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[Game] - Fixed teammate damage in elevators on Embassy - Fixed wrong voicelines being used for Chicom grenade/smoke - Fixed M2 Carbine missing in DM gungame - Fixed typo in sv_voice_proximity_enemy ConVar name - Disabled ability to runboost - Disabled bayonet charge attack temporarily - Removed long bayonets from Gun Game - Weapon recoil parameters on client are now received from the server, rather than taken from weapon scripts directly [Client] - Added sprint toggle option to settings - Sprint toggle will untoggle if forward button (W) is released - Limited viewmodel_fov between 30 and 120 - Fixed Civilian camo arms not being colored in viewmodel - Fixed wrong flashlight position in thirdperson - Fixed missing models for breakable gibs - Fixed wrong slot bindings in settings and added binding for Misc items (slot 7) - Fixed loadout menu not appearing if team was switched mid-round - Fixed 'OK' not being localized for some popups - Re-enabled texture streaming by default, now that crashes should be fixed - Removed unused XP text/commendations from player info on scoreboard - Reverted medic/ammo kits disappearing from loadout when empty - Fixed HUD action progress was popping up for a split second after joining map - Fixed burning effect when dying from grenade - Fixed Commander and Radio voice lines showing up in chat box [Server] - Fixed server crash in deathmatch if map doesnt have info_deathmatch_spawn points - Friendly team members do not explode mine in team gamemodes - Fixed friendly players could be pushed to death in embassy elevator [Materialsystem] - Texture streaming should not crash the game now - Fixed index/vertex buffer sizes were inconsistent between linux and windows [Misc] - Fixed add server by IP text entry was not visible in server browser - Scoreboard, player is now able to open players steam profile - Voting box is now displayed next right to minimap to fix overlapping issues [Weapons] - Added Carl Gustav M/45 Sub-machine gun - Added PPS-43 Sub-machine gun - Fixed M1905 and Type 30 Bayonets were mountable on picked up weapons [Maps] Siege of Hue - Increased size of spawn areas to prevent spawn killing - Added more deathmatch spawns - Fixed map exploits Port of Qui Nhon - Fixed map exploits Training Camp - Added new weapons - Fixed some weapons had wrong axis - Fixed missing weapon Fusil Robust (Double barrel shotgun)
[ 2022-12-21 19:19:25 CET ] [ Original post ]
🎮 Full Controller Support
- [13.19 G]
Familiar controls and fluid movement allow you to jump right in.
MULTIPLAYER THE CLASSIC WAY
Fight as one of six distinct classes and obliterate your enemies using an arsenal of over 100 weapons. Compete against your friends in classic and new game modes, visiting iconic battlefields of the Vietnam War.
CUSTOMIZE AND PROGRESS
Stand out with historically accurate skins and cosmetics. Earn ribbons and get promoted to the next rank.
ALWAYS SOMETHING NEW
Weekly and monthly updates with new gear, game modes and maps. All future content is free of charge. No in-game purchases or microtransactions.
SOURCE WORKSHOP SUPPORT
Expand your gameplay experience with easy-to-use developer tools and share your creations on the Steam Workshop.
OLD SCHOOL SERVER BROWSER
Play on the server of your choice or host one with your own rules.
- OS: Ununtu 20.04 LTS
- Processor: Intel Core i5-4440 (3.10GHz) / AMD FX-6300 (3.50GHz)Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce GTX 760 (2GB) / AMD Radeon HD 7970 (3GB)
- Storage: 13 GB available space
- OS: Ununtu 20.04 LTS
- Processor: Intel Core i7-8700 (3.20GHz) / AMD Ryzen 7 2700 (3.20GHz)Memory: 6 GB RAM
- Memory: 6 GB RAM
- Graphics: NVIDIA GeForce GTX 1060 (3GB) / AMD Radeon RX 480 (4GB)
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