Name | Idling to Rule the Gods | ||
Developer | Shugasu UG | ||
Publisher | Shugasu UG | ||
Tags | |||
Release | 2016-05-27 | ||
Steam | € £ $ / % | ||
News | |||
Controls | Keyboard Mouse | ||
Players online |  1170  | ||
Steam Rating | Mixed | ||
Steam store | |||
SteamSpy | |||
Peak CCU Yesterday |
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Owners |  100,000 .. 200,000 +/-   | ||
Players - Since release |   +/- | ||
Players - Last 2 weeks |   +/- | ||
Average playtime (forever) | 2995 | ||
Average playtime (last 2 weeks) | 0 | ||
Median playtime (forever) | 5914 | ||
Median playtime (last 2 weeks) | 0 | ||
Public Linux depots | Idling to Rule the Gods-Linux [179.98 M] |
You can now upgrade statues with colored eggs again until the timer on the event page is up. |
Added two new Pets: Monk (from Kurik), which gives extra exp as dojo master after evo and Honey Badger (from Kaly), Earth Assassin which is immune to stun and doesn't need a blacksmith in the team. Both are rather late game pets. |
Added some Eggprovements to the event. |
Happy Easter, I hope you have a nice time. |
Added absolutely nothing. |
Added new alternative art for Slime, Doughnut, Clam, Ghost, Nightmare, Salamander, Sylph and Raiju from WikilorE87. |
You can now set a random partner with cupid. Also because many people asked, you can make the couples in the daily draw claim page. |
Full changelog: |
Added Accumulative SpaceDim Challenge. It is a normal type challenge where you level up SpaceDim elements for a combined level of 1000 * (1 + completions). Finishing it will add ghost levels to each element and also increase the soft cap by the ghost levels. I also added the HM version along with it. |
Added Mermaid as a new pet from Myrielle. She has a supporter bonus and is rather lategame. You can find the scales she needs for the evo if you put her in your fishing team. |
Sorry a bit late, but happy new year everyone! Its2024 already, time runs fast I guess. Well because the year 2023 vanished, I removed that reward code. I also added one for 2024, named it a bit differently but its written here. |
Here the full changelog: |
Added a dummy fight in the dungeons challenges tab where you can test your teams for damage. |
Added a toggle to the SpaceDim tab to auto remove and spread after rebirthing. |
Added a pause button to the minigame, a tooltip for enemies where you can see their stats, damage is easier to see now, the dragons on wave 21 a bit easier so they are beatable. You can also go back to the game now while the minigame is paused and continue afterwards. |
Full changelog: |
Not everyone was happy that the new challenge was multi reset and the multis were not really used in this challenge, so I made a vote and people decided to make it harder in turn for more chps. Now you also need to defeat P.Baal V 1 + completions to finish it. Because it is harder now, all completions above 3 done before this update are removed. |
Added a new challenge: No rebirth Crystal Power Challenge. It is like a NRC with the difference that you need to gain a specific amount of crystal power through crystal sacrifice (30 + 30 * completions). Capped at 25 and it can increase the modul upgrade chance by up to 10% if maxed. You need to have crystal sacrifice and at least 100k total cp to unlock it. |
Reworked the ancient mimics a bit. The reflect with perma death in SY was a bit unintented, so mimics don't have reflect anymore. Instead it uses a freezing aura which damages all pets per turn instead. With the stat rebalancing and that aura it is likely stronger than before, but less rng involved. I also added ancient mimic points you get from them (currently hidden, but will have use in the future for a new pet). They will also drop a shinier stone instead of a shiny stone now! |
Added 5 new pets: Azure Dragon (from PapA3, earth supporter), Black Tortoise (from Kurik, water defender), White Tiger (from Rebels, wind assassin), Vermilion Pheasant (from Rebels, fire rogue) and Tenko (from Qiarel, neutral adventurer). The first 4 are unlockable for free but have a token improvement for a special ability while the fifth can only be unlocked with a token and has a special ability as base. |
Added spread ratios to spacedim. |
Added the strategy room for the pet village. In that room you can change how the stats of your pets are distributed. You can also add up to 8 pets to the strategy room, which give dungeon stat boosts to all pets as 10% of the set stat as a base. Each class can only be set once. Your pet with the second lowest growth of all unlocked pets adds a multiplier to the bonus stats gained of sqrt(growth)/5%. This means if you set a pet to the attack slot with 10,000 attack and your pet with the 4th lowest growth has 100,000 growth, all pets would receive 1632 base attack. That attack is still modified with their class bonus (150% for mages, 40% for defenders...) |
