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Dev Diary - 9/4/20 - The Dope Game: Remaster

Hey there, dope fiends! OK, so this week's dev diary is a little different... you know, as I mentioned in the last one. This week is all about The Dope Game: Remaster. So without further ado...

The Dope Game: Remaster - WIP Build


Right now, this very minute, you can swap over to the "beta" branch and try the very janky WIP version of the remaster. This contains a snapshot of the game as it stands today; with all the bugs, missing images, and problems you'd expect with such a build.
Broke AF That being said, it is very broken as I have been changing shit up to the wire and broke many things in the process. You WILL experience crashes and, yes, I am aware they are there and why they happen. I have a whole list of notes of things I haven't done yet or haven't fix yet or just freshly broke and need to fix. But don't despair! This branch will be updated frequently as I make changes and fixes. You can expect updates at least once a week until the game is ready for full release.
Why release this now? This sort of "early access" build is available to do a few things. First, I felt it was time to let some folks get a look at it up close and personal. Granted you can't really play from start to finish, but it gives you an idea of what it'll be like soon. Second, it also gives you guys an opportunity to help direct where this is going a bit better. You know, because often times development is working "in a tunnel" and things that make sense to me might not make sense to you; and vice versa. So feel free to jump over to the game's community hub and drop some threads into the Remaster forum.
Now what? I am going to keep plugging away at it, obviously, and will release another snapshop next week. Each subsequent dev diary after the next one (which is all about Haulin' Oats only) will have information about the current snapshot and where things are. And, as I mentioned before, I'll keep cranking out snapshots each week until we get where we're going.
What can I expect? Other than some brutal crashes when you least expect it? Or getting stuck somewhere? Well, here is a list of things you can see in the remaster WIP build:
  • All-new interface designs
  • Customize your character (new cloths, accessories, and icons soon)
  • Multiplayer, coming to a build near you
  • A fourth dialog option?!
  • Sell your organs, or other people's with the right tools
  • Accessibility options to make it work for everyone
  • Play the classic game from the remaster (launches a new process)
  • Four new achievements because you love them
  • New Street Loyalty unlocks
  • All-new bugs that never existed before
Stay tuned for next week's snapshot!


[ 2020-09-04 22:56:30 CET ] [ Original post ]

The Dope Game
CoaguCo Industries Developer
CoaguCo Industries Publisher
2016-05-30 Release
Game News Posts: 137
🎹🖱️Keyboard + Mouse
Very Positive (190 reviews)
The Game includes VR Support
Public Linux Depots:
  • The Dope Game: Linux 64-Bit [111.04 M]
  • The Dope Game: Linux 32-Bit [111.04 M]
Available DLCs:
  • The Dope Game: The Stash

To escape the city of Starkham and start your new life, you get your friend Preston to set up a meeting with the local loanshark, Sweaty Mike. After foolishly borrowing $2,000 to start your fledging drug dealing career, you embark on a timed mission to sell as many drugs as possible throughout the city. However, you must evade the police, make sure not to ♥♥♥♥ off the locals too much, and navigate an ever-changing drug market.

Visit locations like Crockfort, Pinky's Gun Emporium, Murphy's Lake, The Noose & Rafter Bar, Hillside, Saint Jaysus Memorial Hospital, and more to interact with people and buy or sell a variety of drugs. Almost everyone you meet can be fought or bartered with in some manner.

The Dope Game, the newest game from CoaguCo Industries, It is a take on John E. Dell's 1984 classic game Drugwars, where the player goes around New York City trying to make as much money as possible selling drugs while evading the police. But this isn't New York City. Or 1984. The Dope Game takes place in the fictional city of Starkham, Blannington, most infamously known from our previous games One Way To Die and Raise Your Own Clone.


The game features original music by Macabre Gandhi and fully hand-drawn art assets by GP Garcia. For those of you unfamiliar with the premise, here is a fancy list of game features:

  • 15 locations around Starkham
  • 16 different drugs to buy and sell
  • 10 (barely) different weapons
  • 8 different game lengths to play
  • Listen to the old lady say lots of things on the bus (unlocks stuff sometimes)
  • Borrow money from the loanshark (and maybe pay it back)
  • Interact with (and fight) a variety of townspeople
  • Randomly lose drugs, money, or weapons and possibly find those of other players
  • Hire crew members to fight with you
  • Random generated crew members: names, weapons, health, damage
  • Full soundtrack by Macabre Gandhi
  • 22 Achievements
  • Fully hand-drawn game assets
  • A variety of random mechanics to make each game unique(ish)
  • Back up statistics on CoaguCo's server (requires account) and Steam


Owners of One Way To Die (dude, it's free) and/or Raise Your Own Clone will have access to two additional locations, The Finningan Brothers Fun Park and Dr. Stansfield's Cloning Lab, respectively. The Fun Park provides a new NPC to interact with, Bill Finningan, as well as allowing you to sell your wares to park-goers. The Cloning Lab provides another new NPC, Dr. Stansfield's Nephew, who allows you to stash drugs there for your next run. However, he may just do some of them.

MINIMAL SETUP
  • OS: Ubuntu 18.04 or Higher (most other distros too)
  • Processor: AMD or Intel
  • Graphics: OpenGL 3+ CapableSound Card: Not necessary but you'll miss out on the musicAdditional Notes: An okay memory or notepad
RECOMMENDED SETUP
  • OS: Ubuntu 18.04 or Higher (most other distros too)
  • Processor: AMD or Intel
  • Graphics: OpenGL 3+ CapableNetwork: Broadband Internet connectionSound Card: Pretty much anyAdditional Notes: A good memory or spreadsheet app
GAMEBILLET

[ 6087 ]

0.63$ (87%)
0.92$ (91%)
2.59$ (96%)
2.00$ (90%)
16.97$ (15%)
20.65$ (17%)
10.50$ (65%)
12.87$ (8%)
11.89$ (15%)
50.97$ (15%)
10.78$ (17%)
10.79$ (64%)
14.99$ (40%)
4.27$ (89%)
8.47$ (15%)
5.70$ (70%)
3.90$ (70%)
16.57$ (17%)
12.72$ (15%)
16.88$ (16%)
8.55$ (57%)
17.79$ (11%)
4.42$ (56%)
21.24$ (15%)
2.70$ (85%)
25.19$ (16%)
10.79$ (10%)
16.99$ (15%)
4.54$ (89%)
5.31$ (73%)
GAMERSGATE

[ 3241 ]

2.5$ (50%)
1.0$ (80%)
2.25$ (89%)
3.0$ (90%)
15.99$ (20%)
6.75$ (77%)
4.5$ (77%)
1.88$ (81%)
6.75$ (55%)
2.55$ (83%)
27.99$ (30%)
2.0$ (75%)
5.7$ (70%)
1.02$ (87%)
4.0$ (80%)
17.49$ (30%)
3.0$ (85%)
4.75$ (76%)
1.69$ (89%)
7.19$ (20%)
1.7$ (83%)
3.0$ (90%)
21.99$ (45%)
9.0$ (64%)
2.0$ (80%)
5.0$ (75%)
15.83$ (37%)
1.0$ (90%)
7.49$ (63%)
26.99$ (10%)

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