As I expected, mission X got delayed.
It was because I caught the flu and couldn't work on Sector Six for a whole week.
But before I got sick, I managed to do some good stuff.
Part rotating
https://www.youtube.com/watch?v=ZfT3moNSkvU It will be possible to rotate almost every part!
Added empty parts
Parts with no stats and a lot of amplifier slots have been added.
They will be sold in one of the areas of Sector Five.
Amplifier cost increased
Amplifiers, anodes, and cathodes now cost as much as fractal parts when you buy them from secured regions.
This is to make empty parts even more expensive and amplifier rewards even more valuable.
Searing Beam changes
Searing Beam now deals less damage - from 150% pylon damage to 80% pylon damage at level 10.
Searing Beam now deals 40% pylon damage at level 1, instead of 15% pylon damage.
Spending points on Searing Beam now increase Searing Beam damage by 4%.
Player hit effects
Player ship will show the same effects as enemies when hit.
Mission X
https://www.youtube.com/watch?v=sXK10nnAI0Y I have written the script for mission X and done most of the work for Sector Five.
There's not so much work left to finish it, so hopefully, it will be finished next week.
So that's what I did.
Until next time!
Sector Six is under attack, the Machines, massive automatic spaceships are destroying everything! No weapon can stop the Machines, the only hope is the Elder Mechanism, an ancient device of the mighty Almadi civilization, who colonized Sector Six a long time ago.
You take the role of the Negati Armada's best fighter, who, due to a dramatic chain of events receives the Elder Mechanism. Go on an epic journey across the mysterious Sector, develop your spaceship, activate the Elder Mechanism and defeat the Machines, before it's too late!
Battle intelligent machines and salvage their remains for your ship!
Sector Six is an elegant and innovative Sci-Fi RPG/Shoot 'em Up hybrid.
The core feature of Sector Six is the unique spaceship building from randomly generated parts, which can be obtained by destroying enemies - the minions of the Machines.
Other key features are:
Story driven missions including cutscenes and dialog