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Echo #94: New year

2017 was a year of difficult advancement! There were many tough phases both in my life and Sector Six development, but I have pushed through and now I'm feeling stronger than before. Sector Six has been under harsh criticism several times this year - both direct and indirect. I have used that criticism to take a better look at my game and improve it further. After region rework, a new tutorial, better loot and graphical combat improvements, Sector Six is a much better game than it was at the beginning of the year and I am really proud of that. Another thing that I am proud of is how much hours I've invested in Sector Six this year. I've never developed this hard before. Here's what updates hit Sector Six in 2017: January 18 Controller support beta, and miscellaneous fixes February 20 Secure regions, trading, and alloy container rework March 19 New abilities and enemies, city improvements, new game+ and full controller support May 23 New side missions and achievements June 27 Part sets and the item update July 8 New tutorial August 12 Titan class September 26 Final combat update November 18 Region rework December 19 New story missions After all these big updates, Sector Six is 88% complete! In 2018 Sector Six will be completed and will leave Early Access! This is what I need to do to finish Sector Six: Remaining 6 story missions I'm not counting story mission VIII because it needs few more hours of work until it is ready to be released =] Relics Unique, build-defining parts that Sector Six always needed! Broken Infinity The ultimate endgame area! It will feature chained missions with the Machine boss to defeat at the end of each chain! Mission chain rewards include relics! Save system rework You will have more save slots and will no longer need to manually save! This update will allow me to add permanent death mode! Relics, Broken Infinity, save system rework and story mission XIV will come in one, final Early Access update. After Sector Six will be released, I will continue updating it to fix glitches and add more content. Although I will only add additional content if there will be a demand for it. Possible post-release content: Tombworld of Hate raid Raids in Sector Six will be like long story missions, similar to story mission V. They will have bosses and will give relics as a reward. They will also be non-linear and difficult as hell =] Nomad class The most complex and powerful class! Two new bosses for boss missions Comes with new minions! Omni amplifiers Amplifiers that double the power of a part! Obtained by collecting fragments from side mission rewards. Variety packs These small updates will add new minions, new side missions, new relics, new achievements and new ruin types. So, yeah, 2018 will be pretty epic =] Have a good year everyone!


[ 2017-12-31 23:16:41 CET ] [ Original post ]



Sector Six
Aivaras Klimas
  • Developer

  • Michael Jendryssek
  • Publisher

  • 2018-09-07
  • Release

  • Singleplayer
  • Tags

  • Game News Posts 176  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Very Positive

    (214 reviews)


  • Review Score

  • https://v3663l.com/
  • Website

  • https://store.steampowered.com/app/465020 
  • Steam Store

  • The Game includes VR Support



    Sector Six for Linux [39.82 M]

  • Public Linux depots

  • Sector Six is under attack, the Machines, massive automatic spaceships are destroying everything! No weapon can stop the Machines, the only hope is the Elder Mechanism, an ancient device of the mighty Almadi civilization, who colonized Sector Six a long time ago.

    You take the role of the Negati Armada's best fighter, who, due to a dramatic chain of events receives the Elder Mechanism. Go on an epic journey across the mysterious Sector, develop your spaceship, activate the Elder Mechanism and defeat the Machines, before it's too late!




    Battle intelligent machines and salvage their remains for your ship!
    Sector Six is an elegant and innovative Sci-Fi RPG/Shoot 'em Up hybrid.
    The core feature of Sector Six is the unique spaceship building from randomly generated parts, which can be obtained by destroying enemies - the minions of the Machines.

    Other key features are:

    • Story driven missions including cutscenes and dialog
    • Unique silhouette art style
    • Complex combat system
    • Deep character customization
    • Millions of randomly generated items

    MINIMAL SETUP
    • Processor: 1.2 GHz or better
    • Graphics: 256 MB
    • Storage: 100 MB available space
    GAMEBILLET

    [ 5951 ]

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    GAMERSGATE

    [ 3198 ]

    19.99$ (20%)
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    2.7$ (77%)
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    9.0$ (70%)
    0.38$ (92%)
    1.84$ (74%)
    8.43$ (44%)
    1.13$ (92%)
    1.31$ (81%)
    7.2$ (82%)
    1.5$ (62%)

    FANATICAL BUNDLES

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    HUMBLE BUNDLES

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