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Happy Valentine! Get some chocolate, choco bear or a choco bear upgrade! Here the full changelog: - Added a valentines event. In this event, people who don't have the choco bear can get it for free. People who have it already can improve it for better campaign bonuses. To do that, you will receive choco strawberries from the daily draw and from food campaigns. Food campaigns are renamed to choco factory for that event and also let your pets get chocolate from it with the same rate as mighty food. - Added a new challenge: No Divinity Monument Challenge. A challenge that embraces the DNDC creation overflow mechanics. Goal is to have a specific monument with a given level and upgrade level while only using creations you manually make. The reward will reduce the divinity cost of creations and the 21st challenge will reduce the time needed for leveling monuments. - For UBV4 fights, your pets will now also use Speed, HP and Elements into the calculation. Combined total speed ^0.4-30 is added to the defense penetration for assasins, the hp of your clones is multiplied with (70 + total combined hp^0.4) / 100 and the mage attack is multiplied with (70 + total combined elements^0.4) / 100. This basically means if the combined hp, speed and elements of your pets in UBV4 each have a value > 5000 you are better than before. - Added an alchemist cape. This is not forgeable but you can get it from spending 2000 level 1 gems of each element. An alchemist who has it equipped can forge T3 materials. - Reduced the points needed to evolve Black Hole Chan from 1500 to 1000. It also now has an additional evo bonus depending on your fastest time to defeat ITRTGV4 of (1.3 million seconds - time in seconds needed)^0.3-30 as campaign bonus and twice as much as bonus for all elements. - Added a button: 'Show stats' to the UBV4 page. This will calculate the current stats of your light clones with pets and the V4 target and show them without the need to start the fight. - Fixed bugs (check for crystals, green text for required pets for UBs V4, possibility of losing an equip with a certain behaviour, offline might unlock, small things)
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