Improved the Shadow Clone pet a bit so it creates more clones per tick and reduced evo growth requirement. It also receives class exp as adventurer in dungeons now. |
Added two new pets: Sniper (wind assassin which has only one action and attacks last, but does triple damage) from nono and Shadow Clone (can create some shadow clones) from Kaly. |
Full changelog: |
Added a new story chapter for Jupiter. I guess it is about time... |
Added a new challenge: Greedy God Challenge. In this challenge, the other gods steal creations from you and you need to outcreate that. |
Added spread ratios for might and rti. |
Added the missing rewards for the unique SSS quests: Elemental as pet (has evo bonus as Blacksmith, if used in dungeons, boosts the elemental stats of all pets by 0.5% per class level and its own damage is increased by 15% per class level if the class is Blacksmith), Wonder Axe (counts as T5 weapon and increases all element stats and a non mage user has 10% chance to ignore the enemy defense), Enlightment Vest (counts as T5 and increases the crafting speed of alchemists by 0.5% per cl) |
The crafting queue caused a few serious issues so I completely reworked it now. Because it works differently now, previously queued equip was removed so you need to queue it again. |
Added a new challenge: Day Multiverse Challenge. It is unlocked if you have done at least one Multiverse Challenge. You have one day and can rebirth as often as you like. Your 5 highest multiverse levels from your rebirths will be added together where the highest level counts twice. Finishing the challenge will add a Multiverse Booster to the Multiverse page. You can level it up with Shadow Clones and a divinity cost to boost the effect of your Multiverses. |
A few weeks ago I changed the candy cane enchant cost if it is above level 20 to 40k pet stones and forgot to also decrease the cost on the confirm dialog after that. I fixed that now and everyone who did actually enchant it, got the pet stones which it did cost back. |
The full changelog: |
Added two more pets from Brad: Dwarf (blacksmith like Elf), Caterpillar (alchemist). |
Added new pets: Koi (fishing pet from Kaly), DecoratorCrab (Adventurer from ElChorizo) and Goblin (Adventurer from Kurik). |
Added the Ultimate Multiverse Challenge (UMVC). You can do it if your Day Universe Challenge score is above 1 million. Starting this challenge will unlock the Multiverse tab, finishing it will unlock it for outside this challenge. In that tab you can create, and improve your Multiverse. You need Shadow Clones and Creation Speed for that. Each one finished after the first one will increase the levelup speed of your Multiverse by 5%. This challenge is maxed at 21 completions. |
You can now set the tavern to a lower level in case you got a high level too soon. |
A new update is out, this time with a valentine event! |
Added 2 new pets. Basilisk, from Nono, which is a mage with a secret unlock and evo condition. The other pet is Leviathan, which you can get from the 50 million growth achievement. Most people are still far from reaching it, but a few people reached it already and that pet did not exist yet. |
Changes for Version 4.04.1373 (2023-01-27) |
Happy new year! Removed the code from last year and added a new one: "Happy2023". You can input it in the settings page for a small reward. |
Changes for Version 4.02.1367 (2022-12-22) |
Added a new challenge: Super Div Gen Challenge. Endgame challenge, you can unlock it after having a 100k/100k/100k div gen. In this challenge you will need to build the Super Div Gen to level 1/1/1 * completions. Ater completing one you can build it outside the challenge after 15 minutes into a rebirth. At first the output efficiency is only 20% of a normal div gen compared to building time, which can be increased by 4% per completion, up to 100% at 20 completions. The advantage of this super div gen is no limitation on BB cap with very high build speed and clones and the offline progress. |
Added depth 4 for dungeons. Depth 4 starts after the boss in D3 is beaten, at soonest in room 31 if you go for it. D4 has better drops and gives more exp than D3 with mimics, but you need relatively strong pets to have a chance. For D4-0 you should have at least dungeon level 220/60 with some T4 equip and decent growth. Higher levels make them easier of course. The boss for D4 is in room 60 and needs even stronger pets and maxed NRDCs. |
When you select pets for tavern quests, required pets have now a green and bonus pets a yellow border. |
Hallo Halloween! |
