Uploaded build 0.722 to default branch
Plague Rat Event:
Plague Rats have been unleashed from the opening of the Ancient Door!
You'll find large groups of Plague Rats infesting the caves, being bit by a Plague Rat grants your dwarf a strange debuff...
Backpacks:
Added backpacks, backpacks can be worn in a new backpack slot and grant your player additional inventory slots to store items.
Added new rare backpack Adventurer's Backpack, which can be found in the Crystal Caverns.
Added new common backpack Linen Pouch, which can be found in the Dwarven Caves.
Items:
Added 2 new backpacks, details above.
Added new epic sword Hero's Sword, which can be obtained by pulling the sword out of the stone.
Added new epic hammer Brutal Basher, which can be found in the Crystal Caverns.
Added new rare trinket Crystal Necklace, which can be found in the Crystal Caverns.
Added new rare consumable Dynamite, this replaces bombs in crates past floor 10 and is much more powerful.
Added spell "Remove Sword From Stone" learned by holding the "Sword in a Stone" weapon.
Updated Sword in a Stone description: "Attempt to remove the sword stuck in the stone, if successful this item will turn into Heros Sword. If unsuccessful, lose 1 HP. Can only be attempted once per floor."
Completely reworked Sharpened Hatchet item talent: 10% chance on hit to reduce the cooldown of Faster FASTER! by 4 seconds.
Offline Mode and Co-op Improvements:
Cave Crawlers can now be played offline without an active internet connection. Your data is stored locally while offline and your data will be saved to the cloud once you reconnect to the internet.
Added Steam Cloud support, migrating player data from PlayFab to Steam Cloud.
Game codes now have the region token in their name, allowing players to automatically connect to another player's region when given a code from another region.
Setting your region in the "Together" screen now saves.
Environment:
Reworked and doubled the size of the goblin village, added more goblin and loot spawns.
Updated loot pool under Goblin Tents.
Updated Abandoned Minecart Event Room in both biomes to include an additional entrance, it can also now spawn on the main pathway of the cave, adjusted room spawn chance.
Perks:
Added Hexagon perk Vital Vision: "Allows you to see mob health bars."
Added Hexagon perk Healthy Gambler: "Max health is increased by 2, but mob attacks have a chance to deal 2 additional damage."
Added Square perk Combat Cache: "The first chest opened on every floor guarantees a weapon."
Added Circle perk Magic Beard Oil: "Scare your foes with a mighty beard!"
Reflected projectiles from the Return To Sender perk will now damage mobs.
Achievements:
Added 5 new achievements.
Talents:
Torches:
Moved positions of various Torch expertise talents in the Torch expertise talent tree.
Reworked Safety Torch, removed cooldown, chance to occur lowered from 100% -> 50%, "Hitting another player with a torch sets up to 6 nearby mobs around the struck player on fire for 4 seconds, dealing 100% weapon damage every other second."
Reworked Savior: Whenever a player goes down, gain revive speed until the player is revived.
Reduced Light The Way max points from 2 -> 1, increased dodge chance per point from 2 ->4, updated description.
Reduced Inspiring Presence max points from 4 -> 2, increased health restored per point from 1 -> 2, removed cooldown, changed to have a max uses per floor of 2, updated description.
Reduced Stay BACK! max points from 3 -> 2, increased weapon range per point from 0.3 -> 0.5.
Reduced Hulkanizer max points from 8 -> 3, increased damage per point from 1 -> 3, increased buff duration from 4 -> 6 seconds, increased cooldown increase per point from 1 -> 3 seconds, updated description.
Reduced Sear Armor max points from 3 -> 2, increased block chance per point from 2 -> 3.
Reduced Ring of Fire max points from 3 -> 1, increased weapon damage dealt from 100% -> 200%, increased proc chance from 22% -> 25%, updated description.
Increased Torch Swinger max points from 2 -> 3.
Increased Get BACK! knockback per point from 3 -> 5.
Adjusted connections between Torch and Bow tree.
Hammers:
Added new hammer expertise talent Crusader: Dealing a critical strike reduces the cooldown of "Holy Strike".
Adjusted talent connections in Hammer expertise tree.
Daggers:
Changed Revenge to strike up to 5 nearby mobs, instead of just 1.
Swords:
Reduced Lucky Strikes max points from 5 -> 3, increased critical strike chance per point from 2% -> 3%.
Changes:
Added setting to disable blood effects.
Lowered Plague Rats xp per kill from 10 -> 7.
Lowered the number of spider kills needed to complete Dagger Expert from 30 -> 20.
Changed the Hexagon Perk Slot talent description to be more clear.
Fixes:
Fixed being able to revive players and do actions at the same time.
Fixed spelling errors in various task descriptions.
Fixed an issue causing some doorways in the crystal cavern hallways to be too tight.
Fixed Jab granting a 10% damage multiplier instead of a 5% damage multiplier, updated Jab description.
Fixed Inspiring Presence not working.
Fixed clipping issue with ravine hallway room clipping into other rooms.
Fixed floating rocks in crystal caverns 3 doors room.
Fixed reduced ChanceToHit stat not working on mobs.
Fixed Obsidian Pommel striking damaged mobs instead of the mob hit.
Fixed mob navigation issues in Standard 2 doors 2 room.
Fixed floor terrain in Ancient Shrine room.
Fixed the blocked, dodged, and downed icons not being aligned with the health-bar heart.
Fixed some tasks that checking their objectives multiple times at the end of a game.
Fixed some info pop-ups not correctly staying on the screen.
Fixed multiple spells not causing the player's hands to be full during their spell animation.
[ 2024-06-10 00:18:37 CET ] [ Original post ]