Creative Mode, Controller Support and more!
When starting a new game or loading an existing save, a new game option can be selected to disable resource costs, enable infinite survival and other options which allow a build focused game session.
In the spirit of building, I decided to bring forward an exciting feature from the upcoming Content Update - angled ship pieces! In my limited testing, it's created so much more interesting builds and I'm excited to see what you build with it. Some limitations apply with the current sets of pieces but I'll continue to expand this for the next update.
When not in Creative Mode, working on a large build started to become tedious. Now, with the Build Range Extender equipped, building (and research) will pull from your inventory first, and nearby containers second.
What started as a one night experiment of "what-if", I began exploring some visual updates, specifically adding outlines to the models. I've found it really adds a better sense of depth to the game and am excited to hear your feedback.
I've had a long talk with our robot friend and asked him to give people more personal space.
Managing inventory and splitting stacks is great, but should not be the main action of the game. Crafting machines now have three new actions: Clear Inputs, Add One and Add Five which can give you easy methods to load up machines with the right materials. And with the Build Range Extender equipped, it will pull from nearby containers. In creative mode, they appear by space-magic.
In the spirit of reducing tedium, I've added two new inventory actions. Sorting and Quick Insert. Sorting works as expected and Quick Insert will attempt to transfer any items in your inventory that currently exist in the container.
This update will also contain controller support for Drift. There are likely still areas which may require a keyboard (naming beacons) but everything else should work. Please let me know where it may fall short!
[ 2024-02-01 19:01:46 CET ] [ Original post ]
Community Update 2 is here! In addition to working on the next major update to Drift, I've been collecting quality of life updates, bug fixes, new ship pieces and a new visual style into a new massive update. I'm excited to finally have it in your hands and look forward to your feedback!
Creative Mode
When starting a new game or loading an existing save, a new game option can be selected to disable resource costs, enable infinite survival and other options which allow a build focused game session.
Angled Pieces
In the spirit of building, I decided to bring forward an exciting feature from the upcoming Content Update - angled ship pieces! In my limited testing, it's created so much more interesting builds and I'm excited to see what you build with it. Some limitations apply with the current sets of pieces but I'll continue to expand this for the next update.
Build From Storage
When not in Creative Mode, working on a large build started to become tedious. Now, with the Build Range Extender equipped, building (and research) will pull from your inventory first, and nearby containers second.
Visual Updates
What started as a one night experiment of "what-if", I began exploring some visual updates, specifically adding outlines to the models. I've found it really adds a better sense of depth to the game and am excited to hear your feedback.
Decreased Bot Friendliness
I've had a long talk with our robot friend and asked him to give people more personal space.
Crafting Quick Buttons
Managing inventory and splitting stacks is great, but should not be the main action of the game. Crafting machines now have three new actions: Clear Inputs, Add One and Add Five which can give you easy methods to load up machines with the right materials. And with the Build Range Extender equipped, it will pull from nearby containers. In creative mode, they appear by space-magic.
Inventory Sorting
In the spirit of reducing tedium, I've added two new inventory actions. Sorting and Quick Insert. Sorting works as expected and Quick Insert will attempt to transfer any items in your inventory that currently exist in the container.
Controller Support
This update will also contain controller support for Drift. There are likely still areas which may require a keyboard (naming beacons) but everything else should work. Please let me know where it may fall short!
Misc Changes
- Updated Engine which should fix more unexplained crashes
- Increased the light output from your flashlight in both low and high power mode
- Turn off the "add a crazy amount of lag" option of the build smoke
- Fix lots of little bugs
Drift
KAR Games
KAR Games
2023
Indie Simulation Singleplayer Multiplayer Coop
Game News Posts 50
🎹🖱️Keyboard + Mouse
Mostly Positive
(58 reviews)
https://kargam.es
https://store.steampowered.com/app/2159650 
[0 B]
Build your ship
You need to rebuild your hyperspace engine to get back home. But you'll need more than a simple replicator and carbon-rich asteroids to do so. Collect asteroids, expand your ship, and build outposts to accomplish your goal.
Explore the field around you
The resources you need are scarce and unlikely to be found nearby. Navigate, map and explore the field to find minerals, crystals and exotic fauna in the field alone or with friends. Set beacons to remind yourself to visit again.
Survive the harshness of space
Managing your suit's systems can be an ardurous task. Make sure to prepare carefully before venturing out into the asteroid field, and bring up to three friends to make the task easier.
Research to fix your ship
You awoke with a basic replicator and a small tank of oxygen. Use the advanced materials you find in the field to research the technology of your people and work toward rebuilding your hyperspace engine. Along the way, unlock automation, quality-of-life upgrades and more.
You need to rebuild your hyperspace engine to get back home. But you'll need more than a simple replicator and carbon-rich asteroids to do so. Collect asteroids, expand your ship, and build outposts to accomplish your goal.
Explore the field around you
The resources you need are scarce and unlikely to be found nearby. Navigate, map and explore the field to find minerals, crystals and exotic fauna in the field alone or with friends. Set beacons to remind yourself to visit again.
Survive the harshness of space
Managing your suit's systems can be an ardurous task. Make sure to prepare carefully before venturing out into the asteroid field, and bring up to three friends to make the task easier.
Research to fix your ship
You awoke with a basic replicator and a small tank of oxygen. Use the advanced materials you find in the field to research the technology of your people and work toward rebuilding your hyperspace engine. Along the way, unlock automation, quality-of-life upgrades and more.
MINIMAL SETUP
- OS: Any distribution
- Processor: Intel Core i5 3 GHz or similarMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Support for Vulkan 1.2
- Storage: 10 GB available spaceAdditional Notes: Internet connection required for multiplayer. The game is in development and minimum requirements may change.
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