition: The Holy Inquisition uses Miracles and holy weapons to bring their opponents back into the fold. Main stat: Faith
- Church of the Forest: These worshipers of nature rely on brute weapons executing enemies in gruesome ways as an example to their allies. Main stat: Forte
- OS: Should work with most modern Ubuntus
- Processor: i3Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Nvidia GTX 850
- OS: Should work with most modern Ubuntus
- Processor: i5Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Nvidia GTX 850
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