I'm getting close to finishing Sector Six graphics!
This week I have improved loot box, level up screen and added a box that shows difficulty rewards.
I've wanted to make these changes for a long time.
Besides that, I have added the last achievement, made icons for Steam achievements and now Sector Six is ready for the achievement update!
I have also tried making changes to the art style.
I couldn't make it work, so I decided to revert all the changes.
Next week I will be dealing with last graphical changes I want to make - some sort of movement animations, background spaceships, inventory animations.
I am also hoping to finally update the game in a few days, so keep an eye on new posts about that!
Until next time!
Sector Six is under attack, the Machines, massive automatic spaceships are destroying everything! No weapon can stop the Machines, the only hope is the Elder Mechanism, an ancient device of the mighty Almadi civilization, who colonized Sector Six a long time ago.
You take the role of the Negati Armada's best fighter, who, due to a dramatic chain of events receives the Elder Mechanism. Go on an epic journey across the mysterious Sector, develop your spaceship, activate the Elder Mechanism and defeat the Machines, before it's too late!
Battle intelligent machines and salvage their remains for your ship!
Sector Six is an elegant and innovative Sci-Fi RPG/Shoot 'em Up hybrid.
The core feature of Sector Six is the unique spaceship building from randomly generated parts, which can be obtained by destroying enemies - the minions of the Machines.
Other key features are:
Story driven missions including cutscenes and dialog