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Update 0.808 patch notes: Molten Collapse & Volacno balancing, 4 new items, misc
To stay up to date on what we're actively working on, feel free to join our discord where we post regular development updates in our #development-updates channel, and often we pop in chat to chat with players or answer questions! https://discord.gg/cRD7ZhJChw
Added new epic dagger Pyrestone Stabber, which can be found within the Molten Collapse. Added new epic sword Blade of Rivendale, which can be found in the Molten Collapse. Added new rare dagger The Twinblade, which can be found within the Molten Collapse. Added new rare hatchet Terrible Tomahawk, which can be found within the Molten Collapse. Added new rare potion Lava Resistance Potion, which can be found within the Molten Collapse.
Changed Elemental Shiv from Epic -> Legendary rarity. Nerfed Elemental Shiv's damage from 16 -> 10, reduced strikes per Elemental Flurry from 3-8 -> 1-5. Remodeled Soul Slasher item art. Reworked Soul Slasher's weapon effect: "Killing a mob has a 10% chance to grant you the buff Stolen Soul. Stolen Soul increases your attack speed and block chance by 3%. Taking damage removes your Stolen Soul stacks. Having more than 20% block chance causes your critical strikes to have a 50% chance to slow you by 10% for 10 seconds. " Reworked Stalagmite Shiv: "Deal 1 extra damage per hit when striking a mob effected by the dagger talent "Serrated Blade"." Increased Serrated Poker's bleed damage from 100% -> 200% per tick. Increased Bloodforged Mass's damage from 32 -> 35. Increased Jeweled Golden Rapier's damage from 7 -> 8. Increased Devastating Cleaver's damage from 17 -> 19. Increased Gilded Longspear's damage from 16 -> 18. Increased Venenum's damage from 8 -> 9. Increased Acidic Slammer's damage from 19 -> 22. Increased Quicksilver Broadsword's damage from 20 -> 22. Increased Gorestrike's damage from 20 -> 24. Increased Wyrmslayer's Spear damage from 20 -> 21. Increased Boulder Basher's attack speed by 8%. Increased Guard's Greatsword damage from 18 -> 19. Increased Fiery Waraxe's damage from 19 -> 20. Increased Searing Kris's damage from 10 -> 11. Increased Fur Lined Boots dexterity from 3% -> 8%. Increased Dark Leather Boots critical strike chance from 4% -> 5%. Changed Leather Boots critical strike chance from 3% -> 0%, increased dexterity from 0 -> 10%. Changed Leather Hood block chance from 5% -> 0%, increased dodge chance from 10% -> 13%, changed threat from 5 -> 0. Changed Ranger's Hat critical strike damage from 10 -> 0, increased reload speed from 0 -> 10%. Changed Obsidian Pommel to effect all melee weapons, updated description. Changed Sharpened Sword to broadsword weapon type. Nerfed Blackstone Bow weapon damage from 14 -> 12. Nerfed Molten Bow weapon damage from 16 -> 13, reduced attack speed by 12%.
The Lava Wyrms during the Orange Crystal phase can no longer shoot fireballs while the lava is rising. Changed the lava to rise and sink faster. Volacno can no longer enrage. Stonelings can no longer throw rocks during the boss fight. Stunning Volacno grants a damage multiplier to all players.
Added a sound for taking damage in lava. Upon taking damage in lava, the players velocity is redirected upward, significantly increasing the bounciness of lava. Lowered Magma Guard health. Magma Guards can no longer turn during his poke attack. Increased Magma Guard attack cooldowns. Lowered Stoneling health. Stonelings will now only throw rocks if the targeted player has been unreachable for a certain amount of time. Lowered Lava Wyrm health. Lava Wyrm fireball velocity reduced. Lava Wyrm firebreath attack slowed down slightly. Lowered Fiery Cyclone health. Fiery Cyclone charge distance slightly reduced. Fiery Cyclone charge attack animation slowed down.
