Update v0.5.019c
General changes and fixes: - Added icons pointing towards the ending portal, Bosses, Major Soulstones and Healing Crystals if within range; - Made the game much more resilient to save file corruption, storing backups and self-correcting where possible; - Fixed small glitch where a material description would go out of frame; - Fixed issue where certain spell effects would be glitching with the floor; - Fixed issue where the game could lock you in the Level Up screen if you died at the same time; - Fixed music that is not playing after killing the first boss; - Fixed Flame Wave description which did not state it causes stun; - Fixed Ground Slam description in Portuguese; Balance changes: - Summoned Skeletons can no longer be knocked down; - Summoned Skeletons are now much more resistant to pushback; - Summon Skeleton damage increase is now an Uncommon power up, down from rare; - Arcane Explosion damage increase is now an Uncommon power up, down from rare; - Arcane Missiles now fires 2 missiles instead of one; - Arcane Explosion damage increased from 300 to 400; - Bloodlust attack speed bonus reduced from 50% to 40%; - Disengage damage increased from 350 to 450; - Fire Bolt initial damage increased from 140 to 200; - Fire Pillar burn damage increased from 400 to 500; - Fire Wall damage reduced from 600 to 500; - Fire Wall area reduced from radius 4 to 3; - Frost Bolt damage increased from 120 to 200; - Frozen Warhammer Chill scaling increased from 6 to 8; - Ground Slam damage increased from 100 to 250; - Meteor Shower initial damage reduced from 300 to 100; - Meteor Shower burn damage increased from 100 to 250; - Void damage reduced from 300 to 240; - Slash damage increased from 50 to 70; - Thunder Clap area has been halved, which was its originally intended size; - Uppercut damage increased from 300 to 500; - Reduced all Skill Area power-ups from 30% to 20%; - Reduced all Skill Type Area power-ups from 20% to 15%; Thanks everyone for the support, the help, the bug reporting, and for being absolutely awesome! We keep working hard to make the game better with every update, and it's only possible thanks to you! Best wishes, The dev team
[ 2022-08-11 03:50:13 CET ] [ Original post ]
Hey everyone! Another update is now out, version v0.5.019c comes to solve some critical issues where saves could be corrupted without any sort of recourse, it brings arrows pointing to the portals, a.k.a. most requested feature ever hahaha and a lot of balance changes!
Patch v0.5.019c - August 11, 2022
General changes and fixes: - Added icons pointing towards the ending portal, Bosses, Major Soulstones and Healing Crystals if within range; - Made the game much more resilient to save file corruption, storing backups and self-correcting where possible; - Fixed small glitch where a material description would go out of frame; - Fixed issue where certain spell effects would be glitching with the floor; - Fixed issue where the game could lock you in the Level Up screen if you died at the same time; - Fixed music that is not playing after killing the first boss; - Fixed Flame Wave description which did not state it causes stun; - Fixed Ground Slam description in Portuguese; Balance changes: - Summoned Skeletons can no longer be knocked down; - Summoned Skeletons are now much more resistant to pushback; - Summon Skeleton damage increase is now an Uncommon power up, down from rare; - Arcane Explosion damage increase is now an Uncommon power up, down from rare; - Arcane Missiles now fires 2 missiles instead of one; - Arcane Explosion damage increased from 300 to 400; - Bloodlust attack speed bonus reduced from 50% to 40%; - Disengage damage increased from 350 to 450; - Fire Bolt initial damage increased from 140 to 200; - Fire Pillar burn damage increased from 400 to 500; - Fire Wall damage reduced from 600 to 500; - Fire Wall area reduced from radius 4 to 3; - Frost Bolt damage increased from 120 to 200; - Frozen Warhammer Chill scaling increased from 6 to 8; - Ground Slam damage increased from 100 to 250; - Meteor Shower initial damage reduced from 300 to 100; - Meteor Shower burn damage increased from 100 to 250; - Void damage reduced from 300 to 240; - Slash damage increased from 50 to 70; - Thunder Clap area has been halved, which was its originally intended size; - Uppercut damage increased from 300 to 500; - Reduced all Skill Area power-ups from 30% to 20%; - Reduced all Skill Type Area power-ups from 20% to 15%; Thanks everyone for the support, the help, the bug reporting, and for being absolutely awesome! We keep working hard to make the game better with every update, and it's only possible thanks to you! Best wishes, The dev team
Soulstone Survivors
Game Smithing Limited
Game Smithing Limited
2022-11-07
Indie RPG Singleplayer EA
Game News Posts 84
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(18898 reviews)
http://www.soulstonesurvivors.com
https://store.steampowered.com/app/2066020 
[1.61 G]
Soulstone Survivors is an action roguelite where you slay hordes of foes and face titanic bosses while learning powerful skills to enhance your character. Play as a Void Hunter, and with the spoils of every match craft weapons, unlock new characters, upgrade your skill tree and equip new runes, all in your quest for godlike powers.
With deep RPG mechanics intertwined with Roguelite elements, Soulstone Survivors offers a condensed, yet deep Action RPG experience:
We have prepared the roadmap below which outlines what to expect as the game evolves:
We are a tiny team that chose to stay independent and continue developing a game we love and would like to thank you very much for your attention and interest, and to all our existing community for all the help so far, we wouldn't be here without you!
With deep RPG mechanics intertwined with Roguelite elements, Soulstone Survivors offers a condensed, yet deep Action RPG experience:
- Explore almost 150 unique Active Skills (and growing!);
- Unlock and play with 14 Characters, with many more to come;
- Experiment with hundreds of Passive Skills and Runes to customize your characters;
- Progress through the Skill Tree with your Soulstones;
- Face and defeat powerful Bosses;
- Choose Curses that increase your challenge in interesting ways;
- Overcome extreme challenges to craft legendary weapons;
- Complete dozens of achievements and unlock new powers;
We have prepared the roadmap below which outlines what to expect as the game evolves:
We are a tiny team that chose to stay independent and continue developing a game we love and would like to thank you very much for your attention and interest, and to all our existing community for all the help so far, we wouldn't be here without you!
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