
As a dwarf searching for treasure and glory, you'll find that your journey can be quite tough without some allies at your side. Each player uses their own personalized talents, spells, and items to help defeat treacherous bosses.
CO-OP UP TO 10 PLAYERS
Crawl through the caves alone or with a group of friends! Cave Crawlers supports up to 10 players in one game. You must rely on the great strength and wit of your teammates to defeat the threats deep in the caves. Be careful though, the power of the caves grows as more dwarfs adventure together.BIOMES
As you explore, players will find complete environment changes, new enemies, and new items in each biome. In these biomes, you may stumble upon trapped rooms that contain magnificent rewards.BOSSES
Biomes will include their own themed boss. Each boss has its own challenging mechanics that must be overcome to gain access to the next biome. Bosses drop their own unique loot.DEATH
At the beginning of your journey, you will be able to create one character. Each character has its own set of items and expertise talents. When a character dies, they are permanently dead.LIGHT
The caves are extremely dark, players must make use of their limited light. Torches burn out over time, yet players may use their flint and steel in the darkest of situations.TALENTS AND SPELLS
Choose your path with over 100+ talents at your disposal. Will you ravage enemies with an axe? Swing extremely fast with a dagger? Heal allies with a torch? Become a tank and block attacks? Try each path and forge your own builds.ITEMS
Many unique and powerful items can be found throughout your journey. Each weapon has its own personal talent, helping you defeat increasingly difficult enemies.Uploaded build 0.883 to default branch
Misc Changes:
Added levers to the Ironfang Mines elevator to allow players to call the elevator if they are above or below it.
Added Ironfang Bandana item effect: \"Having more than 35% dodge chance gives you 15% movement speed with Daggers and Pickaxes.\"
The Ironfang Spider\'s health now scales by 5% per biome floor.
Buffs with positive damage values (like DOTs) are now considered debuffs.
Changed a rock pile in Ambushed Supply Route rooms to always spawn so you are able to always trigger the ambush.
Made the spider legs more performant.
Updated Steel Tempest description.
Fixes:
Fixed a ladder not spawning in Ironfang Mine Pit 3 Doors room.
Fixed bombastic not ending when only one player is left.
Fixed items teleported to start room occationally breaking.
Fixed endurance healing you when loading in on a sleeping character.
Fixed Abandoned Minecart rooms having a door connector that was very tough to pass through.
Fixed final task in Ironfang Mines hidden questline having incorrect objective.
Fixed Tattered Scroll spawn having physics when it should be static.
Fixed a spot in Goblin Camp variant 2 where goblins could spawn in the wall.
Fixed Silky Discovery task not triggering when you enter the new Spider Nest Mines event room.
Fixed the Ironfang Spiders not spawning in the Ironfang Mines.
Fixed non-hosts failing to get the \"Enter the Ironfang Mines\" objective completion.
Minimum Setup
- Memory: 8 GB RAMStorage: 200 MB available space
- Storage: 200 MB available space
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