Modular difficulty system has been adjusted.
Now it will be a lot harder to get high grade parts!
Aberrant Armour challenge now increases enemy armour by 200% per level.
Lethal Weapons challenge now increases enemy damage by 200% per level.
The Decision challenge now increases mission length by 200% per level.
The Manifestations of Destruction challenge now also adds chance to encounter apparitions.
Added apparition, new enemy for The Manifestations of Destruction challenge.
Flow Stagnation challenge now also increases ether cost of abilities that have base ether cost of 0.
Re-balanced difficulty rewards.
This update also features small, but important change - now before starting new game it's possible to choose starter spaceship!
You can choose from two starter spaceships - apocalypse class spaceship and carrier class spaceship.
Other two spaceships will be available when nomad and titan classes will be added to game.
Other changes:
Now you can upgrade parts that are on your spaceship.
Sector Six is under attack, the Machines, massive automatic spaceships are destroying everything! No weapon can stop the Machines, the only hope is the Elder Mechanism, an ancient device of the mighty Almadi civilization, who colonized Sector Six a long time ago.
You take the role of the Negati Armada's best fighter, who, due to a dramatic chain of events receives the Elder Mechanism. Go on an epic journey across the mysterious Sector, develop your spaceship, activate the Elder Mechanism and defeat the Machines, before it's too late!
Battle intelligent machines and salvage their remains for your ship!
Sector Six is an elegant and innovative Sci-Fi RPG/Shoot 'em Up hybrid.
The core feature of Sector Six is the unique spaceship building from randomly generated parts, which can be obtained by destroying enemies - the minions of the Machines.
Other key features are:
Story driven missions including cutscenes and dialog