Added the Dojo functionality. Now you can set a dojo master and upgrade the Dojo for various pet boosts to make dungeons easier and to gain more experience. While not needed for the current dungeons, you will likely want the Dojo buffs for future dungeons. Enabling any Dojo buff will disable the experience bonus and outside dungeon experience from experience leech weapons. You can still use them to leech experience inside dungeons, but they won't provide extra experience anymore. In the long run, the Dojo will give more experience bonus and other buffs, so it will be worth it, though. |
Added a start all dungeons button. It will start all your dungeon teams at once. You need to have at least 2 dungeon teams to see that button. You can set some settings for each team, which are saved and then you can start all teams at once. |
Added an input to the settings to multiply the font size for people where it does not fit to their taste. Everything above 1 can mean some text is cut off, though. |
Added 2 new pets, Meteor and Sphinx, sponsored by Kurik. Meteor can be unlocked by creating 50 million stones and it grows stronger the more hours it is in campaigns. Sphinx can be unlocked with 10 million free exp and it increases the experience your pets gain. |
The game has now ingame-milestones to give you some extra goals and rewards, you can find them on the statistics page. |
Added a new pet village building: Dojo. For now you can only get overflow exp in the dojo, mostly so people who have pets with class level 100 don't lose their future overflow exp anymore. Pets with a class level of 100 will automatically contribute their overflow exp to the dojo. Pets above class level 50 have a toggle now where they can contribute their class exp to the Dojo instead of to their own class level. Later on you will be able to spend the dojo exp to boost your pets. |
Added a restart all button for campaigns. |
Updated Unity to a new version to stay compatible to the google playstore. I hope that causes no issues. If so, please write me a bug report. |
Have a nice summer everyone! I added a small event and you can get a unique equip this time. |
If you are in an UCC, the hide maxed challenges will now hide challenges you did 5+ times within this UCC, it also updates now the statistics multi to what you actually get. |
Added a new dungeon boss to improve gram. You can fight it if you take 5 rune stones with you and have defeated Lernean Hydra. You can find a rune stone from P.Baals V30. |
Added 4 new challenges: |
Added a new tab to the purchase page where you can find all possible daily claims at once, free draw, pignata, santa, daily packs. |
You can now buid a village for your pets! There are many design options. Out of the buildings, only fishing and the tavern with new quests works atm. Other buildings will get a function in future updates. |
Lucky draws have now a low chance to drop T4 mats. |
Added a small easter event. It adds an event campaign for 2 weeks where you can find pet stones and easter eggs. Like usual, you will be able to get a free token and some mats from the easter eggs. You will also gain a free 100 event currency from daily draws. |
Added a new challenge: Ultimate Black Hole Challenge. Unlike the normal BHCs, the amoung of Black Holes + Upgrades you need to build here doubles after every completion. Maxed at 15 completions. It will increase the god power you gain from Black Hole Upgrades after rebirthing. |
The distribute-button now distributes the number of the input field to each pet instead divides it through all pets. The tooltip on the button shows total clones needed for that now. If you don't have enough clones to distribute that number to all pets, it will behave as before and share the set number to all available pets. |
Added a new pet from our patreon Dymski! It is a neutral pet with a bonus for alchemist and can create nothings faster than other alchemists. |
The tooltips above Baits/h shows now the time until baits are out and increased the bait warning from 6 to 12 hours. |
Added Sylph as the last elemental pet. This pet was designed by our T5 patreon, Malfat. The progress is similar to the other elemental pets and you can unlock it with 15 whispers of the wind. You can find them in mountain until Sylph is unlocked. |
Changes for Version 3.80.1298 (2022-02-13) |
Added 3 new patreon pets: |
Happy new year! I hope it will become a nice year for you all. You can now input "Happy2022" in the settings page for a small new years gift. |
Merry Christmas everyone! |
Added a new tab to the challenges page. This tab shows challenges which are reccomended to be done depending on the player progress. That should make it easier to choose the right challenge. UCCs and OCs have now their own tab, too. |
