Soulstone Survivors is an action roguelite where you slay hordes of foes and face titanic bosses while learning powerful skills to enhance your character. Play as a Void Hunter, and with the spoils of every match craft weapons, unlock new characters, upgrade your skill tree and equip new runes, all in your quest for godlike powers.
With deep RPG mechanics intertwined with Roguelite elements, Soulstone Survivors offers a condensed, yet deep Action RPG experience:

We have prepared the roadmap below which outlines what to expect as the game evolves:

We are a tiny team that chose to stay independent and continue developing a game we love and would like to thank you very much for your attention and interest, and to all our existing community for all the help so far, we wouldn't be here without you!

With deep RPG mechanics intertwined with Roguelite elements, Soulstone Survivors offers a condensed, yet deep Action RPG experience:
- Explore almost 150 unique Active Skills (and growing!);
- Unlock and play with 14 Characters, with many more to come;
- Experiment with hundreds of Passive Skills and Runes to customize your characters;
- Progress through the Skill Tree with your Soulstones;
- Face and defeat powerful Bosses;
- Choose Curses that increase your challenge in interesting ways;
- Overcome extreme challenges to craft legendary weapons;
- Complete dozens of achievements and unlock new powers;

We have prepared the roadmap below which outlines what to expect as the game evolves:

We are a tiny team that chose to stay independent and continue developing a game we love and would like to thank you very much for your attention and interest, and to all our existing community for all the help so far, we wouldn't be here without you!
New Update: The Golden Burglar
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\n\n~ Soulstone Survivors team
Greetings, Void Hunters!
\n\nToday we come to you with the first post-release update for Soulstone Survivors, the Golden Burglar! This update is just the first of many! Sit tight, enjoy a nice cup of coffee and let\'s get into whats new!\n\nNew Legendary Weapons
\nYou can now craft the Legendary Weapons for the Barbarian, Pyromancer, Hound Master and Spellblade! These are the first 4 coming to the game, with new powerful skills and synergies to be explored!\n
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\n\nNew Map - Tomb of the Sun God
\nAvailable in the Titan Hunt, explore the tomb and dig through its secrets, and defeat its ancient guardian...\n
\n\nNew Titan - Midorahk, the Golden Burglar
\nFace this new powerful Titan and unlock new unique power ups that can elevate your builds to the next level!\n
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\n\nUpdated Visuals - Frozen Wastelands
\nA much needed face lift to bring this map more in line with our newer scenarios!\n
\n\nGeneral improvements and fixes:
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- Subtitles are now localized into all languages, along with multiple fixes across the game;\n
- Implemented a way to skip Titan Hunt cutscenes for Titan introductions and Void King scenes;\n
- New map icons for all Void Fields maps;\n
- Fixed an issue where the Skill Tree would show all nodes as possible to upgrade when you first open it, only being fixed after you try to purchase a node;\n
- Added a slider to the Settings where you can control the opacity level of the minimap;\n
- Fixed an issue where it would be possible to inspect the skills of your first weapon in the Blacksmith if you did not have any more weapons unlocked;\n
- Fixed an issue where the game could become locked if you surrendered before opening the Primordial Portal in the Titan Hunt;\n
- Fixed an issue where the sensitivy of the scrolling in the Mastery Runes UI was too quick;\n
- Multiple performance fixes and adjustments across the game;\n
- Fixed an issue where if you opened the Level Up Screen at a very specific time when going through a Titan Hunt portal would lead the game to be soft locked;\n
- Fixed an issue where the Vial of Titan Blood would be transparent if you kept going without going to the Primordial Portal;\n
- Fixed an issue where your minions would scale much more than intended in the Titan Hunt especially in higher difficulties;\n
- Fixed an issue where most melee minions would scale less than intended with attack speed, and should now attack faster especially in late game scenarios;\n
- Fixed an issue where the Swift Execution rune would give multiplicative bonus critical damage based on your movement speed, instead of additive, being way stronger than intended;\n
- Fixed the minimap in the Netherworld which had a few details missing;\n
- Fixed an issue where depending on your skills it would be impossible to destroy minerals and health crystals;\n
- Fixed an issue where the Hound Masters dogs would not receive buffs such as Radiance, Prowess, etc;\n
- Elemental Power rune bonus is now multiplicative instead of additive, which was the intended effect;\n
- Fixed an issue where the Chaos Golem description would not mention the Stun that your summons can cause;\n
- Fixed an issue where a couple of the Legionnaires artifact powers were not applying the appropriate negative effects;\n
- Chaos Stabilizer rune now grants 10 purity on Chaotic procs, up from 2;\n
- Increased the rotation speed for most Titans;\n
\n\n~ Soulstone Survivors team[ 2025-07-21 18:06:40 CET ] [Original Post]
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