TBH I had big problem with flashlights. But now that has been fixed, and flashlights works perfectly! This means that I've understood the basics of interactable network objects and this allows me to move forward on development.
But release date or even estimated time for beta testing period is unknown. I can't promise anything for you guys so you just be patient. Here is some new stuff that I've made other than flashlight.
[ITEM PICKUPS & THROWING]
- My goal with this game mechanic is to create possibilities to use your creativity while playing the game. Also it's great use for fooling around with friends ;)
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[RAGDOLLS & KNOCK OUTS]
- This mechanic is still under consideration. Since it can be triggered by other players, it can become very frustrating in the end. But I'm not gonna exclude it from Beta Release.
That is most I can give you. Hopefully I survive doing this project :)
~ Keksu
[ 2022-08-02 21:25:02 CET ] [ Original post ]
Team up with your friends or with randoms to escape from variety of different maps, or alone (if you dare).
However your journey is being infiltrated by guards and obstacles, after all you are prisoner on each map.
There is no one way to escape. Possibilities are only limited by your creativity and skill.
Are you the master Escaper?
Find your way to escape and master the maps! Have fun with friends and level up your account. Open rollers to get cosmetical items that you can sell on Steam Marketplace afterwards or equip to pimp up your looks.
- 3 Maps to explore!
- Up to 10 player matches!
- Solo/Speedrunning mode!
- Various ways to escape. Use your imagination!
- Different difficulties!
- Free cosmeticals!
Have fun!
- OS: Windows 7
- Processor: Intel Core i3-1220PEMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Literally your integrated GPU can handle this game for now
- Storage: 200 MB available space
- OS: Windows 10
- Processor: Intel Core i5-1250PMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: AMD RX Vega 8 or Nvidia GTX 1050
- Storage: 9999 GB available space
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