Added setting "Spell Ready Sound" that when enabled, plays a sound when a spell comes off cooldown. Spell slots will now pulse when a spell comes off cooldown. Added new target dummy model and sounds in experimental version. Added new rock formations in some dwarven caves rooms. "Kill Me Later" can only store a maximum of 2 damage in one hit. Changed "Healthy Gambler" perk from "50% chance to deal 2 additional damage" to "30% to deal 1 additional damage". The Forgotten Catacombs Entrance room can no longer spawn on floor 9. Increased damage gained from dagger spell "Bloody Combo" from 10% -> 20%. Reworked dagger talent, Trickster: "Dealing damage to a mob effected by "Poisoned Blade" has a low chance to increase your dodge chance for a short duration. Dodging an attack removes all stacks of this buff." Lowered how fast you can scroll in scroll views. Lowered the number of kills required to complete the "Ghastly Presence" task to 10.
Fixed the VSync setting not disabling the FPS limit in the settings. Fixed the Imposter achievement not achieving. Fixed players not playing a voice line when spawning on the boss floor. Fixed the one of the Molten Collapse idle voice lines playing multiple times at once. Fixed the player from being infinitely stunned after opening chat while laying on the altar. Fixed bees not being affected by volume settings. Fixed mobs teleporting when colliding with metal gates. Fixed the Bombastic game mode not working. Fixed the Bombastic game mode not starting the next round when all players have died. Fixed mob descriptions going off screen. Fixed being able to see the mimic's loot table in the mob bestiary. Fixed Crystal Snakes giving 1 slayer score instead of 2. Fixed Swift Heavy Strike sword talent not working. Fixed Hero's Sword weapon proc not working. Fixed Burn torch talent preventing you from putting points into ranged talents. Fixed various spelling errors within expertise talents. Fixed clipping issues with some beards and specific shirt skins. Fixed a mob navigation issue on the upper section of the Crystal Mega Room. Fixed Lost Cache task not being completed when entering supply camps within Crystal Caverns and Molten Collapse. Fixed flint and steel strikes rarely staying in the world after going down an exit rope. Fixed Quicksilver Broadsword not considered a Broadsword weapon type. Fixed Blackstone Bow firing wrong arrow model. Fixed various different arrows shot from bows sticking into objects for only 15 seconds, instead of 30. Fixed various spelling errors on items. Fixed bugged mimic spawn in the spikes of Medium 2 doors Dwarven Caves room. Fixed Improved Heavy Strike not working. Fixed clipping through floor of entrance to mob pit room. Fixed various spelling errors in task descriptions. Fixed Rainbow Pants incorrectly being underneath Chainmail Pants in skins list. Fixed Dark Leather Helmet, Bracers, and Boots not spawning in chests. Fixed fog flashing in Heroes' Rest by changing fog buff to 2 max stacks. Fixed various items not being in chest loot pool. Fixed the lava not resetting if Volacno is killed during the lava rising phase. Fixed the player's colliders being disabled when on Volacno's arms or shoulder during his death. Fixed the escape menu player health bars overlapping. Fixed players being able to heal or take damage while downed. Fixed the Cave Rat having glowing red eyes after death. Fixed some lava sections not applying the under-lava screen effect. Fixed Ghastly Presence task being granted at level 1 instead of 15.
[ 2025-02-23 07:04:18 CET ] [ Original post ]
Uploaded build 0.808 to default branch
Discord:
To stay up to date on what we're actively working on, feel free to join our discord where we post regular development updates in our #development-updates channel, and often we pop in chat to chat with players or answer questions! https://discord.gg/cRD7ZhJChw
New Items:
Added new epic dagger Pyrestone Stabber, which can be found within the Molten Collapse. Added new epic sword Blade of Rivendale, which can be found in the Molten Collapse. Added new rare dagger The Twinblade, which can be found within the Molten Collapse. Added new rare hatchet Terrible Tomahawk, which can be found within the Molten Collapse. Added new rare potion Lava Resistance Potion, which can be found within the Molten Collapse.
