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Merry Christmas everyone! I added a smalle even for you and a few more challenges. Below the full changelog. - Added a christmas event! It will start tomorrow and lasts for 2 weeks. While the event is active, there will be a "Christmas fair" campaign. In this campaign you can find event items, chocolate and the pets who participate in this campaign get the same amount as class exp as free exp for the pool. The daily draw will also give 150 event currency every day (make sure you are online and the event campaign appears before claiming the free draw). The maximum total event currency you can get is ~10,000, but that requires good campaign pets. With the event currency you can get a pet token for 2000, an unique equip, Candy Stick also for 2000. The candy stick (weapon slot) will start at Quality S+10 and gives 40.74% bonus for campaigns. You can upgrade it ten times by 1 for 300 event currency and the quality twice by one grade for 1000 event currency. Maxed out at SSS+20, the stick will give 101% bonus for all campaigns. You will either be able to purchase a second candy stick in SSS+20 with the christmas special pack, or get another free one with S+10 with 5000 event currency. If someone can't max it out within this event, you will be able to upgrade it to max after the event is over with pet stones, but that will be expensive. - Added 3 new challenges: Div Gen Challenge: Normal type, upgrade your divinity until it has a specified output in divinity /s. This challenge will increase the fill speed of worker clones, the overcapping bonus divinity and maxing them out at 25 will change the divinity you gain from UBs to the divinity /s, including all temporary bonuses like crystals or RTI. Max Crystal Challenge: Normal type, upgrade one crystal to the max, starting with physical crystal, ending with god crystal. Repeat this with 2,4,8 and 16 maxed crystals. It will increase the crystal power you get. Day No Rebirth Challenge: DRC type, just defeat as many gods as possible without rebirthing. It will slightly reduce the time campaigns need by 1 second per hour, per god beaten. Beating V10 in this challenge will unlock 24 hour campaigns. - The chp upgrade to increase the max challenge dungeon tries will now also give out one extra try per day with 20 and 30 tries. So maxed out it gives 5 per day, which can be saved up to 30 tries. - The tooltip for crafters shows now also the total time until the auto value from the textfield is reached. - Fixed some typos, display error and other small bugs.
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