Sector Six combat is now complete!
This update adds new enemy, abilities and modifications, removes all of the combat exploits, improves armoured colony seeker, finishes modular difficulty system and more!
New abilities
Passive ability effects
Every non-passive ability has received a passive effect.
Apocalypse class abilities increase damage by 2% per level.
Titan class abilities increase armour by 2% per level.
Carrier class abilities increase armour and damage by 1% per level.
New enemy modifications
Apex of evolution
Minion with Evolves modification turns into a stronger minion after a few seconds.
The timer is reset whenever minion takes damage.
After minion evolves, it doesn't stop evolving until it evolves into apex.
Apex is a new minion that is even more powerful than dreadnoughts and apparitions.
Those who can defeat apex will be rewarded with an extant part.
Armoured colony seeker improvements
Armoured colony seeker is now faster, more intelligent and much more dangerous!
Same applies to scions, sentinels and gatherers.
Rewards have also been improved to match increased difficulty.
Modular difficulty system changes
Changes applied to modular difficulty system with the previous update has been reverted and new modifier has been added: Hivind's Army.
Hivind's Army functions the same as level 2 Manifestations Of Destruction in version 0.8.4
This is the final version of modular difficulty system, there are no more changes planned for it.
Other changes
- Entropic Arc ability has been replaced with Entropic Fracture.
- Reflect chance is now capped at 80%.
- Fixed several mistakes in ability descriptions.
- Temporarily removed avatar customization panel from settings.
- Corrected wrong ability interface tooltips.
- All regions have cities now.
- Improved writing.
- Improved story mission V.
- Fixed Titan class tutorial skipping bug.
- Reverted Death From Above, now it works like it used to work before 0.8.4 update.
- Increased range of Shatter, Swarm Control and EMP Grenade.
- Reworked Aggression, Resistance, and Capacity passive abilities.
- Parts now give less damage boost, to make other damage boosts more important.
- Parts no longer increase levels of Aggression, Resistance, and Capacity.
- Instead, parts increase ether and armour by a percentage.
- Minion armour cores have been renamed to armour extensions.
- Fixed apparition graphical glitches.
- Beacon can now be modified.
- Improved Concentrated Fire.
- Part sets now require only 6 components to be completed.
- Added new shield sounds.
- Added new buying and selling sounds.
- Fixed glitch that occurred when the ship was destroyed during region resurrection.
Sector Six
Aivaras Klimas
Michael Jendryssek
2018-09-07
Singleplayer
Game News Posts 176
🎹🖱️Keyboard + Mouse
Very Positive
(214 reviews)
https://v3663l.com/
https://store.steampowered.com/app/465020 
The Game includes VR Support
Sector Six for Linux [39.82 M]
You take the role of the Negati Armada's best fighter, who, due to a dramatic chain of events receives the Elder Mechanism. Go on an epic journey across the mysterious Sector, develop your spaceship, activate the Elder Mechanism and defeat the Machines, before it's too late!
Battle intelligent machines and salvage their remains for your ship!
Sector Six is an elegant and innovative Sci-Fi RPG/Shoot 'em Up hybrid.
The core feature of Sector Six is the unique spaceship building from randomly generated parts, which can be obtained by destroying enemies - the minions of the Machines.
Other key features are:
- Story driven missions including cutscenes and dialog
- Unique silhouette art style
- Complex combat system
- Deep character customization
- Millions of randomly generated items
- Processor: 1.2 GHz or better
- Graphics: 256 MB
- Storage: 100 MB available space
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