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Hotfix 0.806: 3 New Weapons, Volacno Difficulty Nerf, Minor Changes, Bug Fixes
Lowered Volacno's base health by 20%. Lowered the amount of Stonelings that spawn when Volacno slams his fists together. Added a delay before Volacno slams and throws up players during the pillar mechanic. Dev Notes: We hope these changes help make the boss fight more fun and less frustratingly impossible. We initially missed the mark with the difficulty of the fight, and plan to continue to make balancing changes where needed. We will be keeping a close eye on the community's reception and feedback towards the fight's mechanics and balancing. Volacno is our biggest boss fight ever, and while we do want it to be very challenging, it should still be fun and not feel overly punishing.
Added new rare torch Magma Torch, which can be found in the Molten Collapse. Added new epic polearm Ebonfire Pike, which drops off Volacno. Added new epic dagger Ebonfire Slasher, which drops off Volacno. Tarnished Hero's Pike is now considered a spear item type.
Added the ability to view your total character slots and their source when hovering over the "Unused Dwarves" button. Holding space in lava will now forcefully push you upwards. Made the first few rocks of the jumping lever puzzle in the Molten Collapse easier to jump between. Solo players can now complete the jumping lever puzzle. Adjusted torch talent Safety Torch description, increased effects AOE range. Lowered the required damage to complete the Punching Bag achievement. Punching Bag achievement now has a progress bar on Steam. Removed fog from The Unknown. Removed random kickable rocks in Crystal 3 Door Room. Increased Volacnos slayer score from 200 -> 500. Lowered Crystal Goliath's slayer score from 400 -> 350. Increased slayer score of Goblin Shaman from 10 -> 50. Increased slayer score of Goblin Warriors from 1 -> 2. Increased slayer score of Lost Soul from 1 -> 5. Increased slayer score of Crystal Snakes from 1 -> 2. Increased slayer score of Stonelings from 1 -> 3. Increased slayer score of Lava Wyrms from 3 -> 25. Lowered slayer score of Fiery Cyclones from 15 -> 7. Lowered slayer score of Living Flame from 8 -> 1.
Fixed collider spawning in doorways of Forgotten Catacombs, preventing you from walking any farther. Fixed collider on minecart rails of Ambushed Supply Route preventing you from crawling into the room if a crawlspace spawned infront of it. Fixed the Goblin Shaman pushing you indefinitely. Fixed the Goblin Shaman's spike trail attack not spawning spikes sometimes. Fixed deactivated passes not granting awarded character slots. Fixed the lever jumping puzzle room from spawning for solo players. Fixed missing collider on wall in Forgotten Catacombs. Fixed Cheap Shot proccing when a spell is casted. Fixed Headstones not playing a sweeping sound when dusted. Fixed expertise talent Power Play having no buff duration. Fixed axe talent Viking coming from dagger talent Defensive Reflexes instead of Defensive Cleave. Fixed mobs spawning in floor during a certain generation of Molten Ravine Room. Fixed Dwarven Caves version of Lost Miner's Supply Cache spawning instead of the Crystal version within the Crystal Caverns. Fixed Bronze Pocket Watch item effect. Fixed arrows colliding with geyser damage colliders. Fixed Imposter achievement not working. Fixed Headache task proccing when the player gets stunned. Fixed spelling error in Volacno bestiary. Fixed spelling error in Ebonfire Longblade description. Fixed Ready To Strike's description. Fixed fog not appearing in Hero's Rest Event Room.
[ 2024-12-21 08:46:16 CET ] [ Original post ]
Uploaded build 0.806 to default branch
Volacno Nerfs:
Lowered Volacno's base health by 20%. Lowered the amount of Stonelings that spawn when Volacno slams his fists together. Added a delay before Volacno slams and throws up players during the pillar mechanic. Dev Notes: We hope these changes help make the boss fight more fun and less frustratingly impossible. We initially missed the mark with the difficulty of the fight, and plan to continue to make balancing changes where needed. We will be keeping a close eye on the community's reception and feedback towards the fight's mechanics and balancing. Volacno is our biggest boss fight ever, and while we do want it to be very challenging, it should still be fun and not feel overly punishing.
Items:
Added new rare torch Magma Torch, which can be found in the Molten Collapse. Added new epic polearm Ebonfire Pike, which drops off Volacno. Added new epic dagger Ebonfire Slasher, which drops off Volacno. Tarnished Hero's Pike is now considered a spear item type.
