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The Dope Game Remaster And The Dope Game 2

Hey, dope fiends! Today is a good day for talking about the upcoming The Dope Game Remaster and The Dope Game 2.
As you can see from this image, from The Dope Game Remaster, the graphics have been redone on the locations and pretty much everything else. The title itself has been altered to match the sequels title too. Characters, avatars, and interfaces are also getting a touch-up. Everything getting scaled up to 1440p as opposed to the original 1080p and, of course, done in the art style being used for our games currently. The Dope Game Remaster will also have an upgraded engine which fixes a bunch of minor pains under the hood, though most of this is invisible to players. What isnt is a new multiplayer mode that serves as a test to some functionality in The Dope Game 2. Multiplayer will allow up to 4 players to run around and compete against each other to sell the most drugs in the given time frame. Killing NPCs will cut off other players from being able to use their services. Player will also be able to fight each other or trade drugs and money. The Dope Game Remaster will also have some minor additional features suggested by the community as well as polish to existing features including things like body armor and price tracking. There isnt a solid date yet but it should be out before Spring hits. While this rather huge update is free to all existing players, we are considering a small price bump for new players and are looking to the community for feedback on this.
While we slog away at getting Haulin Oats up to beta, The Dope Game 2 prototype is being slowly built. Built with graphical placeholders, the prototype is coming along nicely given it gets only one day a week. There are a lot of suggestions from the community on what to add so we will talk a bit about what is all going in there. All of the regular things from The Dope Game will be in the sequel but getting expanded over six different cities across the fictional state of Blannington. Depending on a few things, players will start in different locations with different bonuses / penalties. Transit will consider of buses, planes, and private cars; each having different travel times and mini-events. Single-player will have a story mode that takes the player through a main campaign across all the cities while dealing and making money but also taking on quests. Of course the standard timed mode will make a return.
Multiplayer will come in three flavors: timed mode, Drug Wars mode, and The Cartels. Time mode in multiplayer is much like what The Dope Game is getting with the remaster update. However, Drug Wars mode will allow some players to join the opposing team and fight against the dealers. The Cartels mode is more of a persistent world, backed on our servers, that will allow players create empires and team up or fight each other. They can even tap into a lot more of the end-game functionality. All of the original NPCs make a comeback along with a pretty large roster of new characters, including ones you can hire for your gang. Casting calls will start once we get Haulin Oats released and well make more announcements about that when the time comes. Lastly, players will be able to buy and sell more than just drugs, branching their empire out in various ways; even dipping into politics. With end-game levels finally allowing players to spend their millions or billions on things that have more of an effect on the game world. Thats it for the details we have now but there will be another post soon-ish with more details as we get closer to the Remaster release and The Dope Game 2s first alpha test. Stay tuned!


[ 2020-01-08 19:27:43 CET ] [ Original post ]



The Dope Game
CoaguCo Industries
  • Developer

  • CoaguCo Industries
  • Publisher

  • 2016-05-30
  • Release

  • Casual Simulation Singleplayer
  • Tags

  • Game News Posts 136  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Very Positive

    (190 reviews)


  • Review Score

  • https://coaguco.com/games/dope
  • Website

  • https://store.steampowered.com/app/466800 
  • Steam Store

  • The Game includes VR Support



    The Dope Game: Linux 64-Bit [111.04 M]The Dope Game: Linux 32-Bit [111.04 M]

  • Public Linux depots

  • The Dope Game: The Stash
  • Available DLCs


  • To escape the city of Starkham and start your new life, you get your friend Preston to set up a meeting with the local loanshark, Sweaty Mike. After foolishly borrowing $2,000 to start your fledging drug dealing career, you embark on a timed mission to sell as many drugs as possible throughout the city. However, you must evade the police, make sure not to ♥♥♥♥ off the locals too much, and navigate an ever-changing drug market.

    Visit locations like Crockfort, Pinky's Gun Emporium, Murphy's Lake, The Noose & Rafter Bar, Hillside, Saint Jaysus Memorial Hospital, and more to interact with people and buy or sell a variety of drugs. Almost everyone you meet can be fought or bartered with in some manner.

    The Dope Game, the newest game from CoaguCo Industries, It is a take on John E. Dell's 1984 classic game Drugwars, where the player goes around New York City trying to make as much money as possible selling drugs while evading the police. But this isn't New York City. Or 1984. The Dope Game takes place in the fictional city of Starkham, Blannington, most infamously known from our previous games One Way To Die and Raise Your Own Clone.


    The game features original music by Macabre Gandhi and fully hand-drawn art assets by GP Garcia. For those of you unfamiliar with the premise, here is a fancy list of game features:

    • 15 locations around Starkham
    • 16 different drugs to buy and sell
    • 10 (barely) different weapons
    • 8 different game lengths to play
    • Listen to the old lady say lots of things on the bus (unlocks stuff sometimes)
    • Borrow money from the loanshark (and maybe pay it back)
    • Interact with (and fight) a variety of townspeople
    • Randomly lose drugs, money, or weapons and possibly find those of other players
    • Hire crew members to fight with you
    • Random generated crew members: names, weapons, health, damage
    • Full soundtrack by Macabre Gandhi
    • 22 Achievements
    • Fully hand-drawn game assets
    • A variety of random mechanics to make each game unique(ish)
    • Back up statistics on CoaguCo's server (requires account) and Steam


    Owners of One Way To Die (dude, it's free) and/or Raise Your Own Clone will have access to two additional locations, The Finningan Brothers Fun Park and Dr. Stansfield's Cloning Lab, respectively. The Fun Park provides a new NPC to interact with, Bill Finningan, as well as allowing you to sell your wares to park-goers. The Cloning Lab provides another new NPC, Dr. Stansfield's Nephew, who allows you to stash drugs there for your next run. However, he may just do some of them.
    MINIMAL SETUP
    • OS: Ubuntu 18.04 or Higher (most other distros too)
    • Processor: AMD or Intel
    • Graphics: OpenGL 3+ CapableSound Card: Not necessary but you'll miss out on the musicAdditional Notes: An okay memory or notepad
    RECOMMENDED SETUP
    • OS: Ubuntu 18.04 or Higher (most other distros too)
    • Processor: AMD or Intel
    • Graphics: OpenGL 3+ CapableNetwork: Broadband Internet connectionSound Card: Pretty much anyAdditional Notes: A good memory or spreadsheet app
    GAMEBILLET

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    3.0$ (92%)
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