Sector Six
Aivaras Klimas Developer
Michael Jendryssek Publisher
2018-09-07 Release
🎹🖱️Keyboard + Mouse
Very Positive
(218 reviews)
The Game includes VR Support
Public Linux Depots:- Sector Six for Linux [39.82 M]
Echo #90: New update schedule and story mission VILast week I have returned to working on Sector Six story!
But first, here's the new update schedule:
Mission VI and mission VII update
This update will add mission VI and mission VII.
ETA: 2017 December.
Mission VIII and background update
This update will improve backgrounds and add mission VIII
ETA: 2017 December.
Mission IX and item update
This update will add mission IX and will improve items + add the first batch of relics.
ETA: 2018 Q1
Mission X update
This update will add mission X.
ETA: 2018 Q1
Mission XI update
This update will add mission XI.
ETA: 2018 Q1
Mission XII update
This update will add mission XII.
ETA: 2018 Q1
Mission XIII update
This update will add mission XIII.
ETA: 2018 Q1
Mission XIV and last game update
This update will add mission XIV, some endgame content and all remaining achievements, new save system and avatar customization.
With this update, game will leave Early Access
ETA: 2018 Q1
I really wanted to finish Sector Six in 2017, but it's not going to happen.
The new plan is to release the game before the second quarter of 2018.
It should be possible because all that's left is content and story.
Speaking of story, the mission that I am working on - mission VI - will take place in Tridenkor, Colowis, and Mzenim.
This mission will have unique events and enemies like mission IV and a boss fight like mission V!
It's a very important and ambitious mission - it's going to change the direction of the story and it will be very intense.
Mission VI will add three new enemies: Havoc, scythe, and barrier.
Scythe will immobilize, havoc will fire so many missiles that you will need to hide under the special shield to survive and the barrier is similar to barricades from mission IV, just capable of attacking, nothing special.
And that's all I can write about mission VI without spoiling it.
Until next time!
PS.: Go to my website to get a mythical part >>

[ 2017-11-28 13:56:42 CET ] [ Original post ] Sector Six is under attack, the Machines, massive automatic spaceships are destroying everything! No weapon can stop the Machines, the only hope is the Elder Mechanism, an ancient device of the mighty Almadi civilization, who colonized Sector Six a long time ago.
You take the role of the Negati Armada's best fighter, who, due to a dramatic chain of events receives the Elder Mechanism. Go on an epic journey across the mysterious Sector, develop your spaceship, activate the Elder Mechanism and defeat the Machines, before it's too late!
Battle intelligent machines and salvage their remains for your ship!
Sector Six is an elegant and innovative Sci-Fi RPG/Shoot 'em Up hybrid.
The core feature of Sector Six is the unique spaceship building from randomly generated parts, which can be obtained by destroying enemies - the minions of the Machines.
Other key features are:
- Story driven missions including cutscenes and dialog
- Unique silhouette art style
- Complex combat system
- Deep character customization
- Millions of randomly generated items

MINIMAL SETUP- Processor: 1.2 GHz or better
- Graphics: 256 MB
- Storage: 100 MB available space
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FANATICAL BUNDLES

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