Misc Changes:
Added the ability to view your total character slots and their source when hovering over the "Unused Dwarves" button. Holding space in lava will now forcefully push you upwards. Made the first few rocks of the jumping lever puzzle in the Molten Collapse easier to jump between. Solo players can now complete the jumping lever puzzle. Adjusted torch talent Safety Torch description, increased effects AOE range. Lowered the required damage to complete the Punching Bag achievement. Punching Bag achievement now has a progress bar on Steam. Removed fog from The Unknown. Removed random kickable rocks in Crystal 3 Door Room. Increased Volacnos slayer score from 200 -> 500. Lowered Crystal Goliath's slayer score from 400 -> 350. Increased slayer score of Goblin Shaman from 10 -> 50. Increased slayer score of Goblin Warriors from 1 -> 2. Increased slayer score of Lost Soul from 1 -> 5. Increased slayer score of Crystal Snakes from 1 -> 2. Increased slayer score of Stonelings from 1 -> 3. Increased slayer score of Lava Wyrms from 3 -> 25. Lowered slayer score of Fiery Cyclones from 15 -> 7. Lowered slayer score of Living Flame from 8 -> 1.
Fixes:
Fixed collider spawning in doorways of Forgotten Catacombs, preventing you from walking any farther. Fixed collider on minecart rails of Ambushed Supply Route preventing you from crawling into the room if a crawlspace spawned infront of it. Fixed the Goblin Shaman pushing you indefinitely. Fixed the Goblin Shaman's spike trail attack not spawning spikes sometimes. Fixed deactivated passes not granting awarded character slots. Fixed the lever jumping puzzle room from spawning for solo players. Fixed missing collider on wall in Forgotten Catacombs. Fixed Cheap Shot proccing when a spell is casted. Fixed Headstones not playing a sweeping sound when dusted. Fixed expertise talent Power Play having no buff duration. Fixed axe talent Viking coming from dagger talent Defensive Reflexes instead of Defensive Cleave. Fixed mobs spawning in floor during a certain generation of Molten Ravine Room. Fixed Dwarven Caves version of Lost Miner's Supply Cache spawning instead of the Crystal version within the Crystal Caverns. Fixed Bronze Pocket Watch item effect. Fixed arrows colliding with geyser damage colliders. Fixed Imposter achievement not working. Fixed Headache task proccing when the player gets stunned. Fixed spelling error in Volacno bestiary. Fixed spelling error in Ebonfire Longblade description. Fixed Ready To Strike's description. Fixed fog not appearing in Hero's Rest Event Room.
[ 2024-12-21 08:46:16 CET ] [ Original post ]
Cave Crawlers
Heroic Pyxel LLC
Developer
Heroic Pyxel LLC
Publisher
2022-11-01
Release
Game News Posts:
28
🎹🖱️Keyboard + Mouse
Very Positive
(2466 reviews)
In Cave Crawlers you play as a Dwarf searching for glory, power, and loot in the form of armor, weapons, potions, and items hidden underground from the world above. Your player has a fun, complex talent and stat system that you will use to fight powerful bosses and enemies. You'll find all kinds of mysteries along your journey, exploring different biomes, mobs, and items along the way.
As a dwarf searching for treasure and glory, you'll find that your journey can be quite tough without some allies at your side. Each player uses their own personalized talents, spells, and items to help defeat treacherous bosses.
As a dwarf searching for treasure and glory, you'll find that your journey can be quite tough without some allies at your side. Each player uses their own personalized talents, spells, and items to help defeat treacherous bosses.
CO-OP UP TO 10 PLAYERS
Crawl through the caves alone or with a group of friends! Cave Crawlers supports up to 10 players in one game. You must rely on the great strength and wit of your teammates to defeat the threats deep in the caves. Be careful though, the power of the caves grows as more dwarfs adventure together.BIOMES
As you explore, players will find complete environment changes, new enemies, and new items in each biome. In these biomes, you may stumble upon trapped rooms that contain magnificent rewards.BOSSES
Biomes will include their own themed boss. Each boss has its own challenging mechanics that must be overcome to gain access to the next biome. Bosses drop their own unique loot.DEATH
At the beginning of your journey, you will be able to create one character. Each character has its own set of items and expertise talents. When a character dies, they are permanently dead.LIGHT
The caves are extremely dark, players must make use of their limited light. Torches burn out over time, yet players may use their flint and steel in the darkest of situations.TALENTS AND SPELLS
Choose your path with over 100+ talents at your disposal. Will you ravage enemies with an axe? Swing extremely fast with a dagger? Heal allies with a torch? Become a tank and block attacks? Try each path and forge your own builds.ITEMS
Many unique and powerful items can be found throughout your journey. Each weapon has its own personal talent, helping you defeat increasingly difficult enemies.MINIMAL SETUP
- Memory: 8 GB RAMStorage: 200 MB available space
- Storage: 200 MB available space
GAMEBILLET
[ 6138 ]
GAMERSGATE
[ 3464 ]
FANATICAL BUNDLES
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