Last week I have implemented wave part properties, started working on advanced part management and did few graphical improvements.
Item update is almost done.
I only need to finish part management which will take 1 or 2 days, add the last part properties and fix all those glitches that have crawled into the game with recent changes.
After that is done, I'll make few graphical changes and then update will be released.
The update should happen on the next weekend!
I've already written about white, red and black waves, so now I want to write a bit about phase chance and phase damage properties.
Phase chance will dictate how often your spaceship will enter the phase of increased power.
During the phase, you will deal more damage. The phase will last 5 seconds.
Phase damage will increase damage dealt during the phase.
For example, if your phase damage is equal to 200%, all of your abilities will deal 200% more damage during the phase.
Simple and effective!
Phase chance should replace unleash chance, which I have removed two weeks ago.
Anyway, next week I will also continue working on graphics.
I wasn't planning on doing that, but I've got some feedback and... started working graphics =P
Check video bellow to see what's improved.
So, that's all for this echo, I hope next time I'll have more news!
http://steamcommunity.com/sharedfiles/filedetails/?id=944816455
Sector Six is under attack, the Machines, massive automatic spaceships are destroying everything! No weapon can stop the Machines, the only hope is the Elder Mechanism, an ancient device of the mighty Almadi civilization, who colonized Sector Six a long time ago.
You take the role of the Negati Armada's best fighter, who, due to a dramatic chain of events receives the Elder Mechanism. Go on an epic journey across the mysterious Sector, develop your spaceship, activate the Elder Mechanism and defeat the Machines, before it's too late!
Battle intelligent machines and salvage their remains for your ship!
Sector Six is an elegant and innovative Sci-Fi RPG/Shoot 'em Up hybrid.
The core feature of Sector Six is the unique spaceship building from randomly generated parts, which can be obtained by destroying enemies - the minions of the Machines.
Other key features are:
Story driven missions including cutscenes and dialog