Hello everyone!
We have just released version v0.6.020b! This is the last set of big changes coming to the Demo, in preparation for the Prologue! If you haven't wishlisted the prologue yet, that would be an amazing help for us! You can do so in the link below!
https://store.steampowered.com/app/2113430/Soulstone_Survivors_Prologue/
Alright, now for the changes! Since we changed a lot of the in-game formulas, pretty much all power-ups had their numbers tweaked! Some systems changed a bit, some performance improvements, overall this is actually quite a large patch! Do give the game a go through the Demo and let us know if you run into any issues! =)
Patch v0.6.020b - August 23, 2022
Full change list for version v0.6.020b:
- Changed Double Cast into Multi Cast, which is now a percentage but can proc multiple times;
- New power-up added for Multi Casts for all skills;
- Changed almost all stats to be Multiplicative instead of Additive;
- Considerable performance optimisations that should improve memory usage and overall CPU load;
- Added confirmation popup when trying to restart a match or go back to menu;
- Added support for French, German and Spanish, also improved all other language translations;
- Fixed Dash visual glitch;
- Fixed issue where Void would pull enemies from outside its influence area, and would be able to pull very heavy enemies;
- Fixed issue where your allies could be removed from the game inadvertently;
- Fixed Overhead Text from your minions;
- Adjusted Sort Order of the Tracker panel (pointy arrows);
Balance changes:
- Increased Frozen Warhammer damage based on Chill from 8 to 15;
- Increased Frozen Warhammer damage from 120 to 180;
- Reduced cooldown of Frozen Warhammer from 7 to 6;
- Reduced Piercing Shout duration from 6 to 5 seconds;
- Piercing Shout now reduces armor by 30 (additive);
- Reduced Shield Wall duration from 5 to 4 seconds;
- Shield Wall now increases armor by 200 (additive);
- Removed impact damage of Shadow Bolt (now it only applies Doom);
- Summoned units now scale better (there is a known issue with this atm);
- Bloodlust attack speed reduced from 40% to 30% (now multiplicative);
- Bloodlust movement speed reduced from 25% to 20% (now multiplicative);
- Might damage multiplier increased from 30% to 40% (now multiplicative);
- Removed Power Up cap on On Hit effects;
Thank you once again for all the help so far, and we hope to see you in the Prologue, there is still a lot to come and we can't wait to get it all out there!
Best wishes,
- The Dev team
[ 2022-08-23 11:54:07 CET ] [ Original post ]