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[Game] - Added new sway system for weapons - Fixed loosing all experience warning appeared when player is in intermission - Gas mask is no longer auto switched to after throwing grenades/running out of ammo - Infinite reserve ammo is now enabled in Gun Game. Reloading is still necessary - Removed Kar98k from Gun Game rotation, and added scoped variant of CAR15 and StG-44 into rotation - Fixed rocket launchers not being removed in Gun Game after advancing weapons - Fixed health regenerating while burning [Server] - If voters are less than 5 then everyone have to vote in order it to pass - Restrictions are reverted at the beginning of next match [Client] - Fixed selecting different team multiple times in loadout selection didnt update player model - Rank data is now sent to Steam Leaderboards - Server browser can now show bots separately - Deathmatch is not ticked now by default in workshop menu if map doesnt have deathmatch spawns - Fixed player count in server browser was incorrect if there were bots on server - Added experimental 64-bit Windows client/server/tools - Changed default voice codec from Celt to Speex (for 64-bit support) - Infinity symbol is now displayed instead of ammo counter when infinite ammo is enabled - Fixed certain hats floating in mid air when player died - Fixed missing localization for getting kicked from session [Misc] - Fixed js error in server browser after pressing refresh multiple times - Fixed sometimes classes without free slots were not greyed out in loadout selection - Fixed server count was resetting to 0 after switching tabs [Customization] - Corrected ERDL Highland camo - Added ERDL Lowland camo - Corrected Tiger Stripe camo [Weapons] - Corrected AK-47, Type 56-1 and TUL-1 models - Reduced shake scale on all equipment by 30-50% - HDM pistol now has 10 bullets in magazine and deals less damage - PPS-43 fixed wrong world model position, updated world model texture and sounds - Carl Gustav M/45 updated world models texture and sounds - M870 increased spread slightly and decreased damage slightly - Fusil Robust increased spread slightly and decreased damage slightly [Maps] Siege of Hue - Adjusted minimap to latest changes - Please note: Navmesh was not latest changes NLF Camp - Increased spawn area to avoid spawn killing - Added extra cars near to spawns for additional cover - Adjusted minimap to latest changes - Please note: Navmesh was not latest changes [Tools] - Hammer++: Fixed vertex editing displacements reverting them to power of 4 - Hammer++: Fixed crash if box selecting and pressing escape in vertex edit
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