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- Added 4 new pets. Student, an earth alchemist, unlockable with a token, designed from Nono. HwangeumPig, an earth assassin, unlockable with a token, designed from shinrais. AntQueen, a fire adventurer, unlockable for free if you beat P.Baal V125. Crocodile, an earth rogue, unlockable for free if you beat P.Baal V150. - Added a token upgrade for Bag. Having this upgrade will half the growth it gives to the lowest growth pet, but that extra growth is given for free instead of taken from the lowest growth pet in the campaign. - As the cast time and delay displayed is a multiplier and not seconds it confused players sometimes. So I added an extra info of total usage time in seconds min to max, which contains casting time and delay and depends on speed vs enemy speed. - A skill tooltip in battle shows now also the debuff success chance if it contains a debuff. - As the PowPow skill gave some complains about being unsustainable for some skills and other settings are much worse, I removed that setting now and replaced it with a setting named Damage. This increases damage of skills instead of skill power. It has no hit bonus and a lower mp cost increase. - Increased the mp cost of arrow rain from 20 to 25. - The chance to inflict poison is now atk + speed instead of atk + int. - I've been asked to give exp to active skills depending on casting time instead of usage count to make it easier to lv up slower skills. I think in general slower skills are more powerful, though. So I won't do that. Instead all equipped active skills will receive now 1 extra experience when an enemy is killed. This makes leveling slower skills a bit easier and you could even level them up without using them. - Removed the 600% cap for level campaigns. - Fixed a few issues with the event and offline progress.
[ 2025-02-24 17:02:06 CET ] [ Original post ]
- Idling to Rule the Gods-Linux [179.98 M]
Depending on your play-style, you can play it fast or slow. Either way it can be fun for hundreds of hours!
In the year 9001, humans destroyed all habitable planets in the known universe. On the last planet, they managed to create a space dimension device. With this device, they were able to travel to a different dimension. The world of Idling to Rule the Gods.
In the first habitable planet they found, they noticed the world works different than the known universe. It is ruled by gods. Soon after, Hyperion, the first god found the humans and fought them. After a long lasting fight, all humans but you – the player – died. While surviving the whole time, you developed your own special ability: to create shadow clones.
The game starts here.
You create shadow clones, they train, learn skills and fight monsters for you, while you absorb their power until you are powerful enough to beat the first god “Hyperion”. After beating Hyperion, you find many, much stronger gods. To be able to defeat all of them, you must find various ways to become more powerful. You rebirth, create your own monuments, train pets and fight ultimate beings.
You feel like doing nothing?
Even though you want to become rich?
You are lazy?
But you want to be stronger?
You have two left hands?
But you want to create something new?
Then fear not!
The solution is here.
You will become divine!
You will become strong. Stronger than gods!
You will create anything. More than anyone ever has!
In the virtual world of Idling to Rule the Gods.
What you have to do for this?
Not much!
Just sit any play: "Idling to rule the Gods".
The game where you can create your own universe!
You will become stronger when not even playing!
Just go offline and sleep and wake up much stronger.
- OS: Ubuntu 10.10+. Mint 17.1+
- Processor: Intel Dual-Core Duo 1.6GHz or faster processorMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: Graphic card with DX10 (Shader-Model 4.0) abilities
- Storage: 150 MB available space
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