Thanks for the participation to the survey. Until now, there were more than 3500 players who filled out the survey. The two next bigger updates are already set in stone (a new tab: pet village and dark/light dungeons), but next year I will do some updates depending on what people wrote in the survey. |
Added a new patreon pet from Doobag, Sloth! You can unlock it with a token. Sloth is an adventurer specialist which is good in item, multiplier and food camps, especially in long campaigns. |
Fixed some issues with UCC 50+ and the overflow bonuses from UCC 55+; |
I had to update Unity to a newer version (I use 2020.3.21f1 now). That is an internal change, which hopefully does not affect gameplay. I had to do that mostly because the old Unity version had issues with the new android target version, which is enforced from google now. |
I added a small halloween event where you can earn candies and a free pet token. It also has a small minigame for extra candies. The event will start tomorrow and lasts for 2 weeks. |
Added a new challenge: Ultimate Stats Challenge. This challenge is a normal rebirth and you get points depending on your universes created, powersurge levels, pet class exp gained, pet stats, black holes + upgrades, rti levels, unleash power, god power gained and pet growth gained. The statistic multi you get in this challenge is 2.5 million regulary. You finish it on a set point goal and only the points from the current rebirth count. |
Added a token upgrade for Ape. If he has that upgrade, he will use his first action in dungeons to transform into super Ape. The transformation will last for class level / 5 actions and gives a class level% boost to all stats and the ape will hit twice. This means at class level 100 he would have a 100% boost to all stats for 20 actions. This works once per room. |
Added a way to simulated the infinity towers. With the sim-button left to the start button for starting a tower run you can see an instant result with the selected team. This is only for testing to make it easier to set up your team. No items are used, no experience or other reward is gained. |
Added a new runestone boss to improve Gram from Kentorax. You can get the runestone drop from the new Patreon God for V31 and you can fight the boss in newbie dungeon if you take 3 runestones with you. |
Added a new challenge: Universes for Clones Challenge. In this challenge you will start with a set amount of clones, which will decrease after every completion. The challenge will end once you have a maximum clone count of 20 million. You can only increase your maximum clones with trading universes for them. Finishing the challenge will increase your building speed. |
Added 3 new pets from patreons, Unicorn (from Red/Sim, Adventurer), Portal (from Rykkerbow, Adventurer), Cardboard (from risestorm, Rogue). |
Added T4 equip. It is very expensive to craft and not really something you should do before you can easily farm D3-10 and infinity tower 40+. You can get the needed T4 materials from infinity tower points (500 points for one T4 mat) or an alchemist can craft them with a mana cape (100 T3 mats for one T4 mat, with the Robe of Economy you can reduce it to 60). I also added the dark and light equip already but you need dark matter or angel wings for it, which is not obtainable yet. |
Reduced the cost of the party slot from infinity points. |
Added 4 new pets from patreons, Clam (from ElChorizo, Token, Rogue), Earth Eater (from notfromearth, Token, Adventurer), Gnome (from nonomo, secret unlock, Defender), Aether (from Nooby, secret unlock) |
Changed the formula for status effects to attacker elements/2/defender elements-0,3. This should make water tower a bit easier. |
Added new dungeons: Infinity Tower. They work similar to normal dungeons, but the monsters give no drops. There are 6 different ones, each element and one multi element tower. It has floors, similar to dungeon rooms, but take one hour each to beat and your team will go one floor higher after they beat it. Each floor is stronger than the previous one and there is no limit in floors. The most you can do at once is 24, though, so 24 hours. As a reward you will receive Infinity Points of the element of the tower and the higher you are, the more points you get. Currently you can get at most 50 points per floor. This will change later after some player feedback and balancing. Currently you can buy one pet team slot with the points, soon you will be able to buy T4 materials to craft T4 equip. |
Added a small summer event which starts tomorrow. The event will last for two weeks and you can farm rain drops (yes rain drops. Where I live it rained the last months probably more than ever, it is either too hot or too rainy) in the garden event campaign. With enough rain drops you can get a free token. |
