Update v0.6.020c
Full change list for version v0.6.020c: - Fixed tooltips of Area and Attack Speed for skills that don't have Projectiles or aren't Attacks such as buffs; - Fixed the scaling of Skeletons, which now works as intended; - Performance improvements and changes that should make the game faster for the majority of players; - Changed Multi Cast chance decay factor from 0.5 to 0.4. This means bigger chains of multi casts will be rarer; - Redured Bloodlust attack speed from 30% to 20%; - Reduced Buff Potency powerup from 30%/45% to 20%/30%; - Changed Armor formula, now being capped at enemies taking a maximum of double the damage if you manage to bring their armor to 0. Any further reductions will be ignored; We hope you enjoy those changes and remember to wishlist the Prologue to be able to get it as soon as its online =) https://store.steampowered.com/app/2113430/Soulstone_Survivors_Prologue/ Best wishes, - The Dev team
[ 2022-08-24 02:57:33 CET ] [ Original post ]
Hello everyone! With only 3 days left of the demo, and the prologue about to begin, we just released yet another small update, v0.6.020c! This time around we are fixing some issues such as performance, skeleton scaling and clarity problems with some tooltips. We expect that the performance should improve for all players and highly recommend updating asap! Here is the full list of changes:
Patch v0.6.020c - August 23, 2022
Full change list for version v0.6.020c: - Fixed tooltips of Area and Attack Speed for skills that don't have Projectiles or aren't Attacks such as buffs; - Fixed the scaling of Skeletons, which now works as intended; - Performance improvements and changes that should make the game faster for the majority of players; - Changed Multi Cast chance decay factor from 0.5 to 0.4. This means bigger chains of multi casts will be rarer; - Redured Bloodlust attack speed from 30% to 20%; - Reduced Buff Potency powerup from 30%/45% to 20%/30%; - Changed Armor formula, now being capped at enemies taking a maximum of double the damage if you manage to bring their armor to 0. Any further reductions will be ignored; We hope you enjoy those changes and remember to wishlist the Prologue to be able to get it as soon as its online =) https://store.steampowered.com/app/2113430/Soulstone_Survivors_Prologue/ Best wishes, - The Dev team
Soulstone Survivors
Game Smithing Limited
Game Smithing Limited
2022-11-07
Indie RPG Singleplayer EA
Game News Posts 84
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(18898 reviews)
http://www.soulstonesurvivors.com
https://store.steampowered.com/app/2066020 
[1.61 G]
Soulstone Survivors is an action roguelite where you slay hordes of foes and face titanic bosses while learning powerful skills to enhance your character. Play as a Void Hunter, and with the spoils of every match craft weapons, unlock new characters, upgrade your skill tree and equip new runes, all in your quest for godlike powers.
With deep RPG mechanics intertwined with Roguelite elements, Soulstone Survivors offers a condensed, yet deep Action RPG experience:
We have prepared the roadmap below which outlines what to expect as the game evolves:
We are a tiny team that chose to stay independent and continue developing a game we love and would like to thank you very much for your attention and interest, and to all our existing community for all the help so far, we wouldn't be here without you!
With deep RPG mechanics intertwined with Roguelite elements, Soulstone Survivors offers a condensed, yet deep Action RPG experience:
- Explore almost 150 unique Active Skills (and growing!);
- Unlock and play with 14 Characters, with many more to come;
- Experiment with hundreds of Passive Skills and Runes to customize your characters;
- Progress through the Skill Tree with your Soulstones;
- Face and defeat powerful Bosses;
- Choose Curses that increase your challenge in interesting ways;
- Overcome extreme challenges to craft legendary weapons;
- Complete dozens of achievements and unlock new powers;
We have prepared the roadmap below which outlines what to expect as the game evolves:
We are a tiny team that chose to stay independent and continue developing a game we love and would like to thank you very much for your attention and interest, and to all our existing community for all the help so far, we wouldn't be here without you!
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