Hello everyone! Thank you for following our work.
This is Report #7. The information is up-to-date as of the end of February 2024. A slightly more detailed report has been published on our Patreon. (including sketches, but only sketches, 18+ scenes).
You can follow us in Twitter, as well as Reddit.
The beginning of the year has been incredibly busy. Because of this, I even thought that perhaps it would be worth giving up on reports, but on the other hand, someone is reading them. And it's kind of nice to show the results of our work.
I remind you again that several projects set in the world of Savvarah are in production. And this is a report about the work on them. "Gods of Savvarah," unfortunately, are still on hold.
1. "Time of Pariah".
Add to wishlist. Most importantly: the likelihood that they will be released in August 2024 is very high (I would say 90 percent), because we are moving towards this very confidently. What's happening: 1. We have started translating the text into English. 2. I began assembling the game's code. 3. The music is ready, so we decided to make additional tracks. 4. The game's interface has been completely updated. 5. All artworks for the epilogues are ready. 6. All artworks for achievements are ready. 7. Main images are being drawn, but they will be created closer to the release. 8. We are in the process of creating images for lore articles. There will be 8 pieces (at least, that's the plan for now). And now for the demonstration. This is how the game looks now:
These are examples of achievements:
I have shown examples of epilogues before, but here are some snippets from them:
And here are a couple of sketches for lore notes:
I hope to finish the coding work in 2-3 months. It's not difficult, but very tedious work. In a Word document, this is 506 pages of text (in fact more, because sometimes the text splits on the page). A large volume, because, I remind you, 23 endings and really a large variability.
2. "Children of the Sun".
Add to wishlist. I want to release it this year, but there's a good chance it won't happen on time. It's also quite a large project that should immerse you in the cosmogony of the world of Savvara. Here we are working in a bunch of directions at once, but none of them have been completed yet. We had a significant lag in terms of backgrounds. We had to change the artist in January 2024, but now several backgrounds are already ready. It is expected that there will be around 15-20.
Achievements are currently in the process of being created. Here are some:
For "optimization," we came up with this thing. We have action episodes. For them, we decided to make these "cards". Here are examples:
Epilogues are also in process, but I'm not showing them yet. Other artworks are also being drawn.
The text is ready, but not fully edited yet. In terms of volume, it's even larger than "Time of Pariah", although it's slightly less variable (13 endings). The interface is also expected this month. If everything goes according to plan, we can start assembling the material around May-June 2024. Thus, there are chances to release this project in the fall of 2024, but the risk of postponement is significant.
3. "Flowers and Scorpions".
add it to your wishlist : ) This project has been moved to 2025. I set the date as the beginning of 2025, but it's not exact. The fact is that after reviewing the editing, it was decided to significantly rework and add to the text. Most likely, I will only be able to tackle this closer to the end of summer 2024. Nevertheless, we are still working on the game. But, let's say, less actively. 1. Main artworks continue to be drawn.
2. We are drawing images for the epilogues. Here are a couple.
You can read more info about world of Savvarah on Reddit. Thank you for your attention.
[ 2024-03-08 16:53:06 CET ] [ Original post ]
Savvarah is an evergreen paradise hidden from the eyes of strangers.
The godlike and all-powerful tyrant Ackotal has sealed himself off from the world and created his own state in the middle of the forest with a rigid hierarchy, at the very bottom of which are lizard-slaves. Hasvah was one of them.
One day, however, the slave receives the chance not only to break out of his imprisonment, but also to change the destinies of other characters and entire nations.
In this great adventure, the protagonist visits different countries, encountering their inhabitants, both ordinary people and gods.
The world of Savvarah is ruthless, so the protagonist has to either fight for his life or die along the way.
Our main features are:
- An original fantasy world, in which Hasvah will visit around five major locations;
- Choices can lead you to seven endings. Besides, there are even more ways to achieve these endings;
- Dozens of characters, each with their own story and appearance;
- Intense battles in every chapter;
- An elaborate visual style and an original and diverse soundtrack;
- Nine chapters planned. Meanwhile, you can't see all the chapters in a single playthrough, and a full picture of the world and an understanding of a character's motives and actions can only emerge in subsequent playthroughs.
- OS: 10
- Processor: 2.0 GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: with 512 MB VRAM
- Storage: 600 MB available space
- OS: Ubuntu 20.04 or higher; SteamOS
- Processor: 4GHz+Memory: 6 GB RAM
- Memory: 6 GB RAM
- Graphics: 512MB
- Storage: 200 MB available space
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