Escapers
Keksu Developer
Keksu Publisher
04.20.2077 Release
🎹🖱️Keyboard + Mouse
No user reviews
(0 reviews)
Alpha 1.0.1 Patch NotesAlpha 1.0.1 Patch Notes
Day/Night Cycle Changes
- Daytime is now 210 ticks and nighttime is 150 ticks*
- Daytime extended from 03.50 minutes to 07.00 minutes
- Night time extended from 03.30 minutes to 10.00 minutes
- Night time is 0.5x slower than day time
Map Changes
- Tweaked lightmaps (Still not working correctly)**
- Added 2 new tree variations***
- Vegetation variations added****
- Tweaked player movement values
Future Plans
- Fixing items clipping through ground and then falling under
- Changing skybox
- Adding sounds
- Making gameplay loop. For example just some basic way to finish one run and go to next one
- Making basic UI elements and better player name UI
- Matchmaking fixes and customization
- More available settings
- More interactive items to play with
- Chat & Console for better networking interaction/debugging*****
Sources
* Time calculation (tick * 2 = x) and then (x / 60 = time)
** I'm still experiencing with lightmaps and overall lighting, so might end up with totally different solution for lighting. Considering using ambient lighting to generate darkness when night falls
*** 2 new models to make world less "repetitive" looking
**** In total 3 different grass/flower types now in the testing map
***** There is already console ("J"), but it can get laggy after sometime. (Unity's text meshes are not well optimized, so trying to find alternative solution or fix for it.)
[ 2023-02-25 22:27:43 CET ] [ Original post ] Alpha 1.0.0 Patch Notes
Alpha 1.0.0 Patch Notes
- Test Map got some improvements
- Flashlights got some minor tweaks
- Day/Night cycle is properly synced and should work in multiplayer.
[olist]
Day lasts for 3 minutes and 50 seconds
Night lasts for 3 minutes and around 30 seconds
[/olist]
( These values are going to change! )

[ 2023-02-23 10:19:27 CET ] [ Original post ] Changing the game ;)
Hello everybody!
I'm going to be honest and say that my motivation to develop this game has been low for couple months now. But recently I've started to shape my old vision to new one and I've gain bit of that motivation back :)
Before my idea was to create free live-service game with quick matches. And from these matches you gain xp, currencies and loot boxes. Items that you can sell on steam market and multiple maps.
Now I've got little bit of inspiration from game called The Long Drive
Link: The Long Drive - Store Page
it's hard to put my current vision into words so that's all I have to give. Anyway I can't promise anything about when this game will be launched or if it ever will be, but let's hope so ;)
Changes on new patch:
- Switched to Alpha builds. (Alpha 0.01)
- Removed old lobby and test map
- Added new terrain with trees and grass
- Day Night cycle
- Keksu steamthumbsup
[ 2022-12-29 08:59:40 CET ] [ Original post ] In Dev UpdateTBH I had big problem with flashlights. But now that has been fixed, and flashlights works perfectly! This means that I've understood the basics of interactable network objects and this allows me to move forward on development.
But release date or even estimated time for beta testing period is unknown. I can't promise anything for you guys so you just be patient. Here is some new stuff that I've made other than flashlight.
[ITEM PICKUPS & THROWING]

- My goal with this game mechanic is to create possibilities to use your creativity while playing the game. Also it's great use for fooling around with friends ;)
----------------------------------------------------------------------------------------------------------------
[RAGDOLLS & KNOCK OUTS]

- This mechanic is still under consideration. Since it can be triggered by other players, it can become very frustrating in the end. But I'm not gonna exclude it from Beta Release.
That is most I can give you. Hopefully I survive doing this project :)
~ Keksu
[ 2022-08-02 21:25:02 CET ] [ Original post ] Patch 0.0.56- Press "F" to enable ragdoll mode. Press again to disable
- Crouch, Walk, Sprint and Jump animations are now working
- Fixed collision while crouching
- Temporarily disabled footstep sounds (Working on them!)
- Fixed not able to spawn in maps in lobby
- Fixed other players replicating hosts animations
- Fixed floating when crouching
- Added new artwork and cursor
+ Need to go eat pancakes
[ 2022-03-29 08:35:50 CET ] [ Original post ] Some Changes+ Changed spawn platform design
+ Added more textures
+ Camera Bob Increased
+ Some Animation Fixes
- Lobby Types still not working
[ 2022-02-04 09:23:17 CET ] [ Original post ] Team up with your friends or with randoms to escape from variety of different maps, or alone (if you dare).
However your journey is being infiltrated by guards and obstacles, after all you are prisoner on each map.
There is no one way to escape. Possibilities are only limited by your creativity and skill.
Are you the master Escaper?
Find your way to escape and master the maps! Have fun with friends and level up your account. Open rollers to get cosmetical items that you can sell on Steam Marketplace afterwards or equip to pimp up your looks.
- 3 Maps to explore!
- Up to 10 player matches!
- Solo/Speedrunning mode!
- Various ways to escape. Use your imagination!
- Different difficulties!
- Free cosmeticals!
Have fun!MINIMAL SETUP- OS: Windows 7
- Processor: Intel Core i3-1220PEMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Literally your integrated GPU can handle this game for now
- Storage: 200 MB available space
RECOMMENDED SETUP- OS: Windows 10
- Processor: Intel Core i5-1250PMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: AMD RX Vega 8 or Nvidia GTX 1050
- Storage: 9999 GB available space
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