Sector Six
Aivaras Klimas Developer
Michael Jendryssek Publisher
2018-09-07 Release
🎹🖱️Keyboard + Mouse
Very Positive
(218 reviews)
The Game includes VR Support
Public Linux Depots:- Sector Six for Linux [39.82 M]
Echo #46: +1% funThis week I was polishing various parts of the game!
One thing that I learnt about making games is that nothing in game should disappear.
So now missiles that go off-screen explodes.
Enemy missile didn't hit you, but it hit something off-screen, instead of vanishing without a trace.
That makes combat 0.1% more enjoyable.
Also, now when enemy is destroyed, the explosion destroys nearby projectiles.
Like it would happen in real world.
Missile #1, missile #2 and missile #3 is released. Missile #1 hits enemy and destroys it.
What happens next?
In Sector Six 0.5.9, missiles #2 and #3 will go through the space where enemy existed few milliseconds ago.
In Sector Six 0.6.5 and real world, missiles #2 and #3 will explode together with destroyed enemy.
That's another 0.1%!
The next 0.1% comes from improved Death From Above ability, now its missiles are much faster and it feels more powerful and aggressive.
In Sector Six 0.5.9, if your spaceship is destroyed, you are told that the Elder Mechanism will recreate it.
In Sector Six 0.6.5, if your spaceship is destroyed, the spaceship is actually recreated.
It's not much but... 0.1%?
This week I have also made few changes to escort missions.
Defending carrier was awkward and barely possible with minions like veteran and dreadnought, so now you no longer need to defend it.
That makes escort missions into same boring destroy X minions mission with a cosmetic carrier above your ship, but hey, at least it works.
And I can always make carrier more interesting by making it blow up minions!
Oh, and about dreadnoughts...
Now they start appearing when you reach level 15.
What else? I added sounds for selecting/deselecting abilities, tweaked region entering/leaving animations, moved upgrade/downgrade buttons slightly... And that's pretty much it.
I made Sector Six like 1% more fun and it makes this week good!
Until next week!
PS.: I decided to postpone update for a week or two, since update is not going to be released on July anyway.

[ 2016-07-31 19:11:17 CET ] [ Original post ] Sector Six is under attack, the Machines, massive automatic spaceships are destroying everything! No weapon can stop the Machines, the only hope is the Elder Mechanism, an ancient device of the mighty Almadi civilization, who colonized Sector Six a long time ago.
You take the role of the Negati Armada's best fighter, who, due to a dramatic chain of events receives the Elder Mechanism. Go on an epic journey across the mysterious Sector, develop your spaceship, activate the Elder Mechanism and defeat the Machines, before it's too late!
Battle intelligent machines and salvage their remains for your ship!
Sector Six is an elegant and innovative Sci-Fi RPG/Shoot 'em Up hybrid.
The core feature of Sector Six is the unique spaceship building from randomly generated parts, which can be obtained by destroying enemies - the minions of the Machines.
Other key features are:
- Story driven missions including cutscenes and dialog
- Unique silhouette art style
- Complex combat system
- Deep character customization
- Millions of randomly generated items

MINIMAL SETUP- Processor: 1.2 GHz or better
- Graphics: 256 MB
- Storage: 100 MB available space
17.75$ (11%)
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FANATICAL BUNDLES

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