

Heads Will Roll: Reforged lets the player to take a role of an ordinary medieval soldier who finds himself in the middle of the legendary Hundred Years War between the kings of England and France. You start your way as a simple footman, whose sole ambition is to survive, but with proper skill and cunning or through blood and preservation, you might soon see yourself becoming one of the most famous knights of your time.
This game is a unique type of RPG with survival mechanics and turn-based combat that requires player to make careful decision both inside and outside the fight. The sophisticated combat system utilizes many different parameters including characters’ stats and attributes, familiarity and proficiency with certain weapons, weapon length, fatigue level, various traumas and injuries, as well as hundreds of different items and consumables.

The game offers more than 200 different lootable items varying from all kinds of medieval weaponry and armor to trinkets with unique effects, several types of poisons, medical supplies and many crafting items.

All of the actions that your character takes will have in-game consequences. The NPCs will change their opinions of you depending on how you treat them and how you behave both inside and outside of battle. This in turn will enable or disable various future interactions with them and sometimes trigger special events.

Make good use of any loot or supplies that you got your hands on. A lot of them can be combined in order to craft medical and utility items, as well as many types of crossbow ammunition.

Heads Will Roll utilizes many random generation elements that will turn two separate playthroughs into two completely unique experiences. Start with different items and stats, face different enemies, make different choices and live through different events each time you play.

The game has dozens of weapons ranging from swords, axes, maces and spears to throwing knives and crossbows. All of them have varying movesets that rely on and make use of different stats & skills (strength, agility etc.), while also having distinct features and countering each other in some way.

Fight not only for wealth and honor but also for the hearts of several stunning beauties with unique personalities, views on life and tastes in men. Conquering some of them might prove to be just as tricky as surviving the war.

Choose from a wide array of authentic medieval defensive equipment: from all kinds of helmets and armor to gorgets, bracers, greaves and chainmail stockings. All with varying qualities and characteristics.

Game features a complete Roguelike mode where player can level his profile with each death, unlocking new starting items and improving character's base characteristics allowing to progress further and take on even harder challenges.

There is a special story mode for those who are after the thrills and twists of the story rather than hardcore survival. It offers just enough of a challenge to keep you engaged as well as quick save and quick load options that can be accessed at any time.
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/42148793/12c791ac63df40ed54ded83a636c012e6e3b81e7.jpg\"][/img]
Hello everyone!
[p align=\"start\"]I\'m happy to announce that the game has just been updated to version 2.69, which contains fixes for a number of bugs.[/p][p align=\"start\"]Changelog for patches 2.68/69:[/p]Fixed an issue with the broken shortsword\'s visual model disappearing sometimes.
[/*]Fixed an issue with alcohol (or other trinkets) in inventory sometimes preventing the player from swimming over Seine.
[/*]Fixed an issue with an error message about crossbow drum magazine popping up during the prison escape section in French campaign.
[/*]Fixed a bunch of smaller issues in the king\'s route section and updated its formula for determining the outcome of pitched battles.
[/*]Introduced another test fix for the Maidstone blacksmith\'s questline\'s infinite loop issue.
[/*]Added a bunch of new recruitable mercenary companies to the doge\'s campaign, updated the order in which they become available.
[/*]Fixed a bug that prevented Arsenal from spawning soldiers during the war against the anti-Venice coalition.
[/*]Added some more ocult trinket spawns to the Benandanti family crypt; serpent pendant now too can be used during that quest.
[/*]Lowered the experience bonus for completing the Maidstone\'s crafting questlines (aclhemist, craftsman, armorsmith).
[/*]Fixed a bug that happened when the player attempted to hand over men to the besieged Venetian fortress; the men now can only be given if you sneaked into the fortress instead of paying the Genoese captain for the access.
[/*]Fixed a bug during Eva\'s quest in the beggining of the French campaign that allowed marauders to attack and kill even those soldiers who have already retreated.
[/*]Changed the enemy spawns for pitched battles against coalition armies in the doge\'s campaign. Now, instead of only knights, the will also be a bunch of lower tier enemies - men-at-arms and crossbowmen. The spawns will be further reworked once additional enemy art is finished.
[/*]Fixed a long list of issues with incorrect names, stats and items for allies in both Italian campagins.
[/*]During the last chapter of the doge\'s campaign, Tarrare\'s assassinations now will take place before the chapter end instead of after, allowing you to still win if you ordered an assassination of the last enemy leader.
[/*]Fixed a bunch of various bugs during the MIddle Man quest in Venice.
[/*]Lowered base cooldown for Foot trip and Fist to the face attacks. Foot trip now will always apply the knocked down effect (if the target is not resistant to it).
[/*]Fixed a whole bunch of other smaller issues.
[/*]Fixed a very long list of problems and errors in Chinese, Japanese and some of the European localizations.
[/*]
Keep in mind that in order for some of the fixes to take place - a chapter or sometimes even a playthrough restart might be required!
The work on fixing bugs and adding new content will continue. Same goes for all the localizations patches are coming out pretty much every day and I try to fix all the reported problems as soon as possible.
[p align=\"start\"]I also apologize to everyone who was affected by these technical problems.[/p][hr][/hr]BUG REPORT
If you encounter any bugs in the game, you can post in this thread . This will make it easier for us to give you feedback.
PS. A message like \"I have an error\" will not solve the problem, please specify what kind of error appears, it will make it easier to fix it.
We kindly ask you to describe the issues you encounter in as much detail as possible, preferably with screenshots and an attached save file from which the issue can be replicated.
You can also write directly to this email: support@valkyrieinitiative.pro
Or contact us directly via Discord
Thank you!
Minimum Setup
- Processor: Any CPU with SSE2 instruction set support: Intel Pentium 4+. AMD Athlon 64+Memory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: Any graphics card that is not completely obsolete
- Storage: 1 GB available space
[ 6228 ]
[ 5879 ]
[ 2477 ]
[ 4756 ]












