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Update 0.669 patch notes: 4 New tasks, Second Boss Fixed, Extract and Bug Fixes
Added 4 new basic tasks, "Muffroom," "Prepare To Escape," "Silky Discovery," and "Lost Cache." Added Crystal Abandoned Minecart room to the Missing Mineshaft task. Changed "The Real Slimer" task required level from 1->5. Changed "Moss and Lichen" task required level from 3->1.
The effect of knockback on mobs is increased by 15% (still 35% lower than in the 0.64 update). Crystal Goliath large crystals now constantly push you off if you are on top of them. Increased weapon range of all daggers by .1. Nerfed axe talent "Reacher" weapon range increase from .5 -> .2 per point. Enchanted Trident is now a Spear weapon type. Crystal Scorpion Decreased the cooldown of the sting attack by 40%. Spiked Slime Decreased thrust distance by 27%. Slowed down attack animation by 25%. Increased attack range by 13%.
FIXED CRYSTAL GOLIATH FIGHT NOT STARTING WHEN ALL PLAYERS ARE IN THE ROOM. Fixed players not being able to extract on any floor other than the boss floor after the boss is killed. Fixed tick buffs like bandages staying at 0 duration for a long time. Fixed revived players not having the same required mob kills as other players with the same expertise. Fixed Crystal Scorpions during the Goliath boss fight not swapping targets. Fixed Crystal Scorpions disabling player's colliders when dropped after a sting. Fixed certain daggers having more weapon range than they should.
[ 2024-01-18 03:47:27 CET ] [ Original post ]
Uploaded build 0.669 to default branch
Tasks:
Added 4 new basic tasks, "Muffroom," "Prepare To Escape," "Silky Discovery," and "Lost Cache." Added Crystal Abandoned Minecart room to the Missing Mineshaft task. Changed "The Real Slimer" task required level from 1->5. Changed "Moss and Lichen" task required level from 3->1.
Balancing Changes:
The effect of knockback on mobs is increased by 15% (still 35% lower than in the 0.64 update). Crystal Goliath large crystals now constantly push you off if you are on top of them. Increased weapon range of all daggers by .1. Nerfed axe talent "Reacher" weapon range increase from .5 -> .2 per point. Enchanted Trident is now a Spear weapon type. Crystal Scorpion Decreased the cooldown of the sting attack by 40%. Spiked Slime Decreased thrust distance by 27%. Slowed down attack animation by 25%. Increased attack range by 13%.
Fixes:
FIXED CRYSTAL GOLIATH FIGHT NOT STARTING WHEN ALL PLAYERS ARE IN THE ROOM. Fixed players not being able to extract on any floor other than the boss floor after the boss is killed. Fixed tick buffs like bandages staying at 0 duration for a long time. Fixed revived players not having the same required mob kills as other players with the same expertise. Fixed Crystal Scorpions during the Goliath boss fight not swapping targets. Fixed Crystal Scorpions disabling player's colliders when dropped after a sting. Fixed certain daggers having more weapon range than they should.
[ 2024-01-18 03:47:27 CET ] [ Original post ]
Cave Crawlers
Heroic Pyxel LLC
Developer
Heroic Pyxel LLC
Publisher
2022-11-01
Release
Game News Posts:
28
🎹🖱️Keyboard + Mouse
Very Positive
(2466 reviews)
In Cave Crawlers you play as a Dwarf searching for glory, power, and loot in the form of armor, weapons, potions, and items hidden underground from the world above. Your player has a fun, complex talent and stat system that you will use to fight powerful bosses and enemies. You'll find all kinds of mysteries along your journey, exploring different biomes, mobs, and items along the way.
As a dwarf searching for treasure and glory, you'll find that your journey can be quite tough without some allies at your side. Each player uses their own personalized talents, spells, and items to help defeat treacherous bosses.
As a dwarf searching for treasure and glory, you'll find that your journey can be quite tough without some allies at your side. Each player uses their own personalized talents, spells, and items to help defeat treacherous bosses.
CO-OP UP TO 10 PLAYERS
Crawl through the caves alone or with a group of friends! Cave Crawlers supports up to 10 players in one game. You must rely on the great strength and wit of your teammates to defeat the threats deep in the caves. Be careful though, the power of the caves grows as more dwarfs adventure together.BIOMES
As you explore, players will find complete environment changes, new enemies, and new items in each biome. In these biomes, you may stumble upon trapped rooms that contain magnificent rewards.BOSSES
Biomes will include their own themed boss. Each boss has its own challenging mechanics that must be overcome to gain access to the next biome. Bosses drop their own unique loot.DEATH
At the beginning of your journey, you will be able to create one character. Each character has its own set of items and expertise talents. When a character dies, they are permanently dead.LIGHT
The caves are extremely dark, players must make use of their limited light. Torches burn out over time, yet players may use their flint and steel in the darkest of situations.TALENTS AND SPELLS
Choose your path with over 100+ talents at your disposal. Will you ravage enemies with an axe? Swing extremely fast with a dagger? Heal allies with a torch? Become a tank and block attacks? Try each path and forge your own builds.ITEMS
Many unique and powerful items can be found throughout your journey. Each weapon has its own personal talent, helping you defeat increasingly difficult enemies.MINIMAL SETUP
- Memory: 8 GB RAMStorage: 200 MB available space
- Storage: 200 MB available space
GAMEBILLET
[ 6138 ]
GAMERSGATE
[ 3464 ]
FANATICAL BUNDLES
HUMBLE BUNDLES
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