Echo #82: Combat and item changesIt's been two weeks since the last echo.
I skipped one because there was no news - I just finished preparing the game for translation and that alone is not enough for the echo.
But now I have a lot of news!
First of, Carrier class is now complete!
I've added last two abilities - Ionize and Awakening Of Inner Power.
This is what Ionize does:
The passive effect is a thing, that solved the ability point problem!
All abilities except already passive abilities, now have a passive effect.
Apocalypse abilities give +2% damage per ability level.
Titan abilities give +2% armour per ability level.
Carrier abilities give +1% damage and +1% armour per ability level.
I have also changed Aggression, Resistance and Capacity passive abilities.
Aggression now gives +1% damage and +1% ether per level.
Resistance now gives +1% armour and +1% phase break damage per level.
Capacity now gives +1% damage and +1% armour per level.
The Capacity effect is identical to Carrier class passive effect, so I might change it later.
Another change to passive abilities is that parts no longer increase Aggression, Resistance and Capacity levels.
Instead, parts may come with "+5% ether" and "+5% armour".
It should be a lot easier to understand than, for example, "+5 levels to Capacity ability".
To mitigate extra damage your spaceship gets from passive effects, parts now give less damage.
E.g.: Generic part will now have "+5% damage" instead of "+10% damage".
Anyway, with Carrier class complete, I only need to make one more ability for Apocalypse class to finish it.
I have already added Rapid Fire Mode, so now it's time for Cataclysm.
And new modifications.
And exploit fixing.
And other stuff!
Should be fun, the update might be ready by the weekend!
Until next time. http://steamcommunity.com/sharedfiles/filedetails/?id=1130642035 http://steamcommunity.com/sharedfiles/filedetails/?id=1127813754
[ 2017-09-11 19:58:55 CET ] [ Original post ]
Sector Six
Aivaras Klimas
Developer
Michael Jendryssek
Publisher
2018-09-07
Release
🎹🖱️Keyboard + Mouse
Very Positive
(216 reviews)
The Game includes VR Support
Public Linux Depots:- Sector Six for Linux [39.82 M]
Sector Six is under attack, the Machines, massive automatic spaceships are destroying everything! No weapon can stop the Machines, the only hope is the Elder Mechanism, an ancient device of the mighty Almadi civilization, who colonized Sector Six a long time ago.
You take the role of the Negati Armada's best fighter, who, due to a dramatic chain of events receives the Elder Mechanism. Go on an epic journey across the mysterious Sector, develop your spaceship, activate the Elder Mechanism and defeat the Machines, before it's too late!
Battle intelligent machines and salvage their remains for your ship!
Sector Six is an elegant and innovative Sci-Fi RPG/Shoot 'em Up hybrid.
The core feature of Sector Six is the unique spaceship building from randomly generated parts, which can be obtained by destroying enemies - the minions of the Machines.
Other key features are:
- Story driven missions including cutscenes and dialog
- Unique silhouette art style
- Complex combat system
- Deep character customization
- Millions of randomly generated items
MINIMAL SETUP- Processor: 1.2 GHz or better
- Graphics: 256 MB
- Storage: 100 MB available space
13.04$ (13%)
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2.0$ (90%)
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4.95$ (67%)
0.75$ (85%)
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FANATICAL BUNDLES
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