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Echo #75: Sector Six is too hard!

'Ello all! I've just watched a streamer play Sector Six. I didn't watch the whole stream, but I got the important message. Sector Six is too hard! What happened during the stream probably happened a lot of times before. I've got comments and reviews saying that Sector Six is challenging, but that is good and so I didn't do anything about it. If you played Sector Six and it seemed too hard/grindy/slow, I am very sorry! BECAUSE SECTOR SIX IS NOT CHALLENGING. It was never meant to be grindy or challenging unless the player really wanted it to be. On the surface, it's a very easy and basic game. THEN WHAT IS HAPPENING?! ... What happens when players get Sector Six and start playing it? They build an imbalanced ship, that doesn't have enough weapons and go to destroy some minions. It's not that bad at first. But they eventually level up, enemies get stronger. Players add more parts that don't really help them. Spaceship building mistakes start stacking up and turn fast, explosion filled combat into a slow nightmare. Enemies take minutes to kill, the player loses several times, loses an alloy container, not even an easy mode helps at this point. If I had to guess, this happens most of the time. I've put a lot of warnings, there are ability descriptions and item tooltips. And yet it keeps happening. Players seem to understand how combat works. They are able - even if not that well - to use shields, dodge bullets, activate abilities, repair armour with alloy container. Why? Players handle combat pretty well. There's a combat tutorial that quickly explains how to fight. Players don't understand how to build a good spaceship. There's spaceship building tutorial- Oh, right. There's no spaceship building tutorial. I mean, why would there be a tutorial, if to build a basic, good spaceship player just needs to add a lot of weapons to it? Right? Apparently, I was wrong and Sector Six needs an extended tutorial to also cover spaceship building. I believe that right now Sector Six scares away most of the players and they never get the awesome experience that I spent years to create. That needs to be fixed as soon as possible! The UX team will have to work overtime to- Oh. ... Anyway, since I'm already writing the echo... The last item update is almost here! New properties and their effects have been implemented, advanced part management is working perfectly, set effect are ready to change gameplay forever... The new spaceship building tutorial will be the next update, right after the item update. Until next time! PS.: New Sector Six trailer! http://steamcommunity.com/sharedfiles/filedetails/?id=953066823


[ 2017-06-23 08:04:02 CET ] [ Original post ]



Sector Six
Aivaras Klimas
  • Developer

  • Michael Jendryssek
  • Publisher

  • 2018-09-07
  • Release

  • Singleplayer
  • Tags

  • Game News Posts 176  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Very Positive

    (214 reviews)


  • Review Score

  • https://v3663l.com/
  • Website

  • https://store.steampowered.com/app/465020 
  • Steam Store

  • The Game includes VR Support



    Sector Six for Linux [39.82 M]

  • Public Linux depots

  • Sector Six is under attack, the Machines, massive automatic spaceships are destroying everything! No weapon can stop the Machines, the only hope is the Elder Mechanism, an ancient device of the mighty Almadi civilization, who colonized Sector Six a long time ago.

    You take the role of the Negati Armada's best fighter, who, due to a dramatic chain of events receives the Elder Mechanism. Go on an epic journey across the mysterious Sector, develop your spaceship, activate the Elder Mechanism and defeat the Machines, before it's too late!




    Battle intelligent machines and salvage their remains for your ship!
    Sector Six is an elegant and innovative Sci-Fi RPG/Shoot 'em Up hybrid.
    The core feature of Sector Six is the unique spaceship building from randomly generated parts, which can be obtained by destroying enemies - the minions of the Machines.

    Other key features are:

    • Story driven missions including cutscenes and dialog
    • Unique silhouette art style
    • Complex combat system
    • Deep character customization
    • Millions of randomly generated items

    MINIMAL SETUP
    • Processor: 1.2 GHz or better
    • Graphics: 256 MB
    • Storage: 100 MB available space
    GAMEBILLET

    [ 5951 ]

    2.09$ (79%)
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    6.67$ (56%)
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    42.49$ (15%)
    4.76$ (68%)
    5.99$ (40%)
    GAMERSGATE

    [ 3198 ]

    4.19$ (30%)
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    8.49$ (58%)
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    0.56$ (81%)
    10.0$ (75%)
    14.99$ (25%)
    1.88$ (81%)
    0.53$ (95%)
    4.69$ (81%)
    1.13$ (89%)
    0.64$ (87%)
    11.99$ (60%)
    1.0$ (80%)
    0.38$ (92%)
    1.13$ (92%)
    6.0$ (50%)

    FANATICAL BUNDLES

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    HUMBLE BUNDLES

    Time left:

    3 days, 21 hours, 8 minutes


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    12 days, 21 hours, 8 minutes


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    19 days, 21 hours, 8 minutes

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