Added two new patreon pets. Succubus (token) from Kentorax and Grey (V100) from Feythe! |
UCCs now won't get harder after 100 million statistics multi to make them truly uncapped. |
Uncapped UCCs. For UCC 21 and more you get a retroactively multiplier for overflow points. It starts at 1% per UCC from 21 to 30, increases by 1% per UCC for every 10 more. So for example having done 51 UCCs would mean 64% bonus. They also increase the cap of the points you can get from OCs by twice as much. Currently the cap is 500, so with 51 UCCs the new cap would be 1140. Because uncapping UCCs, you lose the 50% chps from capping it, the chps you get from UCCs is now increased from 30 to 45. |
Added the story chapter for Luna! |
Added a new dungeon boss, 'Wolf of Nobina'. This boss was designed by Nonomo, a T5 Patreon. Defeating Goddess Nobina will drop an item which lets you challenge this boss in the newbie dungeon. But be careful, this boss is very powerful and only players who can easily beat D3-10 dungeons have a chance to win. Winning this fight will give you a powerful weapon, which grows even more powerful the more Patreon dungeon bosses you defeat in the future. But so far this is the only Patreon dungeon boss. |
Added the last 4 PGCs, (Alphagemo, AngryFarmerPhil, Risestorm and Rykker Bow), thanks for your support! With this, the PGCs are maxed out at 25. Future T5 patreons for 2 months and longer get a different reward, which is shown on the patreon page. The named gods can still continue. |
Added 3 new challenges. Monster Queen Challenge, RTI Temp Level Challenge and Light Clone Challenge. |
Added an easter event. For the next 2 weeks, starting in 1.5 days, there is a new campaign, the easter garden, available (requires internet). In this campaign you will be able to find easter eggs. You can get one pet token from the easter eggs. While the event is active, the daily free draw will also give you 100 eggs and 10 chocolate. |
With the last version I had a typo and ingame it was shown as version 2121 instead of 1221. I fixed that and have now version 1222. This means you might get a warning that the new version is lower. You can just ignore that warning. |
Added the ability to craft T3 bars for blacksmiths. The T3 bars will be used to forge T4 equip later on. Blacksmiths can do endless crafting with them like alchemists. The time and cost for one bar is about 10% of what a T3 equip SSS+20 (with reforging from S to SSS) costs. You can also convert maxed T3 equips into 10 bars each. Special equips like magic sticks or magic hammers can't be converted into bars yet, a solution for that will be added at a later time because the cost to create them is different. Alchemist capes won't ever be convertable into bars. |
Added the PGC for ElChorizo. |
Added the patreon pet for chicken god, mysterious egg. The pet for Amel, Bottle and the pet for Doobag, Bag. |
The autofight after unleash now starts to fight a god with 1% of max hp and doubles that every time you lose up to 100%. |
Changes for Version 3.49.1215 |
Added a new patreon pet from Rykker Bow! His name is Archer, a specialist assassin which has a change to shoot two arrows at once. You can unlock it with a token. |
A Christmas Event is now live for the next 14 days. |
Sorry for the late notice for anyone who reads this, but the event started today! |
Here the full changelog:
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Changes for Version 3.32.1117 |
Happy Valentine! |
Merry Christmas and happy holidays! |
Changes for Version 3.23.1064 (2019-10-27) |
The story chapter for Athena is out. |
Version 3.0 is out. |
It's been a while but I finally released a new story chapter. |
The story chapter for Poseidon is out. Other than that there isn't much else but a few devilish avatar parts and bugfixes, but people wanted me to write update notes, especially when a new story chapter is out, so here the news. |
Merry Christmas everybody! |
Merry Christmas everybody! |
For the next 14 days, you can find candies in the food campaign, which is renamed to "Trick or Treat" for that time. You can get a pumpkin pet from candies. |
For the next 14 days, you can find candies in the food campaign, which is renamed to "Trick or Treat" for that time. You can get a pumpkin pet from candies. |
I uploaded a new version of ItRtG. Here the changes: |
I uploaded a new version of ItRtG. Here the changes: |
Hello, a new version is out: |
Hello, a new version is out: |
This is the biggest update I did since a year. I hope you like it! |
This is the biggest update I did since a year. I hope you like it! |
Small update for Version 1.89.685 |
Merry Christmas Idle Gods! |
Hello Idle Gods!
Thanks for playing the game! |
Changes for Version 1.72.573
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Hello players! |