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Item Rebalancing:
Changed Elemental Shiv from Epic -> Legendary rarity. Nerfed Elemental Shiv's damage from 16 -> 10, reduced strikes per Elemental Flurry from 3-8 -> 1-5. Remodeled Soul Slasher item art. Reworked Soul Slasher's weapon effect: "Killing a mob has a 10% chance to grant you the buff Stolen Soul. Stolen Soul increases your attack speed and block chance by 3%. Taking damage removes your Stolen Soul stacks. Having more than 20% block chance causes your critical strikes to have a 50% chance to slow you by 10% for 10 seconds. " Reworked Stalagmite Shiv: "Deal 1 extra damage per hit when striking a mob effected by the dagger talent "Serrated Blade"." Increased Serrated Poker's bleed damage from 100% -> 200% per tick. Increased Bloodforged Mass's damage from 32 -> 35. Increased Jeweled Golden Rapier's damage from 7 -> 8. Increased Devastating Cleaver's damage from 17 -> 19. Increased Gilded Longspear's damage from 16 -> 18. Increased Venenum's damage from 8 -> 9. Increased Acidic Slammer's damage from 19 -> 22. Increased Quicksilver Broadsword's damage from 20 -> 22. Increased Gorestrike's damage from 20 -> 24. Increased Wyrmslayer's Spear damage from 20 -> 21. Increased Boulder Basher's attack speed by 8%. Increased Guard's Greatsword damage from 18 -> 19. Increased Fiery Waraxe's damage from 19 -> 20. Increased Searing Kris's damage from 10 -> 11. Increased Fur Lined Boots dexterity from 3% -> 8%. Increased Dark Leather Boots critical strike chance from 4% -> 5%. Changed Leather Boots critical strike chance from 3% -> 0%, increased dexterity from 0 -> 10%. Changed Leather Hood block chance from 5% -> 0%, increased dodge chance from 10% -> 13%, changed threat from 5 -> 0. Changed Ranger's Hat critical strike damage from 10 -> 0, increased reload speed from 0 -> 10%. Changed Obsidian Pommel to effect all melee weapons, updated description. Changed Sharpened Sword to broadsword weapon type. Nerfed Blackstone Bow weapon damage from 14 -> 12. Nerfed Molten Bow weapon damage from 16 -> 13, reduced attack speed by 12%.
Volacno Changes:
The Lava Wyrms during the Orange Crystal phase can no longer shoot fireballs while the lava is rising. Changed the lava to rise and sink faster. Volacno can no longer enrage. Stonelings can no longer throw rocks during the boss fight. Stunning Volacno grants a damage multiplier to all players.
Molten Collapse Changes:
Added a sound for taking damage in lava. Upon taking damage in lava, the players velocity is redirected upward, significantly increasing the bounciness of lava. Lowered Magma Guard health. Magma Guards can no longer turn during his poke attack. Increased Magma Guard attack cooldowns. Lowered Stoneling health. Stonelings will now only throw rocks if the targeted player has been unreachable for a certain amount of time. Lowered Lava Wyrm health. Lava Wyrm fireball velocity reduced. Lava Wyrm firebreath attack slowed down slightly. Lowered Fiery Cyclone health. Fiery Cyclone charge distance slightly reduced. Fiery Cyclone charge attack animation slowed down.
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Misc Changes:
Added setting "Spell Ready Sound" that when enabled, plays a sound when a spell comes off cooldown. Spell slots will now pulse when a spell comes off cooldown. Added new target dummy model and sounds in experimental version. Added new rock formations in some dwarven caves rooms. "Kill Me Later" can only store a maximum of 2 damage in one hit. Changed "Healthy Gambler" perk from "50% chance to deal 2 additional damage" to "30% to deal 1 additional damage". The Forgotten Catacombs Entrance room can no longer spawn on floor 9. Increased damage gained from dagger spell "Bloody Combo" from 10% -> 20%. Reworked dagger talent, Trickster: "Dealing damage to a mob effected by "Poisoned Blade" has a low chance to increase your dodge chance for a short duration. Dodging an attack removes all stacks of this buff." Lowered how fast you can scroll in scroll views. Lowered the number of kills required to complete the "Ghastly Presence" task to 10.

