Sector Six
Aivaras Klimas Developer
Michael Jendryssek Publisher
2018-09-07 Release
🎹🖱️Keyboard + Mouse
Very Positive
(217 reviews)
The Game includes VR Support
Public Linux Depots:- Sector Six for Linux [39.82 M]
Echo #63: Secure regions and alloy container reworkIn my previous echo, that I have posted two weeks ago, I've said that I'll be working on alloy containers and secure regions.
And I did that.
Alloy containers are finally the best way to repair armour!
Each charge in alloy container now repairs 1% armour instead of just 1 armour.
Container refilling cost is now based on how much alloy is in alloy container.
That means you can refill containers that are not empty and not lose any alloy!
I have also added a bunch of new container properties and flaws:
- Filled: Containers with "Filled" are found containing the maximum amount of alloy.
- Generates x armour on kill: Amount of armour repaired on kill is based on container level.
- Eternal: Containers with "Eternal" are indestructible and gain 50 alloy if you fail the mission.
- Ancient: Containers with "Ancient" gain 30 alloy when you pass dust cloud.
- Sacrificial: Containers with "Sacrificial" destroy themselves and restores armour to 50% if armour drops to 0.
- Corrupted: Containers with "Corrupted" give no alloy when dismantled.
- Transient: Containers with "Transient" are destroyed when you complete mission.
- Unstable: Containers with "Unstable" burn alloy when you use repairing abilities.
- Gains 65 alloy every 50 kills.
- Generates 1 ether on kill.
- Gains 10 alloy every 15 kills.
- Cannot be refilled.
Small changes related to alloy containers:
- There are 5 new achievements for triggering unstable, transient, eternal, ancient and sacrificial alloy container abilities.
- I have added three new container skins.
- Item dismantling value is no longer based on item level.
- Amplifiers now give alloy when dismantled.
- Upgrading part now increases its dismantling value.
- Alloy container dismantling value is now based on the amount of the alloy in the container.
- After reworking alloy containers, I have been decorating secure regions.
- Because there are so many regions, I am going to leave most of the regions for future.
Next week I am going to make few last improvements and get ready for an update, that I am hoping to release next weekend!
Now I want to apologize for not posting for a while.
I couldn't post because I didn't have the internet for a few days.
If this will happen again in future, know that even if I don't post echoes, it doesn't mean I'm not working on Sector Six.
I am working always, every day =]
Until next time!
[ 2017-02-13 12:24:31 CET ] [ Original post ] Sector Six is under attack, the Machines, massive automatic spaceships are destroying everything! No weapon can stop the Machines, the only hope is the Elder Mechanism, an ancient device of the mighty Almadi civilization, who colonized Sector Six a long time ago.
You take the role of the Negati Armada's best fighter, who, due to a dramatic chain of events receives the Elder Mechanism. Go on an epic journey across the mysterious Sector, develop your spaceship, activate the Elder Mechanism and defeat the Machines, before it's too late!
Battle intelligent machines and salvage their remains for your ship!
Sector Six is an elegant and innovative Sci-Fi RPG/Shoot 'em Up hybrid.
The core feature of Sector Six is the unique spaceship building from randomly generated parts, which can be obtained by destroying enemies - the minions of the Machines.
Other key features are:
- Story driven missions including cutscenes and dialog
- Unique silhouette art style
- Complex combat system
- Deep character customization
- Millions of randomly generated items

MINIMAL SETUP- Processor: 1.2 GHz or better
- Graphics: 256 MB
- Storage: 100 MB available space
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FANATICAL BUNDLES

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HUMBLE BUNDLES

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