New Update: Arms of the Ascended
The Arms of the Ascended update is here, and with it, we are bringing many changes and fixes to the game! Celebrate the holiday season with us, with new menu decorations from Dec 18th to Jan 5th! But before we jump into the contents of this update, we want share a couple of news with you: Firstly, we want to invite you to participate in our Discord event called Big Damage! Join us On Discord to learn about it! Secondly, this Friday (22/12/2023) we will release a new Dev Chat video on YouTube, sharing some exciting news for 2024 and TONS of information about the new content coming to the game! Subscribe to our YouTube to get a notification when its out! Game Smithing's YouTube
With all of that out of the way, here is the full list of changes for this update:
~Soulstone Team
[ 2023-12-18 19:45:27 CET ] [ Original post ]
Hello Survivors! :cozyroe:
The Arms of the Ascended update is here, and with it, we are bringing many changes and fixes to the game! Celebrate the holiday season with us, with new menu decorations from Dec 18th to Jan 5th! But before we jump into the contents of this update, we want share a couple of news with you: Firstly, we want to invite you to participate in our Discord event called Big Damage! Join us On Discord to learn about it! Secondly, this Friday (22/12/2023) we will release a new Dev Chat video on YouTube, sharing some exciting news for 2024 and TONS of information about the new content coming to the game! Subscribe to our YouTube to get a notification when its out! Game Smithing's YouTube
With all of that out of the way, here is the full list of changes for this update:
Character Appearances:
- New character appearances can now be unlocked in-game! With 14 new appearances in this update (1 for each character), we hope those will serve as a token of your achievements! Future content will bring new appearances for you to unlock, but rest assured ALL appearances will ALWAYS be unlockable in-game, there will never be in-game purchases in Soulstone Survivors!
New Save System:
- We completely revamped the save system in the game to increase its resilience to file corruption. The game always kept track of a backup file in case the game was interrupted while making a new save, but now the game will use a "ring save" system, keeping up to 10 versions to fall back to in case of corruption.
Gamepad Improvements:
- This update brings considerable improvements to gamepad usability in the game, such as being able to navigate and view tooltips of Passives and Active skills and your character sheet while in the Pause menu, and many fixes with bugged interactions across the game.
Enemies:
- Allaxiz buff now only increases his own attack and movement speed;
- Fixed Gammuth's Fireball being affected by the visibility slider (again);
General:
- The game now displays a sort of hint/timer to reflect why the Endless and Overlord portal might not appear at the end of a match if you take too long;
- Fixed an issue where you might hear the sound of the special event in the Caverns map starting without interacting with it;
- Added slider in the general options to change the intensity of the "low health" visual overlay;
- Fixed an issue where Summoned units would not inherit some of your character's Skill Tree nodes (such as on-hit chances);
- Fixed Cave Bear skill tooltip which had values scaling incorrectly;
- Added new keybinding for the "More Details" hotkey;
- Fixed an issue where the "More Details" hotkey would be inconsistent during gameplay and in menus;
- Fixed a couple of character tooltips in Skill Tree not working as intended;
- Fixed a small issue with a controller on Blacksmith which could cause the controller to lose focus;
- Fixed Meteor tooltip to properly show the Burn damage it applies;
- Fixed tooltips that could stay on screen when you paused the game;
- Improved performance of the "Mineral Harvest" rune by simplifying how minerals are awarded to the player;
- Fixed issue with gamepad navigation on skill trees, where in certain situations you would be unable to select a character-specific node;
- Fixed issue where Elemental Orbs could be spawned in the air, being impossible to collect;
- Fixed issue where locked skills in the Skill List menu could be showing the wrong information to unlock;
- Fixed issue where skills that scaled based on Health (such as Body Slam) would not take the "All or Nothing" rune into consideration for their calculation;
- Fixed issue where Mastery runes would show the wrong skills in the Runes screen when switching between presets (visual issue only);
- Fixed issue where Mastery runes would not store the skills used in your Profile;
- Fixed issue where if you play with a gamepad, but select a skill with the mouse, the gamepad input could stop working to select further skills;
- Fixed issue where if you had Mouse Only mode, it could prevent you from opening the Level Up screen with the gamepad;
~Soulstone Team
Soulstone Survivors
Game Smithing Limited
Game Smithing Limited
2022-11-07
Indie RPG Singleplayer EA
Game News Posts 84
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(18898 reviews)
http://www.soulstonesurvivors.com
https://store.steampowered.com/app/2066020 
[1.61 G]
Soulstone Survivors is an action roguelite where you slay hordes of foes and face titanic bosses while learning powerful skills to enhance your character. Play as a Void Hunter, and with the spoils of every match craft weapons, unlock new characters, upgrade your skill tree and equip new runes, all in your quest for godlike powers.
With deep RPG mechanics intertwined with Roguelite elements, Soulstone Survivors offers a condensed, yet deep Action RPG experience:
We have prepared the roadmap below which outlines what to expect as the game evolves:
We are a tiny team that chose to stay independent and continue developing a game we love and would like to thank you very much for your attention and interest, and to all our existing community for all the help so far, we wouldn't be here without you!
With deep RPG mechanics intertwined with Roguelite elements, Soulstone Survivors offers a condensed, yet deep Action RPG experience:
- Explore almost 150 unique Active Skills (and growing!);
- Unlock and play with 14 Characters, with many more to come;
- Experiment with hundreds of Passive Skills and Runes to customize your characters;
- Progress through the Skill Tree with your Soulstones;
- Face and defeat powerful Bosses;
- Choose Curses that increase your challenge in interesting ways;
- Overcome extreme challenges to craft legendary weapons;
- Complete dozens of achievements and unlock new powers;
We have prepared the roadmap below which outlines what to expect as the game evolves:
We are a tiny team that chose to stay independent and continue developing a game we love and would like to thank you very much for your attention and interest, and to all our existing community for all the help so far, we wouldn't be here without you!
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