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Hello guys! I'm happy to inform you that the game has been updated to the version 2.05. French campaign content update changelog: 1. Added 6 new quests. 2. Added 3 new bosses. 3. Added a bunch of new events, shops and interactions. 4. Reworked certain fights (also De Roche's men will now assist you more frequently in various fights). 5. Added several new ways to hire allies in different chapters. Patch changelog: 1. Fixed an inconsistency with poisoned bolts sometimes do not properly applying their toxicity level. 2. Added new time limits to the Hoggard quest. 3. For NPC characters injury resistance from vitality is now limited by 10 which will make injuring bosses with massive HP pools a bit easier (although still more difficult than before). 4. Fixed several errors with DIY crafts. 5. 'Prepare for Battle' screen now also has a squad control menu that allows to perform certain actions. 6. Added new ally type - 'renegade knights'. They work the same as impoverished knights but will not get angry at the player for low virtue. 7. Weapons' durability loss in Prestige mode now happens quicker. 8. Added visual price update for items when lucky coin trinket is equipped. 9. Fixed a ton of localization errors. 10. Fixed an issue with ally models not updating after their shield has been destroyed. 11. Added 2 new achievements. With this patch done, my next task will be to create a similar update but for King's route and Grace & Glory campaign. Originally I wanted to do them as two separate patches but then decided to stitch them both into one in order to save time. I expect the update to be done by the mid-late March. After that I will begin working on the fourth DLC (Italian campaign, Emma expansion, unpopular endings rework) which most likely will be the last one. For a while I also had an idea of doing some kind of "Stories from Cambrai" DLC that would significatly expand the first half of the game (Cambrai arc) in order to make it less linear and introduce various new questlines, paths and probably even characters - but honestly I'm not 100% sure whether that idea is worth basing a whole DLC around it. As always - big thanks to everyone who reports the bugs and helps me fix them - your cooperation is greatly appreciated. Sorry to everybody who's been affected by the technical issues. If you need any help - don't be afraid to reach out to me directly either here or on Discord and I will try to help you if I can. Cheers! 1917 Studios
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