Uploaded build 0.59 to default branch @Dev Updates
Environment:
Added moss to the Dwarven Caves, currently only in green but in the future multiple colors will be added!
Stalactites now have a chance to spawn with dripping water from them.
Various new additions to some Dwarven Cave rooms. (Chest spawns, new rocks/boulders, stalactites)
Changed Rock Climbing room to only spawn max once per floor.
Reworked some mob spawns.
Items:
Added new sword Champion's Greatsword, which can be found in the Crystal Caverns
Adjusted the floors certain crystal caverns items spawn on.
Reworked Ball of Crimson Slime Hardmode trinket.
Talents:
Slightly nerfed Faster FASTER axe talent.
Adjusted Heavy Swings axe talent to require 2 points to reach 100% critical strike damage.
Rebalanced Berserker axe talent completely.
Tasks:
Added new task: Moss and Lichen.
Hovering over a task item will now display the required task.
Settings/UI:
Added an in-game text chat so you can communicate to other players as well as the /roll chat command.
Added a main menu music volume slider.
Adjusted the way you view stats so you can see the total of a stat as well as its practical effect to your character. (For example, if you have 121% block chance but you can only effectively use 100% it will now show both in the stats screen).
Other:
Added 5 new voicelines.
Majorly lowered the required xp to finish the first 6 tiers of the Expedition Pass.
XP gains have been rebalanced.
Added the ability to retire a character instead of deleting them, giving you xp based on your characters floor level and rarity of items in their inventory.
Added a tutorial pop-up when you learn a spell.
Added a region selection and ping counter on the hosting/joining screen.
Re-allowed character's names to contain numbers.
Added a poison icon for the scorpion's sting, as well as a stabbing sound when you are stung.
Fixes:
Fixed items not spawning past floor 20+.
Fixed projectiles not sticking into some objects and enemies.
Fixed projectiles causing a HUGE amount of network overhead.
Fixed prestiging not resetting task data.
Fixed Basic Training not working properly.
Fixed occasionally not being able to hear other player's footsteps.
Fixed player not being able to jump on boxes.
Fixed bug where player's downed timer would go negative if you have the infinite downed duration talent.
Fixed being able to shoot yourself with arrows.
Fixed mobs not being able to walk onto the braziers in the shrine room.
Fixed going to the next floor while the master is dead not working.
Fixed arrows being able to hit players.
Fixed degen talent not recalculating when swapping weapons.
Fixed the social buttons on the main menu not working.
Fixed loading in with a character on a high floor giving you xp, and being able to extract and increase that xp amount.
Fixed mobs getting stuck when their targeted player has taken an exit.
Fixed Mighty Manic talent and adjusted description.
Fixed battle hatchet description.
Fixed mobs rarely not playing idle animation.
If a player fails to load, their dwarf will be extracted and all other players will continue to the next floor.
[ 2023-08-08 04:08:49 CET ] [ Original post ]
As a dwarf searching for treasure and glory, you'll find that your journey can be quite tough without some allies at your side. Each player uses their own personalized talents, spells, and items to help defeat treacherous bosses.
CO-OP UP TO 10 PLAYERS
Crawl through the caves alone or with a group of friends! Cave Crawlers supports up to 10 players in one game. You must rely on the great strength and wit of your teammates to defeat the threats deep in the caves. Be careful though, the power of the caves grows as more dwarfs adventure together.BIOMES
As you explore, players will find complete environment changes, new enemies, and new items in each biome. In these biomes, you may stumble upon trapped rooms that contain magnificent rewards.BOSSES
Biomes will include their own themed boss. Each boss has its own challenging mechanics that must be overcome to gain access to the next biome. Bosses drop their own unique loot.DEATH
At the beginning of your journey, you will be able to create one character. Each character has its own set of items and expertise talents. When a character dies, they are permanently dead.LIGHT
The caves are extremely dark, players must make use of their limited light. Torches burn out over time, yet players may use their flint and steel in the darkest of situations.TALENTS AND SPELLS
Choose your path with over 100+ talents at your disposal. Will you ravage enemies with an axe? Swing extremely fast with a dagger? Heal allies with a torch? Become a tank and block attacks? Try each path and forge your own builds.ITEMS
Many unique and powerful items can be found throughout your journey. Each weapon has its own personal talent, helping you defeat increasingly difficult enemies.- Memory: 8 GB RAMStorage: 200 MB available space
- Storage: 200 MB available space
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