Hi everyone
We are back with another update and this time we are focusing on both - the events and game development and how we are doing with bringing the most wholesome and cute adventure puzzle game out there!
Game Development update
We are right on track to embark on an epic odyssey with Harmony in
Q3 this year. We are continually working on new biomes, levels, creatures and all the mighty features you have the opportunity to
try in our newest, recently updated demo.
We gathered loads of feedback in recenty months during both online and live events, such as
PAX in Boston and it was a great experience to see what players liked the most and also, stuff they skipped more often.
Stuff you LOVED:
- Solving main dioramas:
Whether they're facades or isometric - we were greatly reassured to learn that the main part of the gameplay is also the part you enjoyed the most! We are improving your experience with these, adding more levels, interactivity and more complex isometric dioramas (6x6 and 8x8 squares) as during PAX we observed a great intested in particularly the hardest levels
- Detective Mummy mini games:
Spotting differences and finding hidden objects is fun! These mini games really bring family members together and the hardest difficulty settings seem close to the sweet spot! We continue to work on hidden/paired elements and promise to enhance your experience even more!
- Visual presentation:
We are being reminded that you love the presentation almost daily and it works as a great motivation for our team to simply focus on bringing you more content (levels, creatues, biomes, mini games etc).
Stuff you want to see improved:
- Mini games balancing:
Some mini games, like the challenging Dragonmice Dungeons or Cats Delivery Service represent action-like genres and we understand that level design, timers and other elements require additional tweaks and upgrades. We continue to work on offering the best possible experience to both newcomers and puzzle veterans (who also remember PacMan era )
- Controls and tutorials:
Some of the controls right now are not that intuitive for certain players and some of the tutorials - not that easy to understand at the first glance and we are working on a 'directed tutorial' where we simply go through all features, requiring players to complete them at the very start.
June Events
As promised, we are preparing for a series streams and important game reveals in June and July with the first one being the great
Dreamhack Beyond!

With the Steam event kicking off tomorrow, we are delighted to put our game in front of some great Twitch and YouTube streamers. We strongly recommend checking out some of the demos available until June 5th! Check out the official website for more details here:
https://dreamhack.com/beyond/
Next up, the most wholesome of all - the Wholesome Games Direct 2022 - during which we are going to release a brand new gameplay trailer showcasing newest game footage for the very first time! Learn more about Wholesome Direct here:
https://twitter.com/_wholesomegames/status/1526276297663578124
There are a couple things happening this and next month that we can't yet tell you about but make sure to follow and wishlist Harmony's Odyssey to be up to date with all these exciting news!
https://store.steampowered.com/app/1531490/Harmonys_Odyssey/
Don't want to miss any news? Follow us on a platform of your choice:
Harmony's Odyssey website: www.mythicowl.com
Reddit https://www.reddit.com/r/MythicOwl/
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Twitter: https://twitter.com/MythicOwlGames
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[ 2022-05-30 17:30:06 CET ] [ Original post ]