Last two weeks I was working on story mission V!
I have set up the structure of the mission, now all I need to do is to write last two dialogues, create new enemy and boss.
Story mission V contains more dialogues than the rest of game combined and it took me really a lot of time to write them.
But it was really fun!
The further story goes, the easier it becomes to write and I can get to reveal some interesting things.
Every story mission brings something new to the game.
This mission brings ability for player to make choices.
In mission V and other future missions, sometimes you will have to make decisions that will slightly change the course of the story.
Next week, besides working on mission V, I am planning to work on things that aren’t related to story mission V.
I will add part management screen, that will significantly speed up the management of parts.
I will improve enemy spawning system to create interesting enemy groups. I am also planing to bring back beacons, that were temporarily removed from game during the combat overhaul.
Beacons are special enemies that possess the ability to repair other minions.
If it will be possible I will also implement new modifications: “Evolves” and “Regenerates armour”.
It sounds big, but these things will do a lot good to the game and won’t delay the release of mission V much.
Until next time!
Sector Six is under attack, the Machines, massive automatic spaceships are destroying everything! No weapon can stop the Machines, the only hope is the Elder Mechanism, an ancient device of the mighty Almadi civilization, who colonized Sector Six a long time ago.
You take the role of the Negati Armada's best fighter, who, due to a dramatic chain of events receives the Elder Mechanism. Go on an epic journey across the mysterious Sector, develop your spaceship, activate the Elder Mechanism and defeat the Machines, before it's too late!
Battle intelligent machines and salvage their remains for your ship!
Sector Six is an elegant and innovative Sci-Fi RPG/Shoot 'em Up hybrid.
The core feature of Sector Six is the unique spaceship building from randomly generated parts, which can be obtained by destroying enemies - the minions of the Machines.
Other key features are:
Story driven missions including cutscenes and dialog