Fixes:
Fixed the VSync setting not disabling the FPS limit in the settings. Fixed the Imposter achievement not achieving. Fixed players not playing a voice line when spawning on the boss floor. Fixed the one of the Molten Collapse idle voice lines playing multiple times at once. Fixed the player from being infinitely stunned after opening chat while laying on the altar. Fixed bees not being affected by volume settings. Fixed mobs teleporting when colliding with metal gates. Fixed the Bombastic game mode not working. Fixed the Bombastic game mode not starting the next round when all players have died. Fixed mob descriptions going off screen. Fixed being able to see the mimic's loot table in the mob bestiary. Fixed Crystal Snakes giving 1 slayer score instead of 2. Fixed Swift Heavy Strike sword talent not working. Fixed Hero's Sword weapon proc not working. Fixed Burn torch talent preventing you from putting points into ranged talents. Fixed various spelling errors within expertise talents. Fixed clipping issues with some beards and specific shirt skins. Fixed a mob navigation issue on the upper section of the Crystal Mega Room. Fixed Lost Cache task not being completed when entering supply camps within Crystal Caverns and Molten Collapse. Fixed flint and steel strikes rarely staying in the world after going down an exit rope. Fixed Quicksilver Broadsword not considered a Broadsword weapon type. Fixed Blackstone Bow firing wrong arrow model. Fixed various different arrows shot from bows sticking into objects for only 15 seconds, instead of 30. Fixed various spelling errors on items. Fixed bugged mimic spawn in the spikes of Medium 2 doors Dwarven Caves room. Fixed Improved Heavy Strike not working. Fixed clipping through floor of entrance to mob pit room. Fixed various spelling errors in task descriptions. Fixed Rainbow Pants incorrectly being underneath Chainmail Pants in skins list. Fixed Dark Leather Helmet, Bracers, and Boots not spawning in chests. Fixed fog flashing in Heroes' Rest by changing fog buff to 2 max stacks. Fixed various items not being in chest loot pool. Fixed the lava not resetting if Volacno is killed during the lava rising phase. Fixed the player's colliders being disabled when on Volacno's arms or shoulder during his death. Fixed the escape menu player health bars overlapping. Fixed players being able to heal or take damage while downed. Fixed the Cave Rat having glowing red eyes after death. Fixed some lava sections not applying the under-lava screen effect. Fixed Ghastly Presence task being granted at level 1 instead of 15.
[ 2025-02-23 07:04:18 CET ] [ Original post ]
Cave Crawlers
Heroic Pyxel LLC
Developer
Heroic Pyxel LLC
Publisher
2022-11-01
Release
Game News Posts:
29
🎹🖱️Keyboard + Mouse
Very Positive
(2706 reviews)
In Cave Crawlers you play as a Dwarf searching for glory, power, and loot in the form of armor, weapons, potions, and items hidden underground from the world above. Your player has a fun, complex talent and stat system that you will use to fight powerful bosses and enemies. You'll find all kinds of mysteries along your journey, exploring different biomes, mobs, and items along the way.
As a dwarf searching for treasure and glory, you'll find that your journey can be quite tough without some allies at your side. Each player uses their own personalized talents, spells, and items to help defeat treacherous bosses.
As a dwarf searching for treasure and glory, you'll find that your journey can be quite tough without some allies at your side. Each player uses their own personalized talents, spells, and items to help defeat treacherous bosses.
CO-OP UP TO 10 PLAYERS
Crawl through the caves alone or with a group of friends! Cave Crawlers supports up to 10 players in one game. You must rely on the great strength and wit of your teammates to defeat the threats deep in the caves. Be careful though, the power of the caves grows as more dwarfs adventure together.BIOMES
As you explore, players will find complete environment changes, new enemies, and new items in each biome. In these biomes, you may stumble upon trapped rooms that contain magnificent rewards.BOSSES
Biomes will include their own themed boss. Each boss has its own challenging mechanics that must be overcome to gain access to the next biome. Bosses drop their own unique loot.DEATH
At the beginning of your journey, you will be able to create one character. Each character has its own set of items and expertise talents. When a character dies, they are permanently dead.LIGHT
The caves are extremely dark, players must make use of their limited light. Torches burn out over time, yet players may use their flint and steel in the darkest of situations.TALENTS AND SPELLS
Choose your path with over 100+ talents at your disposal. Will you ravage enemies with an axe? Swing extremely fast with a dagger? Heal allies with a torch? Become a tank and block attacks? Try each path and forge your own builds.ITEMS
Many unique and powerful items can be found throughout your journey. Each weapon has its own personal talent, helping you defeat increasingly difficult enemies.MINIMAL SETUP
- Memory: 8 GB RAMStorage: 200 MB available space
- Storage: 200 MB available space
GAMEBILLET
[ 6079 ]
GAMERSGATE
[ 1209 ]
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