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✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Have a nice summer everyone! I added a small event and you can get a unique equip this time. Here the full changelog: Changes for Version 3.93.1332 (2022-07-07) - Added a small summer event! It will last for 2 weeks and starts friday at the 8th july. While this event lasts, there will be an additional campaign available where you can find event currency. You will also get 100 per day from your daily draw. With the event currency, you can buy one pet token and a unique equip (Spectrometers), for 2000 and another one for 5000 event currency, for your alchemists. Equipping this will have a 20% chance (additive to bottle) to reduce the crafting cost to zero at SSS+20. At unlock it will be at S+10 and you need to use event currency to upgrade it as long as the event is running. After the event is over you can upgrade it with pet stones. It also has the same effect as Mana capes and allows them to craft T3 and T4 materials. Be sure to get the Specs before the event timer is up, or it will disappear! - Added an event purchase. As long as this event lasts, you can purchase second Spectrometers instead of getting it with 5000 event currency. If you purchase them, it will come as a maxed SSS+20 version and you will receive 500k wood and 250k iron ore as a bonus. - Added a start all button for campaigns. That will start all campaigns at once depending on the favourite camps set. It ignores pets with no favourite set, the hate camp set and pets 11 or more with the same favourite. - Added a quest queue. You can get up to 3 slots from pet stones for 100k each. With the queue you can set up idle pets for a quest which they will auto start after a started quest is finished. - Added Lizard as a new pet from our patreon KillAllRebels. You can unlock it with a token and gives extra growth in food camps after evo. - Added 2% dungeon exp bonus from Kurik. - Changed the 8 default quests for class exp from 8 hours to 12 hours to fit better into player shedules. - Fixed a few issues (creation cost for overcapping, overflow in upgrade times at high values, eggs quest